BBBBBBBBBBB OOOOOO OOOOOOO MMM MMM
BBBBBBBBBBB OOOOOO OOOOOOO MM M M MM
BB BBBBB OO OO OO OO MM M M MM
BB BBBBB OO OO OO OO MM M M MM
BB BBBBB OO OO OO OO MM MM MM
BB BBBBB OO OO OO OO MM MM
BB BBBBB OOOOOO OOOOOOO MM MM
BBBBBBBBBB OOOOOO OOOOOOO MM MM
BBBBBBBBBBB
BB BBBBB LL OOOOOOO XX XX
BB BBBBB LL OOOOOOO XX XX
BB BBBBB LL OO OO XXXX
BB BBBBB LL OO OO XX
BB BBBBB LL OO OO XXXX
BB BBBBB LL OO OO XX XX
BBBBBBBBBBB LLLLLLL OOOOOOO XX XX
BBBBBBBBBBB LLLLLLL OOOOOOO XX XX
Thanks to Michael4182 for making this for me.
--------
Contact
--------
If you have any comments, questions, things to add, or anything concerning
the FAQ, email me @ bookmaniac42@yahoo.com. Please put "Boom blox FAQ"
somewhere in the email topic (the start), so I don’t mistake you for some
weirdo, and delete your email without looking.
-------------
Introduction
-------------
So this is my FAQ on Boom Blox, which I did because I have too much time on
my hands, and need to start doing something productive. That and I feel bad
for using GFAQ’s for all these years without making one myself, and I hoped
Boom Blox would be a good game to do a FAQ on. My first FAQ might as well be
a full one.
Anyway, I’m hoping to just make this as sort of a help guide, in that it
tells you pretty much how to do all the puzzles in this game, and have some
tips on the multiplayer stuff too. I just hope someone finds it useful.
------------------
Table of Contents
------------------
If you want to go straight to any certain section of this FAQ, use the ctrl +
f thing and enter in the little set of letters to the right after that
section. For instance, if you wanted to go to Expert Challenges, enter in ExC.
If any of these aren't working out, please email me to let me know. Make sure
you check the match case box, and you may have to switch whether it's looking
up or down a bit to get to the right area, but it should all work out for you.
1.0 Version history - VH
2.0 Controls/Basic hints and such, getting started - CBGS
2.1 The Blox, and what they do - TBa
2.2 The Characters - TC
3.0 Play
- PY
3.1 Training - TR
3.2 Explore - EM
3.21 Gem blox - GB
3.22 Point blox - PB
3.23 Bomb blox - BB
3.24 Vanish blox - VB
3.25 Chemical blox - CB
3.26 Grab tool - GT
3.3 Adventure - AM
3.31 Gem Kingdom - GK
3.32 Gorilda Rescue - GR
3.33 Boots n' Bandits - BnB
3.34 Haunted Night - HN
3.4 Explore Challenge - EC
3.41 Expert Challenges - ExC
3.42 Master Challenges - MC
3.5 Adventure Challenge - CA
3.51 Medieval! - CAM
3.52 Tiki! - CAT
3.53 Western! - CAW
3.54 Haunted - CAH
4.0 Party - PTY
4.1 Competitive - PVP
4.11 Throw - PvPT
4.12 Blast - PvPB
4.13 Grab - PvPG
4.14 Attack - PvPA
4.2 Cooperative - P+P
4.21 Frontier Co-op - FCp
4.22 Medieval Co-op - MCp
4.23 Tiki Co-op - TCp
4.24 Haunted Co-op - HCp
5.0 Create - CRT
6.0 Unlockables - UNLCK
7.0 Frequently Asked Questions (FAQ's) - QA
8.0 Legal stuff - LS
9.0 Credits/Thanks - CRDT
To go to a certain section, use crtl + f to find the abbreviation. There's a
more detailed explanation above this part.
----------------
Version History - VH
----------------
6-13-2008 0.30 Got the basic stuff together, instructions for all of the
explore missions and some of adventure mode, and this whole thing organized
and first submitted.
6-20-08 0.40 Got Adventure mode done, gold medal for all of the missions, some
of the explore challenge stuff, and almost half of the Party Co-op done.
6-31-08 0.60 Got Finished up all of the explore challenge levels, started a
few Challenge adventure levels, and finish all the Co-op levels. Now just
adventure challenge, and competitive, and I'm done. Sort of. Still need to
work out some strategies for gold, format, check for grammar... if I ever can
finish this thing.
7-12-08 0.80 Finished all of the one player stuff, now I just need to get
through all the competitive part levels.
8-7-08 1.00 Finally finished everything. Now I just need to read through and
edit this, fine tune a bunch of strategies, do this, do that... I feel like
making a FAQ is a never ending project. But I am done with version 1.0!
9-3-08 1.20 Hey, I actually am still working on this thing! I added in a few
more explanatory parts, and a create mode part. Hopefully this will help
people figure out how the game work better too. I also updated a few levels
strategies, and hope to get more done soon.
---------
Controls - CBGS
---------
The controls for this game are very basic, but I’ll do my best to cover them
all.
A button : used for selecting and item to place, copy, or erase
B button : go back a screen in menu
B button : hold down and point to move camera when solving puzzles
Control Pad : Used for rotating items
1 button/2 button : Used for raising/lowering the camera
Control stick on nunchuk : Used for moving the camera around
C button/Z button nunchuk : Used for zooming in and out with the camera
Grab/Throw a blox : Point the Wii mote at it and hold down A
Throw : While holding down A, swing the Wii mote forward and release A.
Push/Pull : Grab a blox by holding A, then move the Wii mote to move the
blox in any direction.
Move camera : Hold B and move Wii mote, or use the control stick on the
nunchuk
---------------
Tips n’ Tricks
---------------
These are just some things that may be basic, but still help out.
- When throwing, try to just flick your wrist to get a power throw so you
don’t wear out your arm
- When pushing/pulling blox, try pulling them out sideways and then getting
rid of them. DO NOT hit the pile of blox with a blox you have pulled out.
(Thanks to skullgon for helping me figure this out)
- On a push/pull mission, if part or all of a blox stack is falling, just
try to grab each of the falling blocks by tapping A on it, and then going for
another blox. This can be the difference between getting a medal and failing
a puzzle sometimes.
- Gravity effects your throws too-when throwing big items (bombs and bowling
balls), they start to curve down after awhile, so aim a bit higher for those
longer shots.
- The skeletons move slower than the grim reaper guys (for the mitten kitten
missions), but they attack the blox faster and tear through them more quickly.
- If you are having trouble with keeping the ghosts at bay with only a
baseball, just throw as many baseballs as fast as you can.
If anyone else has any more tips, or I come up with some more, I’ll add them
in.
-----------------------
Playing the first time
-----------------------
The first time you play, just select a profile, enter in a name for it, and
chose the blox you want to represent you. The blox doesn’t effect your
profile at all (I think), so just pick whatever one you like. They I
recommend you start with training to learn the basics, and then you can do
what you feel like.
------------
The Blox- TB
------------
Here I'm just going to cover every blox and in the game, explain what they do,
what they look like, and add in what to use them for or something else about
them.
Normal Blox - This looks like a regular, brown, wooden block. They don't do
anything special, and come in all kinds of shapes and sizes. Usually these
guys are there as parts of the structure, but aren't really anything special.
You don't need to worry about these much.
Immovable/Immobile blox - These things look like regular blox, they're just
a little greyer. They can float in the air, and nothing (and I mean NOTHING)
can make them move. Even gravity is powerless against these mighty blox. These
blox really are there purely to give other blox support. Usually your knocking
blox off of these. They are good for supports in create mode.
Gem Blox - These blox look like a big blue piece of glass to me, but they are
apparently gems of some sort. Usually your trying to get all of these blox to
fall to the ground. Instead of focusing on hitting each one off, try taking
out the supports for whatever is holding them up to get them all to topple.
Point Blox - These yellow blox earn you whatever point amount is on each side
of them. Your usually trying to knock these off, sometimes into a multiplier.
Like the gem blox, you usually want to take out whatever is supporting these
things to get a lot to fall at once.
Minus Point Blox - These greyish blox take away whatever point amount they
have on their side. Try to avoid hitting these things, or whatever is holding
them up so that they don't fall to the ground and cost you some points.
Bomb Blox - A red blox with a picture of a bomb with its fuse lit on each
side. These go off if hit with a thrown object or another explosion sets it
off. I believe that all size bomb blox have the same blast range away from
their point, but larger ones have a larger effect, but still effect the same
range away from where they are. Not sure though, it's mostly theory. These
guys are great for getting things to either fall, or make a lot of blox
scatter.
Chemical Blox - These green blox don't do much until they connect with a
fellow chem blox. Then they pretty much act as bomb blox that have been set
off. You can only get chem blox to explode if they connect with another chem
blox, and that works for only one pair. So you cannot get three chem blox
to all blow each other up.
Vanish Blox - These purple swirly blox dissapear when hit or and explosion
would hit them. They usually cause chain reactions of a sort when they vanish,
so make them dissapear.
Multi-Hit Vanish Blox - These grey, concrete looking blox take three hits
(whether it be from undead, bombs, or baseballs) to dissapear. No more, no
less. These are usually used to try and hold off the undead. If your trying
to knock things off of them, try to make them fall before they dissapear,
unless you have lots of explosives handy.
Fragile Blox - You don't see these blox much. A little doesn't do much to
them, but hit them hard enough and they will break. I see these so rarely,
I would say treat them like a multi-hit vanish blox.
Cloud Blox - These white, sort of transparent blox will float up unless you
weigh them down with something. Usually you can move some blox on top of them
to keep them grounded. They don't show up often, and usually you can just
focus on a few you must keep down.
Ice Blox - These light blue blox let things slip and slide around a lot more.
Anything the would slide a bit now slides a lot. I would say be careful around
these blox. Move the blox you want to move far with hard throws, and those
you want to stay still better not get any momentum, or they'll go far.
Firework Blox - These blox have a picture of a firework on the side, and thats
what they are. If you have an explosion set them off, they will go whichever
way the firework points. These usually are there to be set off for some
reason, so start blowing up anything and everything near them.
Jingle Blox - These blox emit a note when hit, depending on their color. I
don't think you ever encounter them outside of create levels, but go ahead and
let your inner musician use them to make a level with its own tune to it.
Vanish Point blox - These light purple blox will earn you points when hit, and
vanish. Usually you just go right for these blox, and you'll be fine.
Minus Vanish Point Blox - These dark purple blox will make you lost whatever
point value they are assigned when hit
If I forgot/missed any blox, please let me know! Anyway, time for...
--------------
The Characters - TC
--------------
In this section I will describe each characters appearance and what it does.
Sherman Woolington III - A sheep that doesn't really do anything. Usually just
there for decoration for whatever reason. Pretty useless.
Duke of Woolington - An armored sheep that marches towards any Babadoos, which
I'm pretty sure they can't do anything too. If your dealing with these guys,
your probably trying to save them from certain doom.
Bruiser Browning - A bear. He tries to take gem blox, then walk off with them
and burn them. If you want to take care of them, just hit them with some
thrown object and they'll be gone.
Lord Browning - An armored bear that also tries to take any and all gem blox
to the nearest fire to burn them. Beside the fact he has armour, he doesn't
seem any different than the regular Brownings. Get rid of him with some
thrown objects or explosions.
Zero Bandito - A masked little... raccoon? I'm not entirely sure what these
guys are. Anyway, they move fast and also try to grab gem blox and burn them.
Take out these guys first, since they are much more dangerous than a few
of the browning bears.
Sir Babadoo - This armoured monkey will take out any sheep by throwing bowling
balls at them. Save the hopeless sheep by hitting these guys with an explosion
or some weapon you have handy.
Gorilda Gert - This ape looking character will walk towards the baby gerts to
try and get to them. However, it will walk straight towards the babies, often
killing itself unless you save it.
Baby Gert - A baby ape in a diaper. Just sits there waiting for mommy to come.
Doesn't do anything past that.
Mooga - A masked dancing tiki thing that if it gets too close to a gorilda,
makes it vanish. They can be taken care of with the usual throw or explosion.
Booga - A masked dancing tiki that only dances. Poses no threat, just there
for decoration.
Ooga - A maskless tiki guy. Dances around while waving. Again, a harmless
piece of scenery.
Betsy Moo - A cow. Just stands there mooing, not doing anything. Usually you
have to protect these cows from the babadoos. They just stand there, mooing.
Baby Moos - Another cow that is now smaller and in a diaper. They are equally
useless, just sitting there doing absolutely nothing of any consequence.
Boots Beaverton - A mustachioed beaver in a cowboy hat that enjoys blowing up
bomb blox. He can be useful for setting up chain reactions.
Doc Babadoo - This mustachioed monkey in a cowboy hat just throws baseballs
at everyone (usually cows). They usually spawn on little white blow with a
star on them, which if taken care of, takes care of the monkey supply. They
are like every other character--a throw or explosion takes care of them.
Mitten Kittens - These little cats will (slowly) wander towards the nearest
pumpkin blox or gem blox. Your usually trying to protect these helpless little
kittens, so try and take out any of their enemies.
Buster Maguff - This dog will stand in one place throwing baseballs at any
undead creatures. Try to just make sure he doesn't get hurt and let him do his
thing, since he can make your life a lot easier.
Skully McGill - This skeleton will walk towards and try to eat any kittens,
and I think babies too. A hit from anything will make him vanish. Walls will
slow him down, but he tears through them quickly.
Gurgless Grimm - This grim reaper type character will walk towards and destroy
any kittens or (I think) babies. A hit takes him out, and walls slow him down
more since he takes longer to whack at them.
Dante Babadoo - This monkey in a stereotypical demon outfit will throw chem
blox at other chem blox to blow things up, or at any innocent bystanders. Try
to take care of him quickly, or you'll have some big problems.
Biff O' Wiggins - This bear looking guy will throw bomb blox at any nearby
blox. He can cause some damage if you set things up right.
Buckley Beaverton - A beaver that can set off both bomb blox and chem blox.
Pretty much a non-western version of boots beaverton. How he sets off chem
blox remains a mystery.
Dirk Tufftooth - Throws baseballs at everyone. Just an angry bulldog I guess.
You can take him out with throws or explosion, just like everyone else.
Cody P. Schmee - A koala that stands around looking at things. Doesn't do
much. Part of the scenery I guess.
Wrinkles Peasley - An old dog that wanders around the level, slowly. Just part
of the scenery again.
Liberty Poppins - A penguin that lays ice blox instead of eggs. Maybe you can
use those for something... whatever it is, I don't know!
Pendleton Puff - I think this guyu looks like a panda. Anyway, these things
lay cloud blox that will float up for awhile. Maybe you could have the cloud
blox push things into place for you.
Marion McCluck - A chicken that lays bomb blox. If you set off any of those
bombs, you'll likely lose this chicken, but hey, you get to blow things up!
Stinkerton Potts - A skunk that lays chem blox. If you want to keep using
these chem blox, I suggest you blow them up well away from Mr. Stinker here,
or you'll cut off your supply.
----
Play - PY
----
---------
Training - TR
---------
Training is just what it sounds like learning how to play the game. The
missions are all very simple, so this should be a quick section. Since I’m
pretty sure you have to get gold medals on every training mission, I will
not have any medal requirements here.
Throw ‘Em
You get to learn the common action of throwing things. Its pretty simple.
Try to practice getting power throws, and just aim your cursor at the gem
blox. I recommend aiming towards at the bottom of the towers, since good hits
there make more gem blox fall. The game measures the Wii-mote speed when you
release A to determine the speed of the throw (I think), so try just
flicking your wrist so you don’t wear out your arm.
See ‘Em
Unlocked by: Get a medal on Throw ‘Em
Another simple one. Just hold b, and point with the Wiimote to indicate the
direction you want to turn things. You can go up down and around. Once you
look around, hit the point blox off their stands and your done.
Blast ‘Em
Unlocked by: Get a medal on See ‘Em
Again, piece of cake. Aim for one of the bomb blox, and throw. I recommend
the big bomb blox, since its easy to hit. Setting off the reaction (hitting
a bomb blox) will finish this stage, no problem.
Pop ‘Em
Unlocked by: Get a medal on Blast ‘Em
Another easy one. Just throw a ball at and hit the huge vanish blox and it
will vanish, and you finish the stage.
Match ‘Em
Unlocked by: Get a medal on Pop ‘Em
This one is pretty simple. Just hit the small chemical blox into the big
one. As long as you don’t hit the small chem. blox really low, it should hit
the big one, and the rest will take care of itself.
Wreck ‘Em
Unlocked by: Get a medal on Match ‘Em
This is a little different now you grab a blox of your choice, and swing it
around to knock the others. Just grab whatever you like and shake it around.
Personally, I’m no too good at controlling where the things go when I grab
them, so just go crazy. If you want, just drop the blox you have, pick up a
new one, and start wrecking again. This stage should be easy, just clear
everything away.
Pull ‘Em
Unlocked by: Get a medal on Wreck ‘Em
This skill is probably the one that needs steady hands the most (I
personally sort of fail at it). You select a block, and carefully pull it
out by pulling the Wiimote back. Personally, I stink at this, but just pull
the blox out. If if the minus point ones hit the ground, you have to get a
gold medal, so it doesn’t really matter if you do bad or not.
For completing Pull ‘Em, and training mode as a whole, you unlock being able
to use Medieval forest in create mode.
--------
Explore - EM
Unlocked by: Completing training
--------
Well this mode isn’t too bad, though some of the puzzles can be a bit
frustrating at times, since it takes pinpoint precision to get them, I hope
this helps get a gold medal on all of them (if anyone has any alternative
strategies to a level they think are much better, email me (I don’t check it
a ton, but I’ll try to every week or so). If I think your hint is valid (not
just the same thing differently worded), I’ll put it in here and give you
the credit you have earned.
---------
Gem blox - GB
---------
As a note, the * by a medal indicates what medal the strategy I have should
get you. If anyone has a strategy to get a medal higher than the one I have
posted, please email me and let me know.
Warrior
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
This one isn’t too bad. If ever in doubt, aim low (In this game at least).
For this one, take out the warriors waist (where the two legs join, in
between the sword and shield). It should work pretty well no matter how you
hit it (As long as you can get a strong throw if you can’t practice, since
that’s very essential to this game.) If taking out the waist doesn’t work,
try taking the waist out from behind, which works very well. Just give the
thing some time to collapse never hit some blox you want to collapse if
they’re moving.
Teeter Totter
Unlocked by: Get a medal on Warrior
Bronze: 5 throws Silver: 2 throws *Gold: 1 throw
Rotate around so your looking right at the big blox (as close to it as you
can get), and hit it in near the middle, and it should fall on the wood
blox, tilt it down, and cause all the other gem blox to fall down. This may
take a try or two to get in one throw, since the big blox can not fall
right, and not have all the gem blox fall down.
Golfer
Unlocked by: Get a medal on Teeter Totter
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Rotate the camera so your looking straight at the bigger gem blox, and have
obscured the tower of smaller gem blox, and nail the big gem blox in the
middle. This should knock off all the blox in one shot, they lining up the
shot may be a bit tricky at first.
Tower
Unlocked by: Get a medal on Golfer
Bronze: 6 throws Silver: 3 throws *Gold: 1 throw
For this one, rotate the camera so your looking at one of the towers at the
end of the group so the the second to last level blox are straight back away
from you (they should look like their just a square, and don’t extend
back.). Then throw a baseball right at the blox second from the bottom on
the side facing the other blox towers. This should cause all four to fall
like dominoes.
Boulder
Unlocked by: Get a medal on Tower
Bronze: 5 throws Silver: 2 throws *Gold: 1 throw
For this stage, turn the camera so your looking at the two low and
diagonally. Sort of behind the box of a lot of small gem blox, but not
quites. Then aim for the small square blox underneath the long plank ones
that are like a teeter totter. Try to line up the shot so when you hit the
square blox, it will take out its partner on the other setup. If you
successfully take out both of those, the structures should both collapse.
This shot can be tricky to get right, and it may take a few tries to get
gold for this puzzle.
For completing Boulder, you unlock the bowling ball, which can can use in
create mode now.
Stronger
Unlocked by: Get a medal on Boulder
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
An easy one. Just nail the block of gem blox low and towards the middle of
one side, and it should knock them all off. This one may not work your first
try, since the physics of this game are different by just a bit nearly every
time.
Bowler
Unlocked by: Get a medal on Stronger
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Rather than throw right away, rotate the camera around so that one of the
planks on the side is level to the top of the immovable blox/bottom on the
pins. The nail the plank right about where the second to last row of pins
comes down, and it should knock out all the pins for you.
House of gems
Unlocked by: Get a medal on Bowler
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
I can’t find a specific blox that if removed makes this whole things topple,
but I recommend aiming low and taking out the base parts. I usually make it
so two parts of the base make a V towards me, and aim for the middle of the
V. Sometimes it works, sometimes it doesn’t. This is one level where luck
helps when going for a gold medal.
I didn't come up with this one, it was SithCommando, and it pretty much
guarantees you a gold medal. Now, you see that big gem blox on top? Just below
it is a blox that is longer on one side so it looks like a square, but then it
looks like a rectangle on the other side. Rotate the camera so your level with
this blox, and looking straight at one of the square, bigger sides. Hit it
near the middle as hard as you can, and you should get gold.
Stained Glass
Unlocked by: Get a medal on House of gems
Bronze: 4 throws Silver: 3 throws *Gold: 2 throws
On your first throw, aim for one of the bottom corners of the big gem blox.
Then use your second throw to nail the opposite corner (or if the big gem
blox is gone, aim for where the opposite corner would be at the start of the
level), which should cause all five blox to fall out.
FinE Art
Unlocked by: Get a medal on Stained Glass
Bronze: 4 throws Silver: 3 throws *Gold: 1 throw
Just hit either end of the long bottom plank, and the whole thing should
come crashing down.
For completing the level FinE Art, you unlock being able to use the Cloud
Blox in create mode.
-----------
Point blox - PB
-----------
Remember, a * means that’s the medal the strategy should get you.
Edgy
Bronze: 60 points Silver: 80 points *Gold: 100 points
Line up your shots at a point block so your looking right at it, then aim
for the number in its middle and throw. You’ll pretty much need strong
throws to have a hope in this section. Just take out all the point blox on
the side first (I do top to bottom), then take out the two on the higher
level.
In a Pinch
Unlocked by: Get a medal in Edgy
Bronze: 40 points Silver: 60 points *Gold: 70 points
Start by diagonally lining up a shot at the blox on top, and hitting them
off. Then look at the long straight point blox on the side diagonally (from
the middle) and aim for the point numbers on their short sides this should
knock them and the blox below them off. If the blox below hang around, then
hit them diagonally too. For the last one, look straight at the long wooden
blox its on, hit that, and the last point blox should tumble down.
Prison Break
Unlocked by: Get a medal in In a Pinch
Bronze: 10 points Silver: 30 points *Gold: 40 points
Look through one of the openings opposite the open side, and hit the blox
farther out by knocking them in the middle, top one first. Then do the same
thing for the pair of blox farther from the opening. Precision is key here,
so you don’t accidentally knock down one of the minus point pillars.
Step Down
Unlocked by: Get a medal in Prison Break
Bronze: 10 points Silver: 30 points *Gold: 50 points
Work you way from top to bottom here. Just look straight at all the blox,
aim for their number, and hit them top to bottom. When your hitting the
bottom level of point blox, try and hit out the side you hit out second on
the above level first, so that top minus point blox doesn’t slide off on
you.
Break Point
Unlocked by: Get a medal in Step Down
Bronze: 30 points Silver: 40 points *Gold: 50 points
Start out by looking right at the top two point blox and knocking them out.
Then do the same for the point blox on the bottom. Once things are stable
again, hit out the two point blox left, looking right at them, one at a
time. Make sure your shots won’t knock them into the minus blox, and
accidentally knock it off.
Plumber
Unlocked by: Get a medal in Break Point
*Bronze: 150 points Silver: 160 points Gold: 170 points
This ones a doozy. I don’t have anything step by step (maybe some day when
I’m really really bored), but try to hit the point of the point blox
sticking out, and avoid the minus point blox. When you have a bunch sitting
at the bottom, just knock the point blox with throws from above until they
are a bit on their own, and you can blast them off. After a try or two
bronze shouldn’t be too hard.
For completing Plumber, you unlock the laser, which you can use in create
mode.
Step up again
Unlocked by: Get a medal in Plumber
Bronze: 50 points Silver: 60 points *Gold: 70 points
Work your way from top to bottom, and just aim well. Don’t take out too many
blox on one side, or the minus ones will fall and make you lose points.
Quick Draw
Unlocked by: Get a medal in Step up again
Bronze: 700 points Silver: *900 points Gold: 1,050 points
Hard to give you any specifics, but just aim right at the front of the blox
as they come along, or you may wind up shooting behind them. As a note, you
don’t have to get every blox to get a gold. I missed a few, got 1,025, but
could’ve probably gotten over 1,100 if I got the two 50’s at the end. So
just go for the big point blox, and practice.
Cannon Clash
Unlocked by: Get a medal in Quick Draw
Bronze: 1,000 points Silver: *1,200 points Gold: 1,500 points
Like Quick Draw, not a lot of specifics. Aim at the front of the blox so you
don’t shoot behind them. Watch for the cannons in the back to shoot out
50’s, and try to nail those. Try and hit as many blox as soon as they
appear, since midair collisions can make a perfect shot not hit anything,
and are just plain annoying for me.
For completing the puzzle Cannon Clash, you unlock the vanish point blox,
which you can use in create mode.
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Bomb blox - BB
----------
Remember, a * indicated the medal the strategy should get you.
Minefield
Bronze: 10 points Silver: 420 points *Gold: 440 points
Hit one of the bomb blox towers in one of the four corners. The chain
reaction should get you all the point blox except the two in the middle. Use
your last throw to knock down the long, thin blox they’re on, and they
should come tumbling down too.
Bomb Barn
Unlocked by: Get a medal in Minefield
Bronze: 40 points Silver: 60 points *Gold: 100 points
You can either throw while looking straight at the point blox on top, or the
regular blox in the corners. If you hit either one with your first throw,
you should see a (or part of) bomb blox. Nail it, and the whole thing should
blow up.
Bomb Push
Unlocked by: Get a medal in Bomb Barn
Bronze: 10 points Silver: 30 points *Gold: 70 points
With your first throw, look straight at the regular blox behind the bomb
blox, and hit it, pushing the bomb blox closer to the large box. Then hit
the bomb blox, and the whole thing should get blown up.
Bomb Cascade
Unlocked by: Get a medal in Bomb Push
Bronze: 230 points Silver: 250 points *Gold: 270 points
Set it up so your looking at the level from the side. Then hit the little
bomb blox closer to all the point blox at the bottom of the tower of bomb
blox. Once you finish your throw, set up a throw a bit to the left of all
the point blox. When the bomb blox’s fall, hit them in midair. If you don’t
want to do that, wait until all the bomb bloxs are on the ground, and hit
one, taking out the point blox’s supports.
Sliding Bomb
Unlocked by: Get a medal in Bomb Cascade
Bronze: 150 points Silver: 180 points *Gold: 200 points
Look at the whole thing from the side with the bomb blox. Hit the small bomb
blox at the end of the normal blox. When the big bomb blox has slip near the
middle of the remaining point blox (It will keep sliding, so be ready) nail
it and blow away all the point blox.
Flying Bombs
Unlocked by: Get a medal in Sliding Bomb
Bronze: 160 points Silver: 200 points *Gold: 210 points
Look at the level so that the little bomb blox and the big tall blox are
near the bottom left. Then hit the little bomb blox holding up the big
regular blox. It will fall, launching the other bomb blox into the air. As
soon as you hit the little bomb blox holding up the big blox, turn the
camera so your looking right at the wall of point blox. Then when the
cluster of bombs is near the middle of the point blox wall, throw, hit one,
and you should get a gold.
More Flying Bombs
Unlocked by: Get a medal in Flying Bombs
Bronze: 360 points Silver: 400 points *Gold: 440 points
Just stick with the starting camera angle here. Hit the big bomb blox on the
right. Get a shot ready in the middle of the three things of point blox.
When the bomb blox fly up there, throw and hope you hit one. If you do, the
explosion should take out all of the point blox.
For completing More Flying Bombs, you unlock the Bomb Ball, which you can
now use in create mode.
Bomb Push 2
Unlocked by: Get a medal in More Flying Bombs
Bronze: 80 points Silver: 160 points *Gold: 800 points
Easy. Just throw a bomb at the middle of the top of one of the tall point
blox while looking straight at the side. I’m sure there are plenty of other
ways to do this level, but this one works.
Trojan Pony
Unlocked by: Get a medal in Bomb Push 2
Bronze: 20 points Silver: 90 points *Gold: 120 points
Turn the camera so your looking diagonally down into the pony’s stomach,
and throw your bomb. The reaction should cause the whole thing to collapse
(or the parts worth points at least). This one may take a couple throws to
get right.
Pile it on
Unlocked by: Get a medal in Trojan Pony
Bronze: 100 points Silver: 360 points *Gold: 370 points
Line it up so your looking right at the part below the huge point blox, with
a bunch of little blox’s keeping the long ones up. Then throw a bomb in the
middle of the four little parts, aiming in the middle, at the top of the
upper pair of blox (the bomb will fall down). Then when the bomb is in the
middle of the tower, make it explode with A. It may take a couple tries to
get the timing down.
Weak Wall
Unlocked by: Get a medal in Pile it on
Bronze: 280 Points Silver: 290 points *Gold: 300 points.
Look at the wall from above (a birds eye view) and hit the big bomb blox in
the middle, where the two walls meet. If you hit it, you should get all the
points.
For completing Weak Wall, you unlock the use of the Fireworks Blox in create
mode.
------------
Vanish Blox - VB
------------
Haunted Skyscraper
Bronze: 75 points Silver: 150 points *Gold: 280 points
Just hit that big purple vanish blox, and all the point blox should come
tumbling out for you.
Wedged in
Unlocked by: Get a medal in Haunted Skyscraper
Bronze: 20 points Silver: 40 points *Gold: 90 points
Line it up so your looking at the stack in the middle. Then aim for the seam
between the long thin vanish blox and one square one next to it. Then do the
same on the other side. If you manage to make two vanish blox appear with
either throw, the whole thing should fall down.
Falling bomb
Unlocked by: Get a medal in Wedged in
Bronze: 300 points Silver: 450 points *Gold: 600 points
Look at the puzzle from the side. Then take out the vanish blox at the base
of the blox tower with the bomb on top. Then set up a shot near the big
point blox box, and let a throw loose when the bomb blox is getting close.
Your going to have to anticipate where the bomb blox will be, and this may
take a try or two.
Slots
Unlocked by: Get a medal in Falling bomb
Bronze: 600 points Silver: 800 points *Gold: 1,080 points
This is an easy one. Just take out each of the purple vanish blocks holding
up the bomb blox, then hit any one of the four to have them all take care of
the point blox.
Towering fries
Unlocked by: Get a medal in Slots
Bronze: 160 points Silver: 200 points *Gold: 240 points
This one takes some luck. I’ve got two strategies so far. One is to look
right at the blox on top of one of the two middle towers, and hitting it
right on the edge of the blox, and sending those flying into the two next to
it, and doing that twice. The other is to take out the second from the
bottom blox on one of the side towers so it falls on the middle one, and
have your throw bounce right so it takes out the other tower on the side.
There are videos on youtube for this level, but if anyone finds a more
consistent strategy, please let me know.
For completing Towering fries, you unlock the rubber ball for use in create
mode.
Box car
Unlocked by: Get a medal in Towering fries
Bronze: 60 points Silver: 90 points *Gold: 120 points
This one may take some luck too, but just look diagonally into the opening
from the left or right, and aim for the same level as near the top of the
vanish blox. Do that for the other side, and it should work most of the
time.
Upstairs
Unlocked by: Get a medal in Box car
Bronze: 80 points Silver: 120 points *Gold: 160 points
This takes some luck too. Just look into the place diagonally and down this
time, so the ball should bounce up to the upper levels. Do that aiming in
each direction, and it should work out fine.
Three flat
Unlocked by: Get a medal in Upstairs
Bronze: 80 points Silver: 120 points *Gold: 160 points
This one takes luck too. To get that stack on the top floor, throw it in
from the left and from above. Then for the lower level stacks, throw one in
from the right off the wall right before it drops down, and it should work.
For completing Three flat, you unlock the fragile blox for use in create
mode.
--------------
Chemical blox - CB
--------------
Beakers
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Hit the vanishing blox in the middle, and the resulting explosion will take
care of the rest of the level for you.
Momentum
Unlocked by: Get a medal in Beakers
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Look straight at the vanish blox, then hit the seam between the two. The
pair should vanish, causing the explosion that lets you win.
Chem towers
Unlocked by: Get a medal in Momentum
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Look at the puzzle from the side, then hit the blox third from the bottom on
the tall tower that’s closer to the small tower. The two should knock each
other over.
Green punch
Unlocked by: Get a medal in Chem towers
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Look straight at the long row of gem blox with the chem. blox at one end of
the row. Try to have it so you can just see over the row (look right at it).
Then throw right in between the two gem blox on top of the row, and the
resulting moves should set off an effective chain reaction.
Chemical jug
Unlocked by: Get a medal in Green punch
Bronze: 3 throws Silver: 2 throws *Gold: 1throw
Look right at that lone chem. block on a stand, then make it so your looking
at it as low as possible. Aim for where the two wood blox below it meet it,
in the middle. If you launch it right, it should hit the big upper chem.
blox, and drop two chem. blox down on the lower chem. blox.
Kick stand
Unlocked by: Get a medal in Chemical jug
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Look right at that lone chem. blox on a stand so that you see the stack of
blox holding up the big wood blox. Then hit the chem. blox so it takes out
the support of the big blox, and hits the chem. blox behind that. The rest
of the course should blow itself up.
Reaction
Unlocked by: Get a medal in Kick stand
Bronze: 4 throws Silver: 3 throws *Gold: 2 throws
Look right at one of the corner towers, and hit the third from the bottom
chem. blox closer to the middle of the puzzle. This should take out some
towers, then do the same for another corner tower (wherever there are more
towers). This may not work now and then, since you rely on the physics of
the game working for you.
Line up
Unlocked by: Get a medal in Reaction
Bronze: 5 throws Silver: 4 throws *Gold: 3 throws
For the first shot, use that 1x1 chem blox by the 3x3 gem blox cube, line it
up so that the wood blox is near the base of the whole structure floating in
the air opposite it. Make sure you hit it near the center. Then use the
chem. blox on top of the tower of gem blox on the cube opposite it. Line it
up so your looking right at the blox, and you can’t see the upper/lower
immobile blox. Aim for the center again. For the last tower of gem blox, use
the 1x1 chem blox below the cube of gem blox you just destroyed. Line it up
so it is a straight line to the chem. blox under the tower as low as the
camera will allow. Hit the center. If you get all these shots right, you get
gold. This one may take a little practice, since precision is key.
For completing Line up, you unlock the use of the fire house in create mode.
Chemical rinse
Unlocked by: Get a medal in Line up
Bronze: 0:01seconds left Silver: 0:20 seconds left Gold: 0:26
seconds left
Rotate the camera down so your looking straight at the middle of the
structure, then start. Blast side to side on the main wall for a second, the
go for the right tower. Try to aim for the chem. blox in the top left of the
tower so it hits the chem. blox behind it to make it go faster. After that,
spray the middle a bit as needed, and then do the same thing to the tower on
the right. Try to do this as fast as you can, since you only have a few
seconds.
Hose practice
Unlocked by: Get a medal in Chemical rinse
Bronze: 30 points Silver: 70 points *Gold: 80 points
Look straight at the blox in the middle, and squirt it near the middle with
the hose. It should take out the main chem. blox in the middle, no problem.
Repeat this with the chem. blox on the side, but aim for the thicker chem.
blox, since those ones hold the points.
Chemical golf
Unlocked by: Get a medal in Hose practice
Bronze: 40 points Silver: 60 points *Gold: 90 points
This one’s a pain. I can’t give many specifics here. Try and line up your
shots so you just have to hit the chem. blox in the middle. It’s a lot of
trial and error here of getting the shots just right. Try to just do a quick
spurt to fire each one, and trying the hit the chem. blox once they leave
the podium is usually a waste of hose. Just use short spurts, and try to get
your shots right.
GodTurtle decided to help me out, and came up with some tips for how to
get gold on this level. Thanks to him for coming up with this, because I doubt
I ever would've figured this out.
I'm going to go ahead and just call the block on the "tee" the ball. It's late
and I'm having trouble finding a better word.
1. Short bursts. With the exception of situation "B" (below,) you should be
barely tapping the button. With quick taps I seem to typically use 2 shots.
2. Start with the far left and right corners. If you don't clear them in the
first few shots just restart. It's always best to tackle the hard parts first.
3. Those corner blocks are hardest because the line between the corner blocks
and the ball lies on the ball's edge. No matter how hard you try it isn't
possible to hit the ball exactly on the edge and drive it into the corner
block. It will always go to the left or right. To get around this, drop the
camera all the way down and hit the "ball" on the bottom where it connects
with the tee . If you hit the ball it will either:
A. Shift slightly on the tee. (this is preferred)
B. Fly in the air. (may as well try to make something work)
Depending on the situation:
A. If it shifted slightly on the tee, the edge of "the ball" and the target
are no longer directly in alignment. You can actually line up a shot from
here. It will take a bit of skill, but if you've gotten this far you should be
used to it.
B. Assuming the block is flying within the range of the target, hold down "A"
and try to kick it into your target. You'll burn quite a few shots here, but
with how hard the corner blocks are it is worth the cost.
Green gush
Unlocked by: Get a medal in Chemical golf
Bronze: 60 points Silver: 80 points Gold: 120 points
To get a gold on this one, be looking straight at one of the towers and be
low. Hose down the chem. blox, and wait for the point blox to pop up. When
it does, aim for the bottom of it. Once it starts spinning, as long as your
hitting it low, it should move up and through the 4x point thing. Do this
three times, and your done.
For completing Green gush, you unlock the use of the ice blox on create
mode.
----------
Grab tool - GT
----------
Castle grab
Bronze: 0:01 seconds left Silver: 0:15 seconds left Gold: 0:23
seconds left
Move the camera so your looking right at a chem. blox. Start and grab it,
and swing it into another chem. blox ASAP. Do this once or twice, and enough
chain reactions should create themselves to make the thing fall apart.
Soft pull
Unlocked by: Get a medal in Castle grab
Bronze: 4 points Silver: 7 points Gold: 10 points
Forget about pulling soft. You can pull things out two ways IMO. You either
look right at it if its out on the side and pull it out to the outside, then
let it drop. Then do that for the other side so you work your way to the
middle. Then for the middle ones, look at it from the side, and pull it out.
Pull it out the opposite direction of whichever direction the minus block is
centered (if its towards the right, pull the blox out to the left). Work
this whole thing top to bottom. Once you get the hang of yanking out blox,
its easier.
Simple push
Unlocked by: Get a medal in Soft pull
Bronze: 14 points *Silver: 26 points Gold: 34 points
I have yet to gold this one, but here’s my basic strategy. Start at the top
for now. Pull out one corner (start with one with more than one blox), pull
out the opposite corner. Then quickly pull out the other two. Repeat for
each level, getting each corner down to one blox each time. Also, balance
how often you make the cow’s platform tilt a certain way. If you make it
left, left, left, then the cow will fall. If its left, right, left, right,
then the cow will fall less often. Keep deconstructing this thing. If you
pull out well and balance things out right, in theory you can get gold,
though I have yet to do it.
Pinching
Unlocked by: Get a medal in Simple push
Bronze: 40 points Silver: 50 points Gold: 70 points
Grab one of the two blox on top and swing it into the other, knocking both
clean off. Then, looking in diagonally, grab that point blox in the middle.
Try to pull it out so that it takes out the other two point blox on one side
with it. Then use your last grab to lift the supporter for the remaining
pair, and bring the two crashing out. This can be tricky to do without
knocking out any minus point blox.
High horse
Unlocked by: Get a medal in pinching
*Bronze: 19 points Silver: 24 points Gold: 29 points.
I haven’t done to well on this level yet, so any improved strategies are
welcome. Anyway, stat by removing the four corner pillars that stand up tall
and skinny in the middle, as well as the blox that fall after they’re
removed. The take out the two blox on the edges of the bottom. I personally
look at the from the side, and slide them out. Then start working from the
top down. Take out a blox on the outside then do the opposite side, etc.
However, make it so there’s only one tall pillar when you pull out all the
blox above the tall pillars. Having too many in lets the minus blox fall
of of this one is tricky and likely will take a LOT of practice to get a
gold on.
Disassemble
Unlocked by: Get a medal in High horse
*Bronze: 15 points Silver: 20 points Gold: 35 points
Again, haven’t been too good on this level. Make it so your looking right at
a side of the structure. Then start and pull out all of the outer pillars
standing up. The slide the pillars on their side closer to the top out. Try
to make a whole level vanish below the center blox with the cow on it, and
then take out the four pillars supporting it, opposite corners for the first
two, and then really fast for the second two. Then just slide out more
pillars like before. This, if you pull out alright, should get you a bronze.
Sparkplug
Unlocked by: Get a medal in Disassemble
Bronze: 30 point Silver: 40 points *Gold: 50 points
You only have two grabs here, and five blox to knock out for a gold. Grab
the lower of the two blox on top and thrust it up right away, then drop it.
That should take care of the top pair. Then pull out the point blox on the
bottom with a quick yank, but hold onto it. Then let it settle down, and
swing it into the other point blox left. Doing this without hitting the
minus point blox will take some practice.
Another strategy is to take out the two in the middle by grabbing one and
having it slam the other away with it. If your lucky enough to not have the
tower fall, then grab the bottom point blox out with a quick yank out, let
it settle down, and knock off the pair on top.
For completing Sparkplug, you unlock the use of the tennis ball in create
mode.
Pull it off
Unlocked by: Get a medal in Sparkplug
*Bronze: 21 points Silver: 35 points Gold: 43 points
I don’t have much here. Just yank out some of the pillars and other parts in
the middle that don’t really support anything, then start working from the
top down. Pull the blox out fast and look at the from the side. Keep track
of where the cow is, since you can let its platform slant a lot if you
balance how much it slants each direction.
Teeter tower
Unlocked by: Get a medal in Pull it off
*Bronze: 35 points Silver: 40 points Gold: 50 points
Another one I don’t really know how your supposed to actually get a gold
medal on. I start by looking the one side from above and kind of diagonally.
There are four structures sticking out on their own on each side. Dismantle
them using the good old top to bottom theory. Be forewarned, when you get to
the two blox on either side of a longer blox, taking one off will cause the
other two to fall off. I recommend yanking one of the upper blox off, then
just touching the other two as they fall. Once you take out all four of
those structures (order doesn’t matter since they don’t seem to affect the
tower), look at the bottom of structure from one side. You should see the
base (a bunch of blox standing up like pillars), and some blox sticking out
near the top of it to the side with other blox standing up on them in a pair
of two. Remove all of those pairs of blox. Your still a few blox short of
bronze at this point, so I recommend working from the top down to try and
get as many more blox as possible, and maybe even a silver medal.
Gridlock
Unlocked by: Get a medal in Teeter tower
Bronze: 35 points *Silver: 47 points Gold: 62 points
This level is actually not as bad as it looks. For the levels with four
blox, look straight at the blox from the side so they look really long. Then
pull three out looking from that side quickly. If done fast enough that they
don’t disturb the podium, the cows will actually not slide down their little
stand once it tilts because there’s one blox left. Pull out that last blox
by looking at it from the other side and doing what you did with the other
three. The levels with three blox a bit different. Pull out one blox from
one side, looking at its long side. Then do this on the opposite side. Then,
quickly pull out the middle one. If you do this right long enough, you
should be able to get a medal, though gold will be very hard since you must
keep the platform on center, which is hard to do the whole time. Remember to
start at the top and work your way down for all of this.
Wings of Glory
Unlocked by: Get a medal in Gridlock
Bronze: 20 points Silver: 24 points *Gold: 27 points
You don’t have to get the whole structure for this one, so you can get a
gold with having a hand as steady as a robot! Anyway, look at the thing from
one side so that the wing blox are long and on their sides. Then slide out
the blox on the outside of the sets of three in the middle for each level
you can. Repeat for the other side. Then take out the other two blox that
are perpendicular to the longer blox on each side for the top, and the
middle, then the two on the outside on the bottom. The structure should be
slowly collapsing now anyway, so yank out another blox and you should get
27. If any excess blox you were trying to grab earlier fell, yank out some
more blox, and viola, you have a gold medal.
For completing Wings of Glory, you unlock the use of the golf ball in create
mode.
For completing Wings of Glory, you unlock the use of the Multi-hit vanish
blox in create mode.
For completing every puzzle in explore mode, you unlock explore challenge
mode.
----------
Adventure - AM
Unlocked by: Completing training
----------
------------
Gem Kingdom - GK
------------
-----------
Gem Harvest
-----------
Gem tower
Bronze: 6 throws Silver: 2 throws *Gold: 1 throw
Look right at that blox that’s the second lowest on the tower. Hit it near
the middle as hard as you can, and the whole tower should topple. For some
reason this doesn’t always work, but two or three tries should do it.
For completing Gem tower, you unlock the use of Duke of Woolington in create
mode.
For completing Gem tower, you unlock the use of Sherman Woolington III in
create mode.
Hover manor
Unlocked by: Get a medal in Gem tower
Bronze: 6 throws Silver: 3 throws *Gold: 2 throws
For your first throw, just use the starting camera angle to hit the bomb
blox closer to you. This should take out all the gem blox in the middle and
in the two side towers by the exploded bomb blox. Then for the second throw,
look right at one of the towers remaining so the other one is mostly
obscured behind it. Then aim for the middle blox in the row just below the
top (where the gem blox is) in the middle. Your throw should send enough
blox flying to make both gem blox on top of the towers fall, since the blox
you hit should go into the far tower.
Skull Keep
Unlocked by: Get a medal in Hover tower
Bronze: 6 throws Silver: 3 throws *Gold: 2 throws
For your first shot, look right at one of the chem. blox that are in between
a pair of the towers, and hit it in the middle so it flies into the other
chem. blox. Then hit the vanishing blox at the bottom of one of the
remaining towers, and it should topple over and take out the other tower
with it.
For completing Skull keep, you unlock the use of the Medieval Evil Tent in
create mode.
Rampart ruin
Unlocked by: Get a medal in Skull keep
Bronze: 6 throws Silver: 4 throws *Gold: 2 throws
For your first throw, hit the vanish blox in the tall tower that has a chem.
blox only right below the vanish blox(the one on the far right from where
the camera starts), looking at the vanish blox from the side so its longer.
The reaction that ensues should leave three towers standing. Then focus on
the tower left of the one you first knocked down, based on their placement
from where the camera starts. Hit the blox opposite the vanish blox by
looking straight at it; do not hit the vanish blox, or the tower may not
fall right. This second may reaction may not always work.
Ruins of Old
Unlocked by: Get a medal in Rampart ruin
Bronze: 4 throws Silver: 2 throws *Gold: 1 throw
Look straight at the vanish blox near the bottom of one of the towers with
chem. blox near the top. Try to line up a shot that will take out both
vanish blox, and take out at least one of them. The resulting toppling and
explosions should take care of all the gem blox, but if you only got one of
the two towers with chem. blox near the top to fall, it may not work. It can
work, but it takes some luck.
For completing Ruins of Old, you unlock the use of the Medieval Good Tent.
Ye Olde Fort
Unlocked by: Get a medal in Ruins of Old
Bronze: 7 throws Silver: 6 throws *Gold: 3 throws
This one isn’t as bad as it looks. Look at the fort from above, and hit the
big bomb blox that’s in the middle. Then hit one of the smaller bomb blox on
the four sides. Let the thing fall (It falls for awhile), then hit the bomb
blox on the opposite side of the one you hit. If you give everything enough
time to react, all of the gem blox should fall off. This is one that may not
work your first try.
Ye Gems
Unlocked by: Get a medal in Ye Olde Fort
Bronze: 4 throws Silver: 3 throws *Gold: 2 throws
Hit the vanishing blox on the tower with the bomb blox on top of it. Then
let the bomb blox fall on top of the gem blox box, and blow it up. If this
isn’t working (1 gem isn’t falling), try hitting the bomb blox as soon as it
gets on top of the gem blox box.
Toppling towers
Unlocked by: Get a medal in Ye Gems
Bronze: 4 throws Silver: 3 throws Gold: *2 throws
Hit the vanishing blox near the base of the tower with a chem. blox near the
top facing the tower with two bomb blox near the top, and a chem. blox in
the middle. If it falls on the tower next to it, the resulting reaction
should leave only one tower standing, with two bomb blox near the top. Hit
either of the bomb blox to knock off the gem blox.
Monolith
Unlocked by: Get a medal in Toppling towers
Bronze: 8 throws Silver: 4 throws *Gold: 3 throws
Start by hitting the vanish blox near the base with a blox with a gem blox
on it sticking out. Nail both the vanish blox and regular blox (aim for
where they meet) and have the vanish blox vanish, and the regular blox fall
off. Repeat this again for the side to the right (from where the camera
starts) of the first side. This usually makes the majority of the structure
fall for me, letting you hit any stray gem blox that didn’t fall. If the
monolith doesn’t fall after two throws, then do what you did with throws one
and two a third time, which should finish the thing off.
For completing Monolith, you unlock the Iron Chicken.
For completing Monolith, you unlock the use of Biff O’Wiggins in create
mode.
For completing Monolith, you unlock the use of Good castle in create mode.
For completing every mission in gem harvest with at least a silver medal,
you unlock more ruins in challenge adventure.
---------------
Sneaky Thieves
Unlocked by: get a medal on Monolith
---------------
Stealers
Unlocked by: Get a medal on Monolith
Bronze: 1 Gem Silver: 5 gems *Gold: 8 gems
I recommend looking at the stage from the side, with the gems in the middle.
There are only 27 enemies here, and they’re not too bad. The big ones are
slow, but watch out for those little guys. If a gem is being stolen, it will
turn red, so hit everything near a red gem. It doesn’t matter if you kill
the four sheep, as long as you keep your gems. There are some dark spots
where the enemies spawn, so just lob a shot at those if you don’t see
anything coming.
For completing stealers, you unlock the use of Bruiser Browning in create
mode.
For completing stealers, you unlock the use of Lord Browning in create mode.
For completing stealers, you unlock the use of Zero Bandito in create mode.
Gem theft
Unlocked by: Get a medal in Stealers
Bronze: 1 gem Silver: 5 gems *Gold: 8 gems
Start by blowing up that tower the browning’s have and getting rid of the
chem. blox. Then change your camera angle so the brownings are at the bottom
(behind) you, and you can see all your gems. Some zero bandito’s will sneak
in from behind again, and they’re much faster than the brownings. Just hit
the browings when they appear. If there’s a large group of them, throw the
bomb in the middle of the group, and the bomb should hit almost all, or all
of them.
For completing Gem theft, you unlock the use of medieval haycart in create
mode.
Ransackers
Unlocked by: Get a medal in Gem theft
Bronze: 1 Gem Silver: 5 gems *Gold: 8 gems
This is where it starts to get harder. Angle the camera so you can see the
middle gem blox and the four in each on the corners. I recommend being high
up for this. As long as you can see the general area of a gem blox and hit
anything that tries to steal it, your fine. There are too many enemies
coming too fast to hit them all one at a time, so aim for the middle of
large groups. The bomb has quite a blast radius, so aim in general areas
with enemies, and you should be alright. If you see one of your gems being
stolen, kill whatever is carrying it ASAP. Try not to throw too close to the
walls, since you’ll destroy them and make it easier for the brownings to nab
the gem blox.
For completing Ransackers, you unlock the use of Medieval Cottage B in
create mode.
High Heist
Unlocked by: Get a medal in Ransackers
Bronze: 1 gem Silver: 5 gems *Gold: 8 gems
This one isn’t too bad. The enemies come from the corners or midway between
the corners on the long side. Set it up so you can see all four corners of
your center stronghold, and hurl bombs at the brownings. If a ton of
brownings appear somewhere, use the chem. blox. Aim in between where the
brownings come from, since the bombs big blast radius is a lifesaver here.
Kidnap Keep
Unlocked by: Get a medal in High Heist
Bronze: 1 gem Silver: 5 gems *Gold: 8 gems
The brownings spawn in similar areas here as in High Heist. Aim away from
your castle here, because the chem. blox explosion can lead you very
vulnerable. Take out brownings with gems first again. Make sure you can see
all corners of your stronghold, and aim for large groups since the bomb has
such a huge blast radius.
For completing Kidnap Keep, you unlock the use of the Medieval Magic Shop is
create mode.
Final Siege
Unlocked by: Get a medal in Kidnap keep
Bronze: 1 gem Silver: 5 gems *Gold: 8 gems
Take out the pairs of chem. blox on the four outer towers right away by
hitting them from above. You do not want those hitting your chem. blox in
the middle. Then its not too bad. Again, hit any enemies stealing a gem
blox, use the bombs giant blast radius to your advantage by taking out large
groups with it, and keep track of ever corner of your stronghold.
For completing Final Siege, you unlock the use of the eight ball in create
mode.
For completing Final Siege, you unlock the use of evil castle in create
mode.
For completing this set of puzzles with at least a silver medal, you unlock
the set more thieves in adventure challenge.
--------
Warriors
Unlocked by: Get a medal on every puzzle in sneaky thieves.
--------
Fight Beck
Unlocked by: Get a medal in Monolith
Bronze: 3 throws Silver: 2 throws *Gold: 1 throws
Aim for the bottom of where the two walls of the monkeys tower’s two sides
you can see meet. A well placed bomb will take out the main tower, and knock
over the two side towers. You better not take too long for this, since if
your army is defeated, you lose.
For completing Fight Back, you unlock the use of Sir Babadoo in create mode.
Collateral
Unlocked by: Get a medal in Fight Back
Bronze: 4 throws Silver: 3 throws *Gold: 2 throws
This one isn’t bad once you know what to do. On each wall that goes out,
there should be a blox with two gem blox on top of it, one on either side.
Hit the middle of that for both sides, and you should win. The explosion
from the first bomb should set off the bomb blox in the middle, but if it
doesn’t, hope the second does.
For completing collateral, you unlock the use of Medieval Ruin B in create
mode.
Bluster
Unlocked by: Get a medal in Collateral
Bronze: 5 throws Silver: 4 throws *Gold: 3 throws
Start by hitting the middle of the side of blox with two monkeys and a bunch
a gem blox on them, but a little towards the middle to take out the gem blox
there. Then lob a shot at the vanish blox in the middle and in the back,
towards where it meets that top blox, which should collapse everything
enough so that you win.
For completing Bluster, you unlock the use of Medieval Blacksmith in create
mode.
Iron Gates
Unlocked by: Get a medal in Bluster
Bronze: 6 throws *Silver: 4 throws Gold: 3 throws
This one is though. You don’t have a lot of time before your army gets
defeated, so work fast. Start by hitting the chem. blox on that middle table
into the huge chem. blox behind it with a throw near where the chem. blox
meets the regular blox its on. If this goes right, it should cause a big
chain reaction that takes out most of the course. Then there is (hopefully)
only a few monkeys left. Take out them and any gems near them, and clean up.
This isn’t much of a reliable strategy, but it’s the only one I know of that
usually gets you at least a silver, gold if your lucky.
Staggered
Unlocked by: Get a medal in Iron Gates
Bronze: 3 throws Silver: 2 throws *Gold: 1 throw
Getting silver is no problem. Just aim right above the monkey in the middle
at the bomb blox. If you hit it, almost all the gems will fall. Sometimes
the two on top of the big chem. blox in the middle will stay on, but it’s
easy to knock those off. If your lucky, the big chem. blox will just fall,
and you’ll get a gold medal.
For completing Staggered, you unlock the use of Medieval Sword in Stone in
create mode.
Indefensible
Unlocked by: Get a medal in Staggered
Bronze: 6 throws Silver: 4 throws *Gold: 2 throw
Getting silver for this isn’t too bad. Rotate the camera so your looking
level with the middle of the center of the structure (with the vanishing
blox). Hit the middle area three times, and the mult-hit vanish blox should
vanish, causing the thing to collapse. If your unlucky, you may have to use
an extra throw.
Gold is a little trickier (read: luckier). Look at the bottom from an angle.
There are four square chem. blox down there (it doesn’t matter which side
you look from). Then throw a bomb blox or two at the bottom, trying to knock
two chem. blox together. If you succeed, the whole tower will blow up.
Sometimes one gem blox hangs out on top of the wreckage, but sometimes you
can get gold in one lucky shot.
For completing Indefensible, you unlock Tiki for use in create mode.
For completing Indefensible, you unlock Gorilda rescue in Adventure mode.
For completing every Warriors puzzle with a silver or better, you unlock Old
castles in challenge adventure.
For completing every Warriors puzzle with a silver or better, you unlock The
Sturdy Sheep.
For getting a gold on ever Warriors mission, you unlock the use of the
bowling ball hose in create mode.
---------------
Gorilda Rescue - GR
Unlocked by: Get a medal on Indefensible
---------------
-------
Escape
Unlocked by: Get a medal on Indefensible
-------
Carpenter
Unlocked by: Get a medal on Indefensible
Bronze: 0:01 seconds Silver: 0:40 seconds *Gold: 0:42 seconds
This one isn't too bad to get a gold on. Look at the course from above, then
start. Get the first two "steps" ready by pulling the blox that are sandy
colored out. Then pull out a bunch of the vanishing blox in the gorilda's way.
Once those are all gone for him, just ready the rest of the steps, and he
shouldget there in time for a gold.
For completing Carpenter, you unlock the use of Booga in create mode.
For completing Carpenter, you unlock the use of Ooga in create mode.
For completing Carpenter, you unlock the ue of Mooga in create mode.
Interruption
Unlocked by: Get a medal on Carpenter
Bronze: 0:45 seconds Silver: 1:10 seconds *Gold: 1:17 seconds
I look at this level from above. Take out the blox nearest the gorilda by
pulling it out. Then pull out the blox on the left of the three you need to
remove. After that, its a simple matter of pulling out the last two blox. If
you do this all fast enough that the gorilda doesn't ever have to stop, you
should get gold.
Magic Carpet
Unlocked by: Get a medal on Interruption
Bronze: 0:01 seconds Silver: 1:00 seconds *Gold: 1:11 seconds
Look at the course from above, so you can see the vanish blox by the baby
gorildas, and the platform you can move closest to the mom gorilda. Take out
that blox across the path immedietly after the first platform you can move,
then take out a vanish blox or two. Once the gorilda nears the edge of the
first platform, slide it along to the end. Not moving the platform doesn't
move the gorilda. Then pull out the rest of the vanish blox, and move the last
platform when needed. The gorilda should get there just in time.
For completiing Magic Carpet, you unlock the use of Tiki Hut C in create mode.
Coil Toil
Unlocked by: Get a medal on Magic Carpet
Bronze: 0:01 seconds Silver: 2:00 seconds *Gold: 2:20 seconds
Look at the course from above. Start, and pull out that blox right in front of
the gorilda. Then you start running into problems. It seems that removing the
blox has a pattern to it. Move the blox nearest the baby gorilda's to the
right, then move the outermost blox on the left (If the gorilda is on the
bottom of your screen) up, then move the blox closest to the gorilda to the
left, then move the outermost blox on the right down. Follow this until
there's no blox blocking the gorilda. If you know how to do it and do it fast
enough, you should get a gold.
Congestion
Unlocked by: Get a medal on Coil Toil
Bronze: 0:30 seconds Silver: 0:45 seconds *Gold: 1:00 seconds
Look at the course from above. Then start, and pull out the blox closest to
the gorilda. Then you should see two tiki things (don't know what they
specifically are) on each side, with a blox inbetween each pair. Pull out
these blox by moving them up or down. There should be the top of a blox newly
exposed because of this. Pull that out, straight up. Then there should be a
blox below the first one by the tiki things. Pull it out by moving it up. This
should free you to pull these long thin blox below the huge on in the middle
out to the left or right.Once both sides are done, the big blox will lower,
and you should get a gold.
Air Lock
Unlocked by: Get a medal on Congestion
Bronze: 0:10 seconds Silver: 0:20 seconds *Gold: 1:00 seconds
Look at the course from above, then start. Pull out that blox nearest the
gorilda first. Then there should be a blox to the side of the two blocking
the way. Move it as close to the baby gorildas as you can, and then move the
blox blocking the way closer to the gorilda to the same side as this moving
blox. Once the gorilda is past the first wall, move it back so its blocking
the way. Then move the blox on the side as close as you can to where the
gorilda started, and move the blox blocking the way that's closer to the baby
gorildas to the same side as the sliding blox. This should let the gorilda
pass through. Note you may have to wait for the gorilda to realize they can
get past, and this may cause you to cut the time for a gold pretty close.
For completing Air Lock, you unlock the use of Liberty Poppins in create mode.
For completing Air Lock, you unlock the use of Tiki Foliage A in create mode.
For completing Air Lock, you unlock the use of Angry Volcano in create mode.
For completing all Escape puzzles with a silver medal or better, you unlock
the No Exit set of puzzle in Challenge Adventure mode.
--------
Crossing
Unlocked by: Get a medal on Air Lock
--------
Blocked
Unlocked by: Get a medal on Air Lock
Bronze: 1:00 seconds Sivler: 2:40 seconds *Gold: 2:46 seconds
Hit that blox blocking the gorilda from advancing ASAP. Then look at that blox
in the middle (straight at it from the same level), and hit it off by hitting
in near the center. You have to get the gorilda going fast and not let it stop
much to get gold, but its not tood bad.
For completing Blocked, you unlock the use of Gory Gert in create mode.
For completing Blocked, you unlock the use of Gorilda in create mode.
Burden
Unlocked by: Get a medal on Blocked
Bronze: 1:00 seconds Silver: 2:40 seconds *Gold: 2:46 seconds
Look at the course from the side so that your about level with those blox that
make up the center arch thing. Start, and immedietly take out the blox right
in front of the Gorilda. Then hit that blox on top of the arch structure in
the center, then the blox it was on in the center. Both should fly off, and
the Gorilda should make it across fine.
For completing Burden, you unlock the use of Tiki Foliage B in create mode.
Boomwich
Unlocked by: Get a medal on Burden
Bronze: 1:00 seconds Silver: 2:30 seconds *Gold: 2:36 seconds
Start by making it so your about level with the blox that makes up the bridge
you want the gorilda to walk across. Then start, and hit the long flat blox
supported by the longer skinny ones closer to the gorilda. This should cause
it to knock over the bomb blox. Then hit the blox right in front of the
gorilda, and then hit the same blox peice on the same structure closer to the
baby gorildas. This should leave your gorilda a clear path and plenty of time.
If some of the long skinny poles fall over, then clear them off by looking at
them from the same level, and hitting them near their top.
For completing Boomwich, you unlock the use of Tiki Hut D in create mode.
Weighty
Unlocked by: Get a medal on Boomwich
Bronze: 1:30 seconds Silver: 2:22 seconds *Gold: 2:36 seconds
Silver isn't too bad here, but Gold is pretty tough. Look at the level from
the side and so that most of the middle structure is level with you. Hit out
the blox in the upper corners with a throw in their center. Then hit out the
blox that were below them. Then aim for that pillar inbetween those two big
blox on top near the center. Hit out any other blox left, and release the
gorilda. At the least this should be bronze, silver if your fast enough. For
Gold, about halfway through this, release the Gorilda. If your fast enough,
and things fall apart extra fast, you have a shot a gold.
Cross Brace
Unlocked by: Get a medal on Weighty
Bronze: 1:00 seconds Silver: 2:32 seconds *Gold: 2:36 seconds
Look at the course from the side so your about level with the 3 blox in the
gorildas way. Start with hitting the big blox nearest the gorilda in the
middle, sending it off the platform. Then hit the blox preventing the gorilda
from leaving its little starting area. The gorilda will then start moving
(soon). Hit the remaining two blox in the same manner as you hit the first
one off, and you should leave your a gorilda a clear path, and it should get
there in time.
For completing Cross Brace, you unlock the use of Tiki Wall in create mode.
New Clear
Unlocked by: Get a medal on Cross Brace
Bronze: 1:30 seconds Silver: 2:26 seconds *Gold: 2:39 seconds
Gold here is tricky, but possible if your fast. Make it so your camera is
looking at the course to the side, right about in line with the chem blox
closest to the gorilda. Then hit the chem blox closest to the gorilda. Let
out the gorilda. Hit out the chem blox nearest the baby gerts. Then hit out
the chem blox that are higher up in that middle structure, then the lower
two, and finally the middle chem blox. Take out the chem blox nearer the
gorilda sooner, since if he gets too close to them, it's very hard to not hit
him out too. That and they block his path. You'll have to let the gorilda have
little to no slowdown time to get a gold medal here.
For getting a silver medal or better on all crossing missions, you unlock
the levels cross walks in adventure challenge.
For completing New Clear, you unlock the curious kittrn.
For completing New Clear, you unlock Mouth Volcano.
For getting a gold medal on all crossing missions, you unlock the use of the
raquetball in create mode.
------
Rescue
------
Trapped
Unlocked by: Get a medal on New Clear
Bronze: 1 character Silver: 3 characters *Gold: 4 characters
This one is pretty easy. Look at the top level so you looking at the gem
blox's long side. Then slide them out, pulling them off, one at a time. Then
line it all up and repeat for the two on top of the four corner pillars. Then
just look at each pillar, and pull it away from the center platform. None of
this should bother any baby gerts.
For completing Trapped, you unlock the use of Cody P. Schmee in create mode.
Quartered
Unlocked by: Get a medal on Trapped
Bronze: 1 character Silver: 3 characters *Gold: 4 characters
Look at the structure from above. Then pull out those four gem blox on top.
Make sure with all your grabs you send it flying away, so it doesn't hit the
platforms the baby gerts are on. Then you can just pull the four corner
pillars away, no problem. For those four gem blox in the middle, pull them
out (gently) in between the baby gerts. If this doesn't work for you, look at
their long sides, pull them up, and then throw them away.
For completing Quartered, you unlock the use of Tiki Hut A in create mode.
Trick Brick
Unlocked by: Get a medal on Quartered
Bronze: 1 character *Silver: 3 characters Gold: 4 characters
Getting a gold on this level takes some luck.Anyway, the best way I've found
is to look right at the wall from the side, so you see almost every blox. Then
pull out the two lowest gem blox by grabbing them, and pointing down (pull
them down) with the Wiimote. Then repeat for the two in the same column that
are above that pair. Then do this again (top, then bottom) for the gem blox in
the other column, with the gem blox right under the baby gert's. If you keep
things steady enough and nothing falls apart, you should get gold, silver if
your a tad unlucky, and bronze if things just fall apart on you.
For completing Trick Brick, you unlock the use of Tiki Hut B in create mode.
Insect Bones
Unlocked by: Get a medal on Trick Brick
Bronze: 2 characters Silver: 3 characters *Gold: 4 characters
Start by looking at that tower on the top, and pulling it apart blox by blox.
I just look at one side, pull a blox from the uppermost level up, and fling it
to the side. Once thats gone, you can focus on a gem blox. For every gem blox
by a baby gery, look at it so the baby gert is just in front of it, and slide
it to whichever side is unblocked. For those without baby gerts, slip the gem
blox out to whichever side doesn't have anything blocking it.
Fire Altar
Unlocked by: Get a medal on Insect Bones
Bronze: 2 characters Silver: 3 characters *Gold: 4 characters
Look at the top part of the structure, with the gem blox pairs on the left and
right. Pull out one of the upper ones, and quickly pull out the one on the
oppisite side. Do this quickly or the baby gerts will fall off. Then pull out
the two gem blox in either order. As long as you pull them out smoothly, you
should be fine.For the last two on the bottom, I look at the course from the
side, so a big long blox is blocking most of my view. Try to angle it so you
can see the tip of one of the base gem blox, and pull it out to the side. Do
this for both base gem blox in either order, and then you should get gold.
Lava Bomb
Unlocked by: Get a medal on Fire Altar
Bronze: 2 characters Silver: 3 characters *Gold: 4 characters
Start by taking apart that top tower. I just pull the blox up and throw them
away. For that last one, look straight at it when your level with it, move it
up, then throw it away. After that, look at the gem blox 2 of the 4 baby
gerts are standing on, and pull it out to the side. Do the same for the other
blox on this level. Then pull out the two gem blox below those two baby
gerts that were on the regular blox at the start. Then rotate the camera 90
degrees, and pull out the gem blox off to the side. Rotate the camera 180
degrees, and then pull out the gem blox on this side the same way. For the
last two gem blox, if you look at their long sides from a little higher then
they are, you should see the ends of them poking out. Grab the end of them
and pull them out. If this is all done right, the gerts and tower will be
intact.
For completing Lava Bomb, you unlock the use of Tiki Hut E in create mode.
For completing Lava Bomb, you unlock the use of Frontier Canyon in create
mode.
For completing every rescue mission with a silver medal or better, you unlock
Saving Grace puzzles in Challenge Adventure.
For completing every rescue mission with a gold medal, you unlock the coconut
for use in create mode.
-----------------
Boots n' Bandits - BnB
Unlocked by: Get a medal on Lava Bomb
-----------------
----------
Gold Mine
Unlocked by: Get a medal on Lava Bomb
----------
Mine Time
Unlocked by: Get a medal on Lava Bomb
Bronze: 20 nuggets Silver: 50 nuggets *Gold: 100 nuggets
For this one, throw the bombs off to this side. Once you get to mining the
gold, look at the top of the upper-most part of the structure. There should be
a hole. Throw some bouncy balls in the whole, and hope for 100. I recommend
throwing thte balls in at an angle, and have as few openings as possible so
the balls have fewer ways to escape. If your short a few of getting gold,
start aiming through the hole at specifid not gold blox.
For completing Mine Time, you unlock the use of Maisy Moo in create mode.
For completing Mine Time, you unlock the use of Betsey Moo in create mode.
Stove Pipe
Unlocked by: Get a medal in Mine Time
Bronze: 15 nuggets Silver: 35 nuggets *Gold: 50 nuggets
I look at the top of the structure, and hit the top. This should make a small
hole in the top. Then throw away any excess bombs, and throw your bouncy
balls in the tiny hole. It should get you gold, no problem.
Mineshaft
Unlocked by: Get a medal on Stove Pipe
Bronze: 40 nuggets Silver: 50 nuggets *Gold: 64 nuggets
This one can be tricky.I personally look at the side where you can see a 3 by
3 square of bomb blox on the end (oppisite side of where you start). I hit
the immovable blox right in fron of the blox, detonating all the bombs. Throw
away your extra bomb. Kill one of the cows on the side or something. Then
just throw your bouncy balls into the structure. Try to angle it so they
bounce side to side or up and down more then straight ahead. If you get all
the wood in the thing turned to gold, you should get a gold medal. This one
takes some luck.
For completing Mineshaft, you unlock the use of Frontier Cactus in create
mode.
Lucky Bounce
Unlocked by: Get a medal on Mineshaft
Bronze: 50 nuggets Silver: 60 nuggets *Gold: 75 nuggets
Look at the top of the tallest part of the structure. Hit the center little
blox, and the top should expose the inside. Throw away your extra bomb. The
rest is a matter of throwing in bouncy balls, and hoping for the best, and
getting a gold medal.
Honey
Unlocked by: Get a medal on Lucky Bounce
Bronze: 120 nuggets Silver: 180 nuggets *Gold: 190 nuggets
Look at the top of the structure, and nail the middle of it. This should leave
a small opening. Throw away an extra bomb if you have one. Then throw your
bouncy balls in the small opening, and they should get you a gold if you let
them bounce long enough.
Rich Vein
Unlocked by: Get a medal on Honey
Bronze: 100 nuggets Silver: 135 nuggets *Gold: 150 nuggets
Look at the top of the part where the ceiling is made up of tons of little
hit this near the middle, making a 1 blox hole. Throw away your other bomb.
Then you have to get your bouncy balls to go through almost the whole place
for a gold. I recommend throwing them in at angles, and throwing them in when
you have a birds eye view of the course, since this will help the bouncy ball
get the ceilings. If your lucky, you'll get gold.
For completing Rich Vein, you unlock the use of Frontier Outhouse in create
mode.
For completing Rich Vein, you unlock the use of Frontier Sundown in create
mode.
For completing every Gold Mine puzzle with a silver or better, you unlock the
Adventure Challenge puzzle set Gold Miners.
For completing every Gold Mine puzzle with a gold, you unlock the use of
Stinkerton Potts in create mode.
------------
Blastin' Site
Unlocked by: Get a medal on Rich Vein
------------
Bang
Unlocked by: Get a medal on Rich Vein
Bronze: 50 nuggets Silver: 200 nuggets *Gold: 400 nuggets
This one is easy. Put the bomb in between and underneath the two platforms
with point blox on them, and then start and wait for the bomb to be set off by
Boots.
For completing Bang, you unlock the Ice Queen.
For completing Bang, you unlock the use of Boots Beaverton in create mode.
Bridge
Unlocked by: Get a medal on Bang
Bronze: 180 nuggets Silver: 300 nuggets *Gold: 440 nuggets
Easy. Put one bomb blox underneath each little box thing of point blox. Then
put the last one at the short end of the structure, right against it (it can
be flat on the ground). Then let Boots set off the first bomb, and the rest
should blow up everything in the chain reaction that follows.
For completing Bridge, you unlock the use of Frontier Shack A in create mode.
Palace
Unlocked by: Get a medal on Bridge
Bronze: 80 nuggets Silver: 150 nuggets *Gold: 230 nuggets
To topple this thing, put one blox at the bottom, as close as to the middle as
you can. Then put the second one on the second lowest level, just above the
center, on the side closest to Boots. Then put the third bomb blox on the level
just above that, in between two of the four 10 point blox, on the side closest
to Boots. If you let Boots set off the bottom one, there should be a chain
reaction destroying all the bomb blox and the point blox.
Bombinoes
Unlocked by: Get a medal on Palace
Bronze: 20 nuggets Silver: 40 nuggets *Gold: 90 nuggets
Put two of the bomb blox in between the two blox holding up the stack with
the most point blox on top. Put the last on in the middle of the side of the
same structure, on the ground. Make sure this is the only one on the ground so
Boots has to set it off first. Once you start, if Boots sets off the one
against the side of the largest thing first, then it should fall apart onto
the other two smaller ones enough to knock off all of the point blox for all
of them.
For completing Bombinoes, you unlock the use of Frontier Shack B in create
mode.
Bricks
Unlocked by: Get a medal on Bombinoes
Bronze: 50 nuggets Silver: 180 nuggets *Gold: 300 nuggets
Put one bomb blox on the inside of two of the four supporting blox next to
each other (the that they're not on oppisite corners). Then stack on more bomb
blox on both of these. Let Boots set off the bombs, and the stack should
slowlyfall down, and you should get gold. Make sure all of the bomb blox are
standing up as tall as they can be.
For completing Bricks, you unlock the use of Frontier Tree in create mode.
Pea Shooter
Unlocked by: Get a medal on Bricks
Bronze: 50 nuggets Silver: 300 nuggets *Gold: 320 nuggets
This is a fun one. Put two of your bomb blox in those little slots in between
the 10 point blox on the side oppisite the big chem blox. Then put one right
in between the 10 point blox and the smaller chem blox, again on the oppisite
side from the big chem blox. Then put the last one at the base of the side
oppisite the big chem blox, as if there were two 10 point blox there on the
ground. Let Boots blow up the bombs, and the point blox should all fall off.
For completing Pea Shooter, you unlock the use of the Six Shooter in create
mode.
For completing Pea Shooter, you unlock the use of Frontier Town in create mode.
For completing every Blastin' Time mission with a silver or better, you unlock
the More Blastin' set in Adventure Challenge.
------------
Bandit Blast
Unlocked by: Get a medal on Pea Shooter
------------
Outskirts
Unlocked by: Get a medal on Pea Shooter
Bronze: 1 cow Silver: 3 cows *Gold: 5 cows
Work from left to right here. I start out by hitting each of the Babadoos
trying to hurt the cows. Then, hitting any Badaboo's that appear, hit all of
the bomb blox. I think destroying all of the blox with starts automatically
ends the thing for you, which should happend if you hit all the bomb blox. If
not, hit off any straggling star blox. If your not done, just watch for a
Babadoo to spawn, and hit it right away. You just need to be fast and accurate
for a gold here.
For completing Outskirts, you unlock the use of Spanky Babadoo in create mode.
Foundations
Unlocked by: Get a medal on Outskirts
Bronze: 1 cow Silver: 3 cows *Gold: 5 cows
Start off by hitting all the Babadoo's that are there to start. Then, hitting
any Babadoo's the moment they appear, hit out those blox at the bottom of the
structures to collapse them, and hit any of those blox with stars to attempt
to finish this level early. As long as you watch out and hit any Babadoos that
appear, you should get a gold here.
For completing Foundations, you unlock the use of Frontier Sheriff in create
mode.
Scary Boss
Unlocked by: Get a medal on Scary Boss
Bronze: 1 cow Silver: 3 cows *Gold: 5 cows
This one is tough. Start by hitting out the supports to that big square blox
that's pretty high up in the back. There's a hidden Babadoo up there that will
throw bomb blox if you don't take care of them. Then start collapsing the
three platforms by shooting out their foundations. If you ever see a blox
flying at your cows, hit it in mid-air to knock it off course. Hit a few
Babadoos so they don't get to be too numerous, but don't try to get them all.
Once you collapse the platforms, take out any stray Babadoos and blox's with a
star on them. This one will take a few tries, but is possible with some sharp
shooting.
For completing Scary Boss, you unlock the use of Frontier General Store in
create mode.
Downtown
Unlocked by: Get a medal on Scary Boss
Bronze: 3 cows Silver: 4 cows *Gold: 5 cows
This level has a guy throwing bombs hiding in the thing in the back right.
Just be sure to watch for flying bomb blox, and take them out ASAP. Anyway,
start from the right to the left here. Hit the bomb blox to take care of most
of the starting Babadoos and the blox with stars on them. Make sure to take
out most of the spawning Babadoos, and watch for those bomb blox flying from
the back. Once you hit all of the bomb blox, take out any straggling Babadoos
and blox with stars on them. If that Babadoo in the back is still throwing
bomb blox after all of this, then hit a bomb blox right after its launched,
and you should take care of the Babadoo too.
Gate Guards
Unlocked by: Get a medal on Downtown
Bronze: 2 cow Silver: 3 cows *Gold: 5 cows
This one is harder, becase you can't end it early. You can make it easier.
Take out that Babadoo that starts out. Then look at the bottom row of where
the Babadoos can appear. You should be able to see the edge of some
differently colored blox than the immovable blox. Hit those differently
colored blox, since those are the blox with stars on them. You can only do
this on the bottom row. Do this early on, since that's the time with the least
action, and will make life easier on this level. Then just hit the Babadoos
when they appear. Watch for a little pillar of blue... smoke? Whatever it is,
it will appear now and then from the blox with stars on them. Use this as a
marker for where to look, since a Babadoo will usually appear after some blue
smoke (not all the time though).
For completing Gate Guards, you unlock the use of Frontier Saloon in create
mode.
Danger Zone
Unlocked by: Get a medal on Gate Guards
Bronze: 1 cow Silver: 3 cows *Gold: 5 cows
You better have good aim for this level. Start by hitting that little bomb
blox on the ground just to the right of the left-most tower. That should blow
up that left-most tower. From now on, do not blow up any bomb blox, or they
will blow up your cows too. Take out any Babadoos that appear, and carefully
aim and shoot out those blox with the stars on them. As long as you don't
blow up your cows, you should get a gold medal.
For completing Danger Zone, you unlock the use of the Shotgun in create mode.
For completing Danger Zone, you unlock the use of Haunted Woods in create
mode.
For completing every Bandit Blast puzzle with a silver or better, you unlock
the Bandits Return puzzle set in Adventure Challenge.
-------------
Haunted Night - HN
Unlocked by: Get a medal on Danger Zone
-------------
------------
Spooky Woods
Unlocked by: Get a medal on Danger Zone
------------
Tricky Trail
Unlocked by: Get a medal on Danger Zone
Bronze: 1 kitten Silver: 3 kittens Gold: 5 kittens
This one is pretty easy. Shoot all of the gouls there to start. Then hit away
all of the vanishing blox in between the pumpkin blox. Hit any gouls that
appear, and wait for the kittens to reach the big pumpkin blox.
For completing Tricky Trail, you unlock the use of Emily Mittens in create
mode.
Terror Trees
Unlocked by: Get a medal on Tricky Trail
Bronze: 1 kitten Silver: 3 kittens *Gold: 5 kittens
Again, not too bad. Hit the demon monkey looking things right off the bat. Hit
the bomb blox if you like. The monkeys should appear in the same spots, so
just be ready for them and hit them when they appear. Wait for the kittens to
get to the big pumpking blox. If you want them to get there faster, blast the
blox in their way when you get a chance.
Limb to Limb
Unlocked by: Get a medal on Terror Trees
Bronze: 1 kitten Silver: 3 kittens *Gold: 5 kittens
This one is just a harder version of Terror Trees. Hit out the blox in the way
of the kittens. Blast the monkeys and zombies as they appear, but the monkeys
are a higher priority. Their throws usually come about faster then a zombie
finally making it to one of the kittens. Try to get some chem blox collisions
to blox up those tower things, or just blast there bases a lot.
For completing Limb to Limb, you unlock the use of Haunted Mushrooms in create
mode.
Fear of Fog
Unlocked by: Get a medal on Limb to Limb
Bronze: 1 kitten Silver: 3 kittens *Gold: 5 kittens
Hit those bomb blox in the tower second from the left right away. Then hit any
enemies. Hit ONLY the top chem blox on the tower just to the right of it. Hit
any enemies. The hit the bomb blox on the tower to the right of that tower.
Hit any enemies. If you haven't picked up on the patttern yet, its pretty much
take out the tower (hit the bomb blox for those towers, hit the top chem blox
for those towers) second from the left, then work your way right, and in
between taking out these towers, hit the enemies. When you get a chance, hit
away those multi hit vanish blox in the way of the kittens and the big pumpkin
blox. Once the towers are taken care of, just blast the baddies. Hit the
monkey guys first, since they throw bomb blox, which are very dangerous here.
The Green Road
Unlocked by: Get a medal on Fear of Fog
Bronze: 1 kitten Silver: 3 kittens *Gold: 5 kittens
As long as you focus on the monkeys, you'll be fine. For this level, there's
not really anything you can do except blast away the zombies and monkeys until
the kittens arrive at the big pumpkin blox. Hit the monkeys as soon as they
appear, even when a zombie is closing in. A zombie will close in on 1 kitten
at a time. If a monkey gets off a single chem blox, most, if not all, of your
kittens are doomed. All of the baddies spawn in the same places, so learn
those and be ready for them. Now and then a zombie will creep up from behind,
but you should be able to nail him.
For completing The Green Road, you unlock the use of Haunted Tree E in create
mode.
Rancid Rain
Unlocked by: Get a medal on The Green Road
Bronze: 1 kitten Silver: 3 kittens *Gold: 5 kittens
This mission is different. Blast away the blox blocking the kittens path, and
any enemies. However, now there are chem blox appearing and sliding in from
above. You biggest priority in this stage is to hit those chem blox as soon as
they land. Try to get them to spin off so they never even land on the kittens
path. If any of them fall on the path, they could block or squish on one of
your kittens. If two fall on the path... then your in big trouble. Anyway,
hit the monkeys when they spawn, and take out those zombies that start by the
big pumpkin blox at the start. The only zombies that will spawn after that
will try to sneak up from behing the kittens. If you blast quickly, you should
get a gold on this level.
For completing Rancid Rain, you unlock the Golden Cow.
For completing Rancid Rain, you unlock the use of Marion McCluck in create
mode.
For completing Rancid Rain, you unlock the use of Haunted Mansion in create
mode.
For completing every spooky woods level with a silver or better, you unlock
the Creepy Woods level set in Adventure Challenge.
-----------
Lost Kitten
Unlocked by: Get a medal on Rancid Rain
-----------
Build A Wall
Unlocked by: Get a medal on Rancid Rain
Bronze: 0:01 seconds Silver: 1:05 seconds *Gold: 1:10 seconds
This is easy. Pull out that blox blocking the kitten from the pumpkin blox
right away, and turn in once with the Wiimote. The put in in line with the
blox wall near the top of the screen. This should hold of the Grimm until the
kitten makes it to the pumpkin blox.
For completing Build A Wall, you unlock the use of Gurgless Grimmm in create
mode.
For completing Build A Wall, you unlock the use of Poppa Grimm in create mode.
For completing Build A Wall, you unlock the use of Ax McGill in create mode.
For completing Build A Wall, you unlock the use of Dante Babadoo in create
mode.
For completing Build A Wall, you unlock the use of Skully McGill in create
mode.
Discovery
Unlocked by: Get a medal on Build A Wall
Bronze: 0:01 seconds Silver: 0:45 seconds *Gold: 0:55 seconds
First pull the blox in the kittens way out, and put them near the bottom of
your screen. As a note, you can drop blox on the zombies to kill them. Space
the blox out a bit in between the last and second to last chem blox (closest
to the pumpkin blox). Then start making a second wall behing those, using all
of the blox at the front of the structure holding the pumpkin blox. If there
are a lot of zombies in an area, drag a pair of chem blox over, and detonate
them together to kill them. A couple of zombies will come from a different
angle, more behind than the rest. I recommend getting rid of those two with a
pair of chem blox. If you don't let anything slow down or get to your kitten,
you should get a gold.
For completing Discovery, you unlock the use of Haunted Pumpkins in create
mode.
Pyramid Path
Unlocked by: Get a medal on Discovery
Bronze: 0:01 seconds Silver: 0:45 seconds *Gold: 0:50 seconds
Move those blox in your kittens way off to the side, sort of blocking the
zombies. Then start taking apart the pyramid. Start with the two on top closer
to the kitten. Then do the blox the pumpkin blox is on until it falls to the
bottom. At that point you mostly just have to make walls to hold of the
zombies. If those two critters on each side lay enough chem blox, you can put
two of those together near some zombies to kill them. I recommend starting to
make your walls very far back. You can always move blox closer to your kitten,
but once the zombies get past a point, they aren't going backwards. If you
keep the zombies far enough away from your kitten, you should get a gold.
For completing Pyramid Path, you unlock the use of Haunted Tombstone A in
create mode.
Rise Above
Unlocked by: Get a medal on Pyramid Path
Bronze: 0:01 seconds Silver: 0:25 *Gold: 0:45
Working fast at the start as key for getting a gold here. Adjust the camera so
you can see the pumpkin blox and where the kitten starts. Then move one of
those pairs of blox by where the kitten starts (the ones in front of it) onto
the first and second cloud blox in line with the pumpkin blox (the kitten will
go in a straight line, remember that). Then move the two towers of blox by the
pumpkin blox that are closer to the kitten, towards the kittens start on blox,
and up or down one blox. This should move both those blox down. Also, weigh
down that last blox closest to the pumpkin blox on the kittens path with two of
the blox. This should make it so the kittens path to the pumpkin blox, and the
blox to the sides of the one blox closest to the pumpkin blox, are all on the
same level. When the zombies try to get to your kitten, they will fall too far
and die. Make sure the blox on the kittens path are on the sides so they don't
block and slow down your kitten. Also make sure the zombies aren't landing on
top of the blox on the blox to the side of the main path. Put those ones near
the main path. If you do all of this, and don't stop your kitten from moving
forward much, then you should get a gold.
Slimy Stairs
Unlocked by: Get a medal on Rise Above
Bronze: 0:01 seconds Silver: 0:25 seconds *Gold: 0:45 seconds
Adjust your camera so your looking almost but not quite from behind the stairs,
so you can see both areas where the zombies respawn. Then start. Move the blox
on the ground in your kittens way to make small walls on each side near where
the zombies respawn. If there get to be a lot, get two chem blox over there
and blow them up. Once your kitten is safely down from the big steps
structure, you can pull out the blox in it to create more effective walls.
Just try not to set off the chem blox when your kitten is too close, build
some walls, and you should get gold here.
For completing Slimy Stairs, you unlock the use of Haunted Crypt B in create
mode.
Mattresses
Unlocked by: Get medal on Slimy Stairs
Bronze: 0:01 seconds Silver: 0:10 seconds *Gold: 0:35 seconds
You have to work fast here. Immedietly start pulling out the blox the kitten
starts on. Try to just place them near where the zombies appear. Once your
kitten is on the move, move anything you may have put in its way out of the
way. Then use some chem blox reactions to blow up the zombies. Now there are
two options for the tower of vanish blox the pumpkin blox is on. You can
either make some chem blox blow up right by its base, and get rid of all the
vanish blox, or move all of the vanish blox to create walls for the zombies.
Either way, you need to take care of that. I recommed turning the blox with
the control pad so their tall and flat, so the zombies have to go through
more. Use the chem blox to blow up any groups, and don't let them get to close
to your kitten. If you get your kitten going soon, and keep it going, you
should get a gold.
For completing Mattresses, you unlock the use of the Skull Ball in create
mode.
For completing Mattresses, you unlock the use of Haunted Graveyard in create
mode.
For completing every Lost Kitten puzzle with a silver or better, you unlock
the Lonely Kitten puzzle set in Adventure Challenge.
------------
Grave Battle
Unlocked by: Get a medal on Mattresses
------------
Grave Yard
Unlocked by: Get a medal on Mattresses
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens
Blast the zombies with the ghost gun. Thats really all there is to this level.
When there seems to be too many, hit a bomb blox to blow up the area. I would
get rid of those multi-hit blox, since they only block your view of incoming
zombies. Aim well and blast fast, and you should get a gold on this mission.
For completing Grave Yard, you unlock the use of Buster Maguff in create mode.
For completing Grave Yard, you unlock the use of Wrinkles Peasley in create
mode.
Standoff
Unlocked by: Get a medal on Grave Yard
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens.
This one is a little harder. Watch out for those monkeys that appear in the
back on each side--blast them as soon as you can. I reccomend hitting the bomb
blox at the start and partially destroying the walls after awhile, so you can
see the stage better. After that its just more pointing and shooting.
For completing Standoff, you unlock the use of Haunted Tombstone B in create
mode.
Surrounded!
Unlocked by: Get a medal on Standoff
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens
This one is kind of crazy. Don't hit the walls--the zombies will destroy those
for you. Constantly circle the camera at the start. As soon as you see a
zombie, blast them. After the first part, the zombies usually attack one side
at a time. This doesn't mean there won't be any on other sides--there's
usually a couple here or there. It does mean you can focus of one side for a
bit, then turn the camera to check around. The zombies have to get through the
walls to get your kittens, so try to listen for when they're hitting the
walls.
For completing Surrounded!, you unlock the use of the Haunted Well in create
mode.
Invaded
Unlocked by: Get a medal on Surrounded!
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens
This level is just a longer and (I think) more defendable version of
Surrounded!. Just blast the zombies. Save the bomb blox for when a huge wave
of them appears on one side, then hit the bomb blox. Try not to destroy the
walls, since they really help slow down the zombies. If your ever in doubt
about where to look, follow the dog. He seems to usually aim at big groups of
zombies. Watch out for the occasional zombie not with the bulk of the pack.
After the start, the zombies usually all appear on one side for awhile, with a
few on other sides. Take care of the big problem, but don't let other ones
slip by. If your walls are too tall for you to see a zombie hitting them, try
hitting the upper blox off the wall to not only see better, but make your wall
extend out more.
Ghostly
Unlocked by: Get a medal on Invaded
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens
Now your stuck with the baseball, which makes your life a lot harder. At the
start, hit out the vanish blox to cause the chem blox to blow up on all four
sides, since you won't be throwing at anything that far out later in the game.
After that, keep turning your camera, and hit anything attacking your walls.
If there are a lot of zombies in a corner area, hit the bomb blox to kill
them. On another note, hitting the zombies doesn't change your baseballs path
much, so try to line up a shot so if it goes straight (which it pretty much
does), it takes out two zombies. Also, you better be good at getting a lot of
good throws in fast, or your in big trouble. Watch out for the zombies getting
to the vanish blox right by your kittens, and hit the zombies as fast as you
can.
For completing Ghostly, you unlock the use of Haunted Mansion in create mode.
Spooked
Unlocked by: Get a medal on Ghostly
Bronze: 1 kitten Silver: 2 kittens *Gold: 3 kittens
This one is a nightmare to get a gold on, but possible. I recommend taking out
all of the chem towers at the start by hitting the vanishing blox, since you
don't want those things to fall the wrong way, and blow up your dogs or
kittens. Then just try to kill the zombies. Again, line up shots to try and
take out multiple zombies in one throw. Use some chem blox reactions and bomb
blox when there are a lot of zombies in one area. After the first part, the
zombies usually focus on one side at a time. Don't get too focused on that
though, since usually they have some attack from other sides too. Rotate the
camera every now and then to try and make sure none of them are sneaking up on
you. Also try to keep your dogs alive, since they are practically lifesavers
in this. Good luck, and keep trying, since this level takes some luck to even
survive.
For completing Spooked, you unlock the Great Gorilda.
For completing Spooked, you unlock the use of the Ghost Gun in create mode.
For completing Spooked, you unlock the Doom Tombs puzzle set in Adventure
Challenge.
------------------
Explore Challenge - EC
Unlocked by: Complete every Explore puzzle
------------------
-----------------
Expert Challenges - ExC
Unlocked by: Get a medal on on Explore puzzles
-----------------
Bullseye
Unlocked by: Get a medal on every Explore puzzle
Bronze: 1,000 points Silver: 1,700 points *Gold: 1,900
You don't have to be perfect to get a gold here, but you have to be darn close.
I usually get the 10x multiplier by lining it up so that the number on the
blox I'm planning to hit covers up the 10x multiplier (Your looking at the
blox at the same level its on), and hitting it near the center. You may have
to aim a little high on the outer blox on top of the pairs on the upper
platform, but this should mostly work. This one takes practice and patience to
get a gold.
Shiny Tower
Unlocked by: Get a medal on Bullseye
Bronze: 5 throws Silver: 4 throws *Gold: 3 throws
From where the camera starts, there should the end of a vanish blox with a gem
blox sticking out next to it. Aim right for where the two meet. Rotate the
camera around so you can see the same thing on either side next to the first
one. I personally go right every time. You should to collapse. Then look
straight at the base gem blox, level with it, and hit it. This should send it
and any other remaining gem blox toppling off.
Red Bricks
Unlocked by: Get a medal on Shiny Tower
Bronze: 30 points Silver: 31 points *Gold: 32 points
This one is a test of how fast you can take things apart. Angle your camera so
your looking straight at one of the four corner towers, and can see the other
two on either side. Pull apart the corner towers, one at a time. Rotate the
camera to get whatever angle you like on the last tower, and dismantle it.
This leaves the four skinny poles and the blox in them. Pull out the blox in
the skinny poles, bottom one out first (you can try top to bottom if you want
to.). Then once those are out, pull out the two oppisite corner's of the long
skinny blox. Quickly yank out the remaining two if you want gold, and hope the
minus 50 point blox falls onto the immovable platform. If your fine with a
lower medal than gold, don't pull out the last two skinny pillar blox.
Swirly Spire
Unlocked by: Get a medal on Red Bricks
Bronze: 420 points *Silver: 660 points Gold: 740 points
I can't figure out gold, but I can get silver. Turn the camera to the right so
your looking right at that side. Throw a baseball at the vanish blox second
from the bottom, but hit it so it heads towards the center of the tower. This
all should make some vanish blox vanish, and another one fall in front of
where you just threw a baseball. Throw in another baseball, trying to hit as
many vanish blox as possible. Then turn the camera to the right a little more,
so you can see what should be a 20 point blox pillar, supporting another 20
point blox, with a vanish blox to the right of that. Try and aim for the point
where all 3 meet. If you sucessfully hit out all three, most of the tower
should fall, and you should get silver.
Point Geyser
Unlocked by: Get a medal on Swirly Spire
Bronze: 75 points Silver: 150 points *Gold: 200 points
This one can get really laggy for me, but ah well. This is a bit of an odd
level. When a blox thats positive points pops out, grab it, and swing it
towards the corresponding colored wall (yellow goes left, purple goes right).
I recommed arcing the point blox up to avoid hitting minus point blox. Focus
more on the 10 purple point blox, since they're worth more. If you do a good
job, you should get gold.
More Pinches
Unlocked by: Get a medal on Point Geyser
*Bronze: 3 throws Silver: 2 throws Gold: 1 throw
Look straight at one "row" of gem blox (one of the longer sides of the
set of gem blox) and be level with their centers. Hit the one closest to you
in the center, which should take care of that side. Then so the same for the
oppisite side. This usually leaves only a gem blox T on one side. I recommend
hitting it from the side and below, where the two blox meet. This should get
you bronze, no problem.
For gold, you need some luck. I would try to hit one of the corner gem blox
and have the ball then hit one of the middle gem blox holding up the upper
regular blox to try and get the gem blox to fly around and destroy each other.
Rigged
Unlocked by: Get a medal on More Pinches
Bronze: 50 points Silver: 65 points *Gold: 75 points
This one isn't easy. Look at it from above, but slightly angled so you can
just see the 10 on the side of one of the top point blox. Hit it out with a
medium throw (the baseball should have a yellow trail behind it), then rotate
the camera around to do the same for the other side. Then gently hit out the
blox beneath that pair. This next set has a 10 point blox in the middle.
Using the medium throws again, and the same angle, hit where the little square
10 point blox and one of the side 10 point blox meet until they fall, then
turn the camera to gently hit out the blox on the other side. For the last
pair of blox, make it so your camera is level with the target blox, and then
blast it out with a hard throw, right in the middle. Do this top to bottom,
and it should cause the least trouble. If you did this all well, and if lady
luck is on your side, you should get a gold on this.
Demolition
Unlocked by: Get a medal on Rigged
Bronze: 6 throws Silver: 5 throws *Gold: 4 throws
Heres a video of someone doing this level in one throw:
http://www.youtube.com/watch?v=k358UiQenwY
By the way, this Tab0203 person has lots of videos of boom blox levels, so if
your stuck and my FAQ isn't helping, or you need some visual aid, see if he
has a video
As for the rest of us who don't get that kind of things to happen for us, try
this. Start by turning the camera down and to the left a little, and hitting
that part where three regular blox (one with a vanish blox on top) are
stickin out, next to a vanishing blox. It's like the throw the in the video,
except hit in between the two lower regular blox, while aiming to have the
bounce off take out that vanish blox. This should expose the bomb blox in the
center of the base. Hit them with your second throw. This should leave four
parts holding the tower up, that are sets of two blox, except for one is only
one blox. Hit out the solo blox one with a bowling ball hitting it from
behind, thrown the middle usually. Then take out the pair of blox on one of
the corners next to it. In theory, a throw from behing should do this,
pushing them out to the middle. I have only gottten this to work out a few
times, so any tips on getting those base blox out would be appreciated.
Green Goop
Unlocked by: Get a medal on Demolition
Bronze: 400 points Silver: 415 points *Gold: 465 points
The key here is those three 50 point blox. If you can hit the chem blox their
on with another chem blox, they should fall. That's 150 points right there.
For this level, I recommend going about like most other plumbing puzzles.
Knock out any point blox that are sticking out on the ends first, and loosen
blox away from something you don't want to hit off by hitting their top from
the side. When any of the chem blox get in a position to hit one of the big
chem blox, go for it. Don't worry if you hit off some minus point blox--you'll
gain more points than you'll lose, and you can afford some mistakes, even
for gold (but not a lot). Keep this up, and knock away the point blox very
carefully for a gold here.
Open Goal
Unlocked by: Get a medal on Green Goop
Bronze: 900 points Silver: 1,200 points *Gold: 1,500 points
I'm not very fond of this level, but that won't help me here. Anyway, start on
either the left or right side of the 10 point blox. If you want gold, you'll
need to get most of them into the 10x multiplier. There are 23 blox, which can
be 2,300 points, so if you get a little more than two thirds of the blox in
the 10x, you should get gold. To get the 10x multiplier, I've got two
strategies, neither of which seems to work out all the time. The first and
more reliable is to be level with the target blox, hit it right in the number,
but have the shot lined up so it hits about the middle of that backboard, low.
If this is done right, it should go into the 10x multiplier most of the time.
The other strategy is to use slightly softer throws on the blox, but that
usually winds up getting you into the 4x multiplier. One last thing is to try
hitting out the lower of the two blox that make a stack out first. If you hit
the top blox, the bottom one may slowly tumble over, getting you only 10
points. With some skill and luck, gold is yours.
Launch Point
Unlocked by: Get a medal on Open Goal
Bronze: 800 points Silver: 850 points *Gold: 900 points
You have to be darn near perfect to get gold here. You must get every 10 point
and higher blox pretty much. The blox all follow certain trajectories, which
you should learn after a couple tries at this level. Try to anticipate the 50
point blox's zooming by (usually soon after the 25 point blox on the left
apper) and blast them. You'll have to shoot ahead of the back more blox to
hit them. Also, be accurate--you really can't afford to lost point here. Do
your best to never hit any minus point blox, or else you'll be in trouble for
getting bronze on this one.
4th of July
Unlocked by: Get a medal on Launch Point
Bronze: 300 points Silver: 500 points *Gold: 720 points
This one is not nearly as bad as you may initially think. You just have to
hit out all of the vanish blox, but make sure that the last one you hit is the
one holding up the little chem blox in the lower part of that middle structure
that has the upper part with two fireworks. Now to do it, you should see blox
held up by vanish blox on the left part of the screen from where you start.
Hit out only the vanish blox. Then there should be a vanish blox on top of the
chem blox those three vanish blox you just hit out are below. Hit out the
vanish blox. Then rotate the camera so your above one of those platforms above
the two towers on the side. You should be able to see a vanish blox on the
upper part of the middle structure. Hit it out for both sides. Then for your
last throw, make it so your looking at the middle structure's back side (the
part farther from the "ramp" you made with your first three throws). You
should see a chem blox being held up by a vanish blox. Hit out the vanish
blox, enjoy the show, and you just got yourself a gold medal.
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Master Challenges - MC
Unlocked by: Get a silver or better on all explore puzzles
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Rinse Cycle
Unlocked by: Get a silver or better on all explore puzzles
Bronze: 135 points Silver: 150 points *
Gold: 175 points
The key here is to not let the two chem blox connect, and to use soft throws.
I recommend gettting rid of all the vanish blox right away, then working from
the top down. Use soft throws (orange trail as your hardest) so when you hit
off the point blox, you get them into that 2x multiplier, which is pretty
much required to be used for a medal here. Use soft throws to hit out blox
that stick out of the main chunk, or if there a lone pillar. The moment you
can hit that long chem blox away, do so. It doesn't really matter what it
takes with it, because it will do far worse if it meets that other chem blox.
Be patient, take care of the chem blox, and throwing softly are key here.
Multiples
Unlocked by: Get a medal on Rinse Cycle
Bronze: 1,300 points Silver: 1,400 points Gold: 1,580 points
This level is a pain for me. Basically, if you want a shot at gold, you need
to get most of the point blox in the 10x multiplier, none of the minus blox
in any of the multipliers, most not knocked off, and figure out how the heck
to hit all of the point blox right. Now I start with the higher platform. Hit
the blox into that 10x multiplier, starting with the ones closest to it. If a
minus point blox gets in the way of a shot, hit it to the side with a very
soft throw. If you hit it off, don't worry about it too much, as long as it
doesn't go into a multiplier. Even if you hit off all of the minus blox (I
try this sometimes) to make life easier, and don't hit off any point blox,
you wind up a little over 100 points in the negatives, easily remedied by a
couple shots into the 10x multiplier. I personally struggle for bronze here,
so good luck aiming. Try to hit blox when your camera is looking straigh at
them, so they don't knock off other blox accidentally.
Wall of Rock
Unlocked by: Get a medal on Multiples
Bronze: 620 points Silver: 640 points *Gold: 670 points
This one is pretty easy if you know what to do. Hit one of the bottom corners
of the big 50 point blox in the middle, right where it meets other blox. This
throw should take care of the center. Then for the four corners, aim for where
the three 5 point blox and one 10 point blox meet (they're right by the
corners). Do this on each corner, and you should get every blox. If needed,
you have one more throw to clean up any stragglers, and you have gold.
Complex
Unlocked by: Get a medal on Wall of Rock
*Bronze: 110 points Silver: 120 points Gold: 200 points
I can't come up with anything consistent for anything better than bronze, and
can't even figure out gold. Anyway, here goes. Make it so your camera is right
behind the vanish blox that point blox above no multiplier is on. Then, aim
for the swirling center of the vanish blox. Your trying to hit out the vanish
blox, and have the bounce of the baseball hit the point blox into the
immovable blox behind it, bouncing it back and (hopefully) into the 10x
multiplier. Then just hit out that remaining 10 point blox, and you have
bronze.
Fireworks
Unlocked by: Get a medal on Complex
Bronze: 600 points Silver: 700 points *Gold: 800 points
This one is hard. To hit pretty much any of the blox, get them right in your
little cursor thing. Make sure you get all of those 50's that fly in the back
if you want a shot a gold (or medaling at all). Try to pick a few of the paths
the 10 point blox take, and focus on getting the tens in that series, ignoring
them when you have to go for the 50 point ones. With some precision and luck,
you can get gold here.
Downward Spiral
Unlocked by: Get a medal on Fireworks
Bronze: 20 points Silver: 40 points *Gold: 60 points
This one is all or nothing for me. To do this level, look at the long side of
the minus point blox for the level your on, starting at the top. Hit it with
one throw WITH an orange trail, or two yellow trails. This should move it more
towards the middle. Then look at the short end of the point blox, and blast it
out causing minimal contact with other blox. Make sure for all of your throws
you are level with the blox, and looking straight at it. If you do this right
all the way down, you get gold.
Golden Black
Unlocked by: Get a medal on Downward Sprial
Bronze: 25 points *Silver: 30 points Gold: 35 points
This one is hard. The best way I've found to do this is make it so your camera
is level with the target blox you want to get out, looking at its small and
short side, and tapping A to send out a tiny stream of water. Once it gets
there, this tiny bit of water should prove to be enough to knock out the point
blox. Start at the top with this, and work your way down. If your doing a lot
of blox from one side, turn the camera to the oppisite side and keep working.
If you always push out blox from one side, the tower will lean too much and
collapse. Once you get to the very bottom, my strategy doesn't really work
anymore, but you should be at bronze, maybe silver. If you just want a medal,
let the clock run out. If you want gold, I would try hitting out those blox
that stick out, then taking care of the other ones by hitting them out at an
angle as softly as you can with this firehose thing.
Tiny Targets
Unlocked by: Get a medal on Golden Black
Bronze: 900 points Silver: 1,100 points *Gold: 1,500 points
I actually found gold to be pretty easy for me on this level. Start on the
left most pair of blox where all those 10 point blox are. Adjust the camera so
your level with the blox on top of the pair, and its obscuring the 10x
multiplier. Hit it in the middle (I go for the left side of the 0 myself) and
it should go flying into the 10x multiplier. Now, don't hit the blox it was on
yet. Do the same thing for the single blox that should be just to the right
of the stack you just hit the top blox off of. Hit that blox into the 10x
multiplier, doing the same thing as before. Then hit the blox the first blox
you hit was on top of. Repeat this all the way down the line. If you get
enough shots right, gold is yours. As a warning, I find that the farther right
you get on the 10 point blox, the harder it is to get your shots to work out,
so try and get as many 10 point blox in the 10x multiplier in the first half.
Overwhelmed
Unlocked by: Get a medal on Tiny Targets
Bronze: 190 points Silver: 250 points *Gold: 330 points
I'm not sure about gold here, but I can pretty much guarantee silver. At the
very start, there shold be a tall regular blox with a single chem blox on top,
on the right. Make it so your level with that chem blox and looking at the
center structure with the chem blox partially obscuring things. Hit the chem
blox in the middle. Your trying to get the chem blox to hit out the two
supporting blox in that middle structure, and hit that huge chem blox behind
that. This should make a bunch of stuff blox up. Then for your next throw,
turn the camera until you see a long chem blox sitting on the ground, on the
oppisite side of the first chem blox you hit off. If you look at the middle
structure again when your right behind it, you should see another supporting
tower of blox, with a big chem blox behind it. Hit the chem blox on the ground
in the middle, sending it through the supports and into the big chem blox.
This should take care of all but two towers with some point blox on them, in
oppisite corners. Sometimes another tower survives, but you only need that one
to fall if you want gold. You should have silver now. If not, look right at
that tower that is mostly a regular blox, with a couple small point blox and
blox on top, with a s