RESIDENT EVIL 2 WALKTHROUGH
ADNAN JAVED
CHANDOOG
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RESIDENT EVIL 2 WALTHROUGH
BY ADNAN JAVED
AJ/ChandooG
PSX, GC, PC, DC, N46
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# #
# RESIDENT EVIL 2 / BIOHAZARD 2 #
# FAQ / Walkthrough #
# By Adnan Javed #
# Alias AJ #
# ChandooG on gamefaqs.com message boards #
# Returnofthemaniac@hotmail.com #
# AJ@rebiohazard.com #
# Updated on 06/1/04 #
# Original version 12/4/03 #
# #
# www.planetdreamcast.com/residentevil #
# www.rebiohazard.com *under repairs* #
# #
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FAQ/Walkthrough for Resident Evil 2 for all systems written by Adnan Javed,
better known as AJ amongst his friends and as ChandooG on the gamefaqs.com
message boards.
Enjoy !
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1 * GUIDE INFORMATION
2 * INTRODUCTION
3 * STORY
4 * CHARACTERs
5 * CONTROLS
6 * ENEMIES / BOSS BATTLEs
7 * WEAPONS
8 * FULL WALKTHROUGH
Leon A
Claire B
Claire A
Leon B
Hunk-Tofu
Ex battle
9 * GAME ITEMS AND LOCATIONS
10 * GAME FILES AND EX FILES (n64)
11 * MAPS
12 * TIPS , CHEATS and CODES
In game cheats
Gameshark codes
Action Replay codes
13 * STORY RELATED INFO
Official series timeline
Weskers Report 1
Weskers Report 2
14 * MY REVIEW
15 * QUOTEABLE QUOTES
16 * LEGAL STUFF.. IMPORTANT !!!
----> The allowed - unallowed lists...
***************
VERSION HISTORY
***************
v 1.0 Again another one of my walkthrough's goes for the first and last
version until someone desperately wants me to update this
walkthrough then i wont do it, so buzz off, enjoy the guide and take a
chill.
v 2.0 The difinitive final version for this walkthrough, added some more
content. Now this guide is over 300 kb.
v 3.0 Added more timeline and, i guess this is the final version .
1.
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GUIDE INFORMATION
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Author : Adnan Javed
Game : Resident Evil 2
System : All formats (PSX, PC, N64, DC, GCN)
Size : 282 KB
Verion : First and Final
2.
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INTRODUCTION
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After the smash hit Resident Evil by capcom in 1996 it was imminent that
capcom would make a sequel, they got to work just a year later, but the
prototype game was scrapped,it in now known as Resident Evil 1.5 on the
internet, capcom scrapped the game from the start and decided that they
needed a better storyline cause the previous one was alot like the story
from RE1.
So here we have Resident Evil 2. This game was first released in 1998 for the
Playstation.Now this game is on more then a few consoles and is the only RE
game to be on 5 consoles The recent release of Resident Evil 2 on the
Gamecube has increased its sales even more.
This is a fun game to play which retains all of the originality and the
gameplay elemtsof the original while adding new and more terrifying enemies,
bosses and puzzles. The graphics have been improved ALOT from the times of
Resident evil 1. Now we have realists looking character models and well
animated backgrounds, but one fault which this game has is that the FMV's
dont have real people like the original RE had.
Some people may also complain that the half made RE1.5 was a better game then
we have here, but i stil like this game, its quiet a fun game to play, and
there is alot of replay value in the game, plus this is the longest RE
game if you compare the total game times. There are 4 scenario's in the
game including 3 bonus games one of which allows you to play as chris from RE1.
There are 4 possible ending to the game, but each one to a single scenario so
not much to say here, there are more weapons then the origianl here and more
wider well detailed area's to explore. All in all this game was and still is
a winner in every way, and its highly enjoyable even to this day.
From Capcom :
If the Suspense Doesn't Kill You,
Something Else Will
Face your fears in the ultimate test for survival. Something is desperately
wrong in Raccoon City. A muta-genic virus has broken loose and the entire town
is infested. Blood-thirsty zombies, hideous mutations now overwhelm
the community. When Leon and Claire arrive in town, their nightmare
is just beginning...Now, you control their destiny.
One of the most terrifying survival horror games of all time...Resident Evil?
2...comes to the NINTENDO GAMECUBETM system. Inchapter one, the case of the
disastrous T-virus outbreak---a muta-genic toxin for use in
iological weapons---was eventually closed but the experiments were far
from over. Now a new virus runs rampant! Control the destiny of Leon
Kennedy and Claire Redfield as their nightmare begins when a biotech terror
unleashes itself in Raccoon City.
If the suspense doesn't kill you ... something else will.
Game Features
1. 2 Separate Adventures. Play as Leon Kennedy or Claire Redfield in an all out
struggle for survival.
2. Loaded with hidden items that contain vital information relating to the
entire Resident Evil series
3. Hiddengame modes --play the panic struck '4th Survivor' mode or as the
hidden character, Tofu
4. Special settings to adjust the intensity of the game according to players
skill and experience
From THE SURVIVOR's GUIDE :
With the success of the first Resident Evil it was obvious that Capcom would
make a sequel. This time taking what was good in the first and making it even
better! The demo was included with the director's cut of RE1.
Again sticking with the traditional 2d backgrounds w/ 3d models. They made a
number of improvements to the gameplay. More zombies!! In RE1 most of the time
you were battling 1 or 2 at the most on one screen. This time you can have
as much as 10 attacking you from all around you.
Following the recent mansion incident Umbrella did its best to cover it all up
and silence the witnesses. The S.T.A.R.S were finished; Chris, Jill, Barry,
Rebecca, Barry and Brad were branded as liers and disappeared.
Days past and suddenly zombies started appearing around the city. The police
couldn't figure out why, as days passed their numbers increased and they over
ran the city. Army, SWAT and Police held a final standoff against the
horde of zombies and were soon over-run.
Raccoon City was finished.
Meanwhile, Claire Redfield; Chris' sister arrives in the
city searching for her lost brother and Leon S. Kennedy;
a rookie police officer arrives for his first day on the job.
Pretty soon they'll be fighting for their lives...
3.
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STORY
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Resident Evil 2 takes place in Raccoon city, the city where the STARS office
is made.Something is wrong with the city, something bad has just happened, no
one even had a chance.
On one side of the town Leon comes in via his jeep, he has just been
transferred to the RPD as a new recruit. But as he enters the city he notices
that the city is just too quiet, something is not right about this place !
where are all the people.
On the other side claire redfield enters the town on a moterbike of her own,
she came here to find her lost brother, chris !, she stopped in front of a diner
and enters it to get something to eat, but that is when her world goes upside down.
Leon stops his jeep when he see's a body in the middle of the road but he
fails to notice the shadow's closing behind him. Both the characters are
introduced to the undead in a fassion they didnt wanted, they have no choice
but to run away from these zombies. Colliding togather in the back alley of the
diner, leon suggestst thatthey should both head for the Police station
as it will be safer there. Clarie agree's and they enter a nearby polie cruiser.
Claire finds a gun inside the glove compartment, but before long a zombie
attacks from behind the seat, the rookie cop looses control of the car and
smashed into the wall. Noticing the truck closing in behind them they both make
a run out of the car and are able to survive, that is when their adventure begins.
On other sides, they start their journeys, can they make it out of this
nightmare alive ? that is up to the player, along the way they
must uncover secret puzzles, save other alive humans and also find out what
was the cause of this destruction, how once a metropolis raccoon city got
to be the home of the dead.
4.
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CHARACTERS
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LEON S KENNEDY
capcom says:
Leon is an idealistic rookie cop. He has quickly become disenchanted with the
very system he is trained to uphold, as he learns the harsh realities of the
real world. He is somewhat reckless and brash, and certainly not as naive as his
outward demeanor would have the casual observer believe. Leon is
highly qualified for his job, and his sense of humor makes him a very
likeable officer despite his rowdy attitude.
i says :
Leon is the hero of this game, not really the hero look alike many people were
looking for, he looks like a young and innocent face, not worthy of being a
cop, but he is one tough cookie, he can take alot of damage and he gets to
handle the heavier weapons in the game, namly the shotgun and magnum.
ADA WONG
Capcom says:
Ada is a very professional woman, highly skilled and intelligent. However, she
also can come across as very condescending, with her tendency to talk down to
those she deems "inferior" to herself. This is most evident in the tone of
voice whenshe addresses others. She is a Chinese-American who is engaged and to
be married in the near future
I says :
Ada is the side character for leon's scenario, she's a fast runner then any of
themand a much faster shooter, ada is a spy sent to get the G virus, but during
the course of her mission she falls for the rookie cop, and that is a big No
for spies, lets see how she copes up with it.
CLAIRE REDFIELD
capcom says:
Claire is a light-hearted and articulate modern woman. Her intelligence and
optimism combine to make her both worldly and keenly aware of her surroundings.
While Claire is somewhat of a tomboy at times, she is very attractive
and retains very femininequalities. Her demeanor softens considerably
when she deals with children. She can also be described as somewhat of a wild girl.
Both extroverted and self-confident, she is typically the first to try things
many others would not. With her strong opinionson most issues, she can come
across as quite sarcastic.
i says :
Err.. well what can i say, she's the sister of chris redfield, acts like her
brother, acts all macho like her brother, and kills as good as her brother .
She is the main focus of this game, since the RE series is based around the
redfield siblings. Claire gets the weaker of the weapons in the game, and she
has to meet that god aweful chief irons.
SHERRY BIRKIN
capcom says:
The daughter of William Birkin, Sherry is a a bit insecure yet very
intelligent for her age of 12. She is very shy and when she speaks she always
sounds a bit unsure of herself like a lost little girl. Her father William
Birkin is a brilliant scientist working for the Umbrella Corporation.
I says :
Dont read above, sherry is NOt intelligent, she is the dumbest character in
all of RE series, she is 12 but acts like a 8 year old, she runs like a snail,
no guns, she sucks big time, damnit capcom shouldve killled her in the game.
WILLIAM BIRKIN :
The creator of the G virus, william birkin was shot for his work, but before
dying he injected himself with his own creation, now he is a monster looking
for sherry William just wanted to keep his work to himself, but umbrella
tried to steal it from him and they paid the price.
ANNETTE BIRKIN :
The wife of william birkin and the mother of Sherry, Annette is not the best
mom any child would want, she works all day at the chemical plant, but now that
her child is in danger, her maternal side awakes and she does all her best
to save her sherry.
CHIEF BRIAN IRONS :
Chief irons is the chief of the whole RPD, he was working with umbrella and
william birkin before the city crisis, now he's just mad at umbrella because he
thinks its their fault that this all happened. The mayor asked him to look
for his daugher, but the chief killed her, he also killed a few of his officers,
and scattered the ammo cause he wanted to make sure no one leaves the city alive.
Only claire meets him, and he gets killed in either scenario by william.
BEN BERTOLOUCI *Sp* :
The famous report ben himself, locked in one of the prison cells of the RPD.
He claims to be hiding from the large monster, he also helps out leon and ada
in their search for an escape route, but in the end he dies by the hands of the
same monster he was hiding from. Sad fate.
MARVIN BRANANAGH
The wouned cop you find in the start of the A scenario's, he was just waiting
for leon to arrive so they could throw a party in his favor, but the whole city
went mad, and when you find him he's already pretty badly wounded, he goes on
to tell you some information and give you an important key card. He dies after
becoming infected with the T virus and turning into a zombie before your eyes.
ROBERT KENDO
The owner of the gunshop, he doesnt have a big role in the game, he just comes
and dies after 2 minutes, poor old man, he gave away all his weapons to the
town's people, but dies himself as zombies chew him to death.
5.
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CONTROLS
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PLAYSTATION :
X
Action, opens doors, shoots with R1 held, pick up and check items
SQUARE
Run, cancel decisions, head back in items menu
TRIANGLE
Open up the inventory screen
CIRCLE
Open up the inventory screen.
R1
Raise weapon, it will be raised to closest enemy if autoaim is on
L1
Change target, only if auto aim is enabled
D Pad
Move the character around in the given direction of the key
Start
Pauses the game
Select
Show options menu
----------------
NINTENDO 64
A
Action, opens doors, shoots with R1 held, pick up and check items
B
Run, cancel decisions, head back in items menu
Y
Open up inventory screen
C UP
Show the map
C DOWN
Open up the options menu, game is paused too
R
Raise weapon, if auto aim is on then it will target the closest enemy
L
Change target, only if auto aim is enabled
Control Stick
Move the character around in the given direction
Control Pad
Move the character around in the given direction
C Stick
Quick 180 turn
Start
Pause the game
----------------
DREAMCAST
X
Action, opens doors, shoots with R1 held, pick up and check items
A
Run, cancel decisions, head back in items menu
B
Open up the inventory screen
Y
Open up the map
R
Raise weapon, if auto aim is on then it will target the closest enemy
L
Change target, only if auto aim is enabled
Analog Stick
Move the character around in the given direction
Control Pad
Move the character around in the given direction
C Stick
Quick 180
Start
Pause the game and open up the options menu
---------------
GAMECUBE
A
Action, opens doors, shoots with R1 held, pick up and check items
B
Run, cancel decisions, head back in items menu
Y
Open up the inventory screen
Z
Open up the map screen
R
Raise weapon, if auto aim is on then it will target the closest enemy
L
Change target, only if auto aim is enabled
Control Stick
Move the character around in the given direction
Control Pad
Move the character around in the given direction
Start
Open up the options menu and pauses the game
-----------------
PC VERSION
UP
Forward/Up
DOWN
Backward/Down
LEFT
Left
RIGHT
Right
X
Raise weapon, if auto aim is on then it will target the closest enemy
C
Action, opens doors, shoots with R1 held, pick up and check items
V
Run, cancel decisions, head back in items menu
Z
Open up the inventory screen
A
Open up the map screen
Ctrl
Open up the options menu
--------------------------
6.
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ENEMIES AND BOSS BATTLES
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*******
Enemies
*******
Zombies :
These are the regular enemies you find in any RE game, in this case these are
the people of the Raccoon city who have turned into zombies due to the T virus,
zombies basically bite you from front or behind, if a zombie falls down they
sometimes grab your legs and have a bite out of them. Pretty easy to kill but
its just best to avoid zombies if they are less and the arae is wide enough to
escape. Along the game you will find various kinds of zombies, there are
zombies later who can only spit acid at you cant bite, and later you'll even
find the famous naked zombies.
Cerebrus :
This is proof that the T virus also affects animals, these are the dogs which
have turned vicious due to the virus, their flesh is hanging over their bodies,
they move pretty quick but their attacks wont do alot of damage, easly killable
by the knife if there are only 1 or 2 around, otherwise use your knife.
Crows :
These are the once beloved crows of raccoon, they have also turned into more
vicious things due to the virus, they fly around and hit you on the head
whenever they have the chance,its really hard to shoot at them cause they
are too fast, but they wont take more then 1 handgum shot to kill.
Cokroaches :
Found later on in the game, these little bugs can only be found in the
ventelation shafts, they damage you almost like none, its really hard to
kill them, and there is actually no need to kill them,its just best
to avoid them and run whenever you meet them.
Plants :
Found later on in the game near the ending parts, we get the proof that even
plants can be infected by the T virus, these plants can now walk their own path
and can shoot poison or hit you with their veins if you get close to them,
since plants dont like fire very much it is adviced you use flame based
weaponry when fighting agianst them like leon's flamethrower or claire's
flame rounds for
her grenade launcher.
Lickers :
According to Resident evil survivor, lickers are made when a person is
directly transmitted with the T virus, or something like that. But they are
completely different then zombies, more agile and they walk on all four legs,
they have no eyes but instead have great sense of hearing and can attack you by
your footprints, they can use their tongue as a lance because its long and
sharp, and their razor sharp claws can deliver a one hit kill shot which
takes off the players head completely. Lickers should be ran away from as best as
you can, but if your about to fight them make sure your not using the
handgun, cause lickers should be killed with stronger weapons like the shotgun.
Super lickers :
just another form of the lickers, these one's can only bee seen near the end of
the game in the umbrella lab area, these are like the normal licker in any
other way but they can take more damage and cause more damage with their
strikes.
******
Bosses
******
G- Offspring :
This is the boss which comes out of the chests of either ben or cheif irons,
only for the first scenario's . This boss is quiet simple to beat actually,
when the battle starts just start shooting at the boss with your most powerful
guns, it will throw smaller critters at you, when they attack you quickly press the
action button to throw them away, just keep on shooting at the boss, dont waste ammo
on the smaller one's Soon this battle will be over and the boss will roar
and fall down, head out the room and back in again and the smaller
critters would have disappeared.
Mr X .. * normal form *
This is mr X , the nemesis look alike who only comes out in scenario B. He
walks slowly towards you and when he's near enough he gives a punch or two,
his punches do medium damage so its best to avoid him whenever you have the
chance, if you are with good weaponry then you might wanna take him down,
whenever he falls down he drops some ammo for random guns. You can technicaly
kill him before the end of the game, and on most of the area's it is recomended
that you escape him, you may take a punch or two while running but that is the
most.
Alligator:
This boss is probably the easiest of them all if you know what to do ! dont be
scared by its massive size and huge teath, when the battle begins retreat back
to the yellow light which you should have passed in the middle of the wide
corridore. Now its read press action with it and a gas canister will fall down,
now wiat for the boss to come , it will take the canister in its mouth,
now take out the handgun and just one shot will finish off this boss for good.
This seems to be taken directly from JAWS .
William Birkin 1st form ** B scenario's only **
As soon as the fight begins back off a few steps cause he has alot of range
with that pipe in his hand, back off and start shooting, it will walk slowly
towards you, but before it can get close you should have made enough shots
to finish the battle already, it will walk to railing and intentionally fall
down.
William Birkin 2nd form ** A scenario's only **
As soon as the battle starts get some room between you and him, dont get too
far away, sometimes he can jump to get you, as soon as you have a little
distance start shooting at it with your most powerful guns, whenever it
gets near you run away a little and again start shooting at it. soon it
falls down to one knee, a few more shots and the battle is over.
William Birkin 3rd form ** B scenario only **
As soon as the battle starts get some room between you and him, dont get too
far away, sometimes he can jump to get you, as soon as you have a little
distance start shooting at it with your most powerful guns, whenever it gets
near you run away a little and again start shooting at it. Watch out for when
it raises its claw's that means that he is about to go for a combo strike,
whenevr he does that just run away from him as far as you can, keep on
shooting and it will start to bleed badly and the battle is over.
William Birkin 4th and 5th form ** A scenario only **
As soon as this fight starts shoot it straight away, while he's still doing
his pose make sure you get 3 or 4 shots at him, and a small cutscene starts in
which the boss mutates even more and now it looks like the G-Dog. Start
singing " who let the dogs out " and shooting at it. This time he can
jump up on the test tubes and can run really really fast then you can
imagine, and his strikes can cause a lot of damage to the player,
check your health each time he hits you , get in shots each time
he drops to the ground and soon this battle will be over and the
boss will fall down to the ground.
Mutated Mr X *** B scenario only ***
This boss is quiet the bomb, it looks alot like the final tyant from RE1 and
it runs and slashed you in the same manner too, its charges can cause quiet
some damage to you so check each time you are slashed, hit it 3 or 4
times with your best gun and a cutscene will start in which ada
will throw the rocket launcher form above, grab it quickly and aim
for the boss, make sure you dont miss and fire away to end the battle
in the similar method as in RE1.
William Birkin 6th form *** B scenario only ***
This boss looks more like a bowl of jelly then anything else, you saved one
rocket launcher didnt you ? well now is the time to use it, fire at it with the
rocket then take out your most powerful gun and start shooting, dont worry
about ammo cause this is the final battle of the game , ammo is no
obect here, shoot it alot and the boss will melt down and the battle is over.
--------------
7.
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WEAPONS
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Handgun :
This is the basic handgun of the game, both leon and claire have different
version of it , but the ammo requiered for both is the same, the only
difference is that leon's can carry 18 rounds and claire's can carry 13.
Handguns are best used to kill zombies and dogs, only use them for lickers
if you are desperate, mr X's the same case , only use when you dont have
anything else. This gun can get pretty useless for claire from the start
of the game, but leon's handgun parts can make it more usefull
for him even in the later stages of the game.
Knife :
The knife is probably the most useless weapon in the game, both leon and
claire start off with it, only and only use it when your completely out of ammo
or you have a death wish or you just want to kill a lone zombie, put this
thing in the item box as soon as you can and make it stay there, using
the knife means certain death.
Shotgun :
This is the best overall weapon of the game, but sad as it is only for leon,
claire cant take it, the shotgun can be used on the smaller as well as bigger
enemies, from zombies to lickers to big bosses, the shotgun can sometimes
blow a zombie's torso in half, if you aim upward while shooting then it
will definetly take their heads off for a quick kill. When combined
with the shotgun parts this baby gets twice powerful and also starts
to look more cooler, now it can blow zombies torso's completely and
it is good enough to be used on all bosses. The custom version of the
shotgun can hold more shells then the normal mode and it can kill
normal lickers in 1 shot at close range, even overpowering the magnum.
Magnum :
This is the bad boy for leon, only and only leon can handle this weapon
because its too strong for claire to handle, normally the magnum is quiet
strong and it can kill the normal lickers in one shot alltogather, and it can
take the heads off zombies, the magnum is the ideal weapon to fight bosses with,
when the magnum is combined with its parts it makes it more powerful and now it
can kill anything except for the bosses in one shot, if there
are more then one zombie stnding in a line then this baby can take off all
their heads, i've done it myself, i took down 4 heads in a row. Really awesome.
Bow gun :
This is a claire only gun, not a really one at that too, why does claire get
the weaker guns i wonder ?! This gun is best used when you are up against more
then one zombies because it fires 3 arrows at a time and the can spead, the
arrow's can be seen sticking to the zombies bodies which is really cool,
use it against lickers if there is only one in sight, if more then one
then dont use this gun, dont even think of bowing down any of the
bosses or you'll get a face full of blood.
Grenade launcher :
This is the best gun claire can find in the game, well actually its 3 guns in
one as the grenade launcher has 3 kinds of grenade to offer in the game, the
normal grenade rounds are best used against zombies and single lickers,
these are quiet useless, use them at your own will, the second kind are
the flame rounds, these are more powerful then the normal rounds, best
used against the plants as they will die quickly, they can also kill
lickers quickly, the third kind is the acid rounds, these are the
most powerful one's and should be saved for bosses or for whenever your
attacked by more the 1 lickers, this can kill even a super licker in
1 shot, good against bosses, this is claire's only good weapon, dont
leave any of its ammo you find, you'll use it through out the game.
Sparkshot :
This is another claire only gun, pretty neat if you can use it correctly,
using it on zombies will fry them and using it on bosses is quiet useless at
best, if you are going to use it keep it for the zombies, it looks good
and its electrical charge is nice looking too, if you are close enough then
1 shot can kill more then 1 zombies at a time.
Flamethrower:
This is a leon only gun, found in the ending parts of the game, best used
against plants they will die very quickly if you flame them with this, pretty
useless against the zombies and lickers cause it wont be even able to stop them
in their tracks, the best use for this rather useless gun is agiainst plants, if
more then 1 are standing togather then the flame will reach from one plant
to the other, damaging it aswell.
Sub Machine Gun :
Found in 2 places in the game, and also accessable by the A ranks and cheat
codes, this gun is pretty fun to play with, although its power is even less
then the handgun, still it can stop even the lickers in its track, best to
be used agianst lickers or a group of zombies this gun is a winner.
SECRET WEAPONS
Colt S.A.A :
This is a claire only gun, you can find it in the locker with her special
costume, but you'll need the special key for it, to see how to get that
key go to the cheats section. This is just like the handgun at firepower
but its faster and looks cooler, and in conjuction with claire's special
costume it really makes her look like a cowgirl.
Gattling Gun :
Probably the most unusual gun in this whole game, but the funnest, this is
like the same one used by Arnold in Terminator 2. It takes about 3 seconds
for the engine to start but when it starts shooting there's no stopping this
bad boy and nothing, and i mean nothing can stand in its fire for too long.
Rocket Launcher :
This is the boss of all guns in this game, or in any other RE game, normally
you'll only get this at the end of the B scenario's but by getting the A rank
you can get it for the whole game, its a gem or a gun and one shot is enough
for any normal enemy, for bosses no more then 2 or 3 shots will do the trick,
if this is with you then you have nothing to worry about in this game.
--------------------
8.
!*!*!*!*!*!*(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)!*!*!*!*!*!*
FULL WALKTHROUGH
!*!*!*!*!*!* '·.¸)`'·.¸)`'·.¸) !*!*!*!*!*!*
This game is split on 2 discs, now it is up to you to select the player you
want to begin with, as for me im gonna do it leon A first then claire B, then
claire A and leon B.. Hope you enjoy and hope this makes the game easier
for you.
Keep in mind that in this walkthrough i may or maynot have missed a few files,
so dont worry if you dont get everything, oh and the secrets wont be described
in here, tahts what the cheat column is for.
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(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
STREETS OF
RACCOON
'·.¸)`'·.¸)`'·.¸)
After your done with the gung ho style american movie rip off opening FMV or
if your still watching it sit back and enjoy the finest Capcom have to offer
you for now. Once your done with the FMV and are finall in control of
your character, make your movememt test first, make sure your character
dont have a broken leg or something, ok just kidding.
When your finally in control of leon after the long opening FMV make your way
forward, no need to shoot anything for now, you'll see zombies in front of and
behind you, so its just best to avoid them, there are 5 to 7 zombies in the
opening area, this will also improve your dodging skills, dodge them all and
head forward to the end of the road where you'll see a jeep and a door.
Enter the first door of the game.
When your inside you thought it was safe but walk forward a step and a
cutscene will start in which you'll be introduced to the first NPC of the game,
his name is kendo and he is the owner of this small gunshop, after some nice
chit chat in which kendo claims to know nothing about whats going on here,
you'll be back in control, now search the shop for 2 boxes of handgun ammo, and
when your about to leave through the backdoor some zombies crash in through
the window and eat poor ol' kendo, oh well , that was short. Now you have a
choice, either kill them all and take the shotgun from the dead body, or just run
to the exit like the cowards you are.
Alternately if you dont pick up the ammo and just go to the back door you'll
hear kendo's scream in the next room, anywho make your way to the next room,
here just run through the single alley and you'll see a chain door
with zombies behind it, shoot the closest of them and run forward to the
end to the van and take the handgun ammo , then the zombies will break through
the door, kill the closest one again, and run through the small
basket ball court to the next door. Now you enter a small alley, walk a little
forward and climb the stairs, make your way to the other end of the stairs
and head down, you'll see a dumpster with zombies on the other side, first
take the hidden ammo box from the trash cans, and then climb the dumpster,
once on top of it quickly decend to the other side and quickly dodge the
close zombies and head to the exit on the other end.
In this room you'll hear some chewing sounds, head forward and you'll see some
zombies snacking on one of their brothers, another zombies, let them enjoy
their meal and just head to the door of the crashed bus and enter it, dont shoot
anything. When your in the bus take the ammo box which is right behind you and
then walk forward to the next screem and you'll see a female zombie
crwaling towards leon, NOW THATS THE AXE AFFECT.
Dont let her bite you and shoot quickly, then shoot the other male zombie
wlking towards you then go to the other end of the bus and drop down. Here
you'll see a pandora of zombies and they are a little hard to avoid, now is
your test time, if you can make it to the other side unharmed then you are
quiet good in dodging, if you get bitten, then YOU SUCK.
Once your at the other door enter it, now you wont be able to go back to the
previous area's cause " its too dangerous to go back outside, your in the
police station courtyard now, there are 2 ways to reach the police station door,
one is the smaller but dangerous way through the grassy area, cause there
are 2 zombies there, the other way is the safer but longer way via the
tunnel, which leads you to the back side of the main door, anywho dont
forget to take the herb in the bushes near the other end of the tunnel
and head inside the large doors marked RPD
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
RACCOON CITY
POLICE DEPARTMENT
'·.¸)`'·.¸)`'·.¸)
Now you'll get a nice long view of the police station, isnt it a little large
to be a police station, oh well who am i to complain, just a game player i
guess, anyways when your in control of leon again head down the small stairs
and head to the second door on the left side cause thats the only one you
can enter right now, heheheh,...see im smart. When you enter that door
another cutscene starts in which your introduced to the second NPC of
the game, his name is marvin and he's a cop in the RPD, but he looks in
pretty bad condition, after a usefull chat in which marvin tells u of
whats goin on and tells you some things about the first Resident evil,
he asks you to leave and threatens to shoots, poor old leo has no choice
but to leave and when he does, marvin locks the door behind him, the dumb man.
Once your in control of leo again, curse marvin a little bit and head to the
small cubicle type thing in the middle of the main hall , here just go to
the blinking pc and use it, you'll be asked to use the card automatically, use
it and you shall have unlocked the other doors in the main hall of the RPD. Now
take the ink ribbon near the typewriter and save if you wish, and dont forget to
take the handgun ammo off the table and head to the large double doors, not the
entrance doors, the other one.
Once your in this door take the file off the bench and use the itembox, put
the knife in their forever,cause now its useless, and before heading out to
the other door take note of the small desk and .. WOAH WHAT THE HELL WAS THAT
!!! .. dont worry people.. you'll find soon enough.
Once your on the other side of the door you'll start hearing dripping soudnds,
but from where run down the hall and check the headless officer along the way,
double check him and you'll find a handgun ammo box, now head to the little
pile of blood and another FMV starts in which your introduced to the
substitute of the hunters from RE1. The lickers. They are just as bad
and have a head taking off attack aswell. Once your back in control of leon
shoot it if you took the shotgun from kendo, otherwise run like hell, it takes
only 2 shots from shotgun, so it would be wise to shoot it. Now take the green
herb near the far door and enter the far door, dont worry about the middle door,
its locked right now.
Once your in the new BOARDED up room, head forward and enter the first double
doors in the middle of the hall you see, once your inside , you'll see some
scattered desks and a white board, maybe this was the planning room, anywho
pick up the file from the table and head to the small room which is joined
togather, in this room see the disturbing painting in the middle of the room,
and use the handy dandy lighter which leon always has with him. Once you use
it you'll see that the painting has more to offer then the eye can see, and a
red gem will drop from it. Take the red gem the search the corner of the room
for another hidden box of handgun ammo. Now head out the door back to the boarded
up hallway.
Now back here just go down the hallway and enter the door you see at the far
end of the hall.Here you'll see some zombies, close.. err kill them right now,
cause you'll be coming through this place more then once, here just avoid the
door on the up of the screen cause its locked right now, grab the 2 green herbs
besides the other door and enter it, this is the dark room here you got some
stuff to pick up, first off there is a file on the table, and a ink ribbon too,
err then search the shelves for some ammo, and if you have the secret key
check the locker for some goodies, ((( check the secrets section to know how
to obtain the secret key )))
there is also a photo developing area in this room, and any reels you find,
you can come here and have them developed for picture files... ok .. now save
if you wish and head out the room.
Once your out here again, just head up the stairs to the second floor of the
RPD... once your up here head up the small stairs and follow the hall where
it goes, you'll see a door in the middle but wont be able to open it cause
its locked from the other side, ok now here you will see three statues, one
in the middle one on the left and the other on the right, if you check the
inscription on the middle statue you'll know that your at the start of a
small puzzle.
This one's actually quiet simple, to make it easier to understand, let me put
it this way that you have to make the two statues who are facing away from
each other, look at each other, got it ? meaning that push the left statue
to the brown tile on the floor on the right side, andthe right statue on the
brown tile on the left side. Once you've done this correctly, the red gem from
the fist of the central statue will drop and you can pick it up. Now check
directly behind the central statue and you'll find a handgun box ammo ,
now head to the only door at the end of the hall.
When your in this hall go forward a little and enter the door which you see ,
if you check the plate outside the door you'll see that this is the STARS
office, enter it and look around, there's alot of stuff which can be done here,
so first the items, there's a handgun ammo box in the deskto leon's left,
and there's a first aid kit in the medical pack in the rookie's desk , check
the locker for your shotgun, second one if you took the one kendo had on him,
now if you go and check the leader's desk 50 times you'll get a secret
film which you can have developed in the dark room, the girl in the
picture is rebecca if you didnt knew already.
Check the STARS group photo and see how many you can identufy, check the
trophy cabinet and you'll see that Chris was the marksman award winner.
Now for the work part, check chris's desk and you'll find a file there, take
it and when your done reading you'll see a golden medal under it,
pick it up and a cutscene in which claire enters the office, after some
chit chat leon hands her the file over and before leaving he also handles
a radio, now couldnt they have just went along ?
Now when your done with the cutscene head out the STARS office, and head to
the previous hall, now you have to backtrack all the way to the main
hall of the RPD, everything else will be same except, when your running through
the boarded up hallway, some hands will try to grab you through the boards,
but they dont cause much damage and can be easily avoided, so ignore them.
When your back at the main hall check the big statue in the centre of the hall
and use the gold medal you found, now you'll see a small fmv and after that
you will be in posession of your first precient key, check it and you'll see
that its name is club key.
Now head back to the hall where you fought the first licker, remember ? and
use the key to open the other door which was previously locked, now it shall
open and you shall enter this new room This is actually the file room and you
should see many files scattered here and there, check the cabinet to leon's
left for an ink ribbon, then go forward and push the stool all the way to the
end, and climb it to get your reward, a crank, check it to find that its
actually the square crank. Now drop down and check the shelf right to find a
file, now exit this room.
Now head all the way back to the hall which had the STARS room in it, and use
the key agai to open the door at the end of the hall, and discard the key
when asked, now enter this room and you'll see some zombies enjoying a meal,
kill them all right now, and head down the hall straight, and check the
locker for some handgun ammo , now head back and take note of the small desk
and enter the door besides it.
Now your in the library, first go forward and take the red herb off the small
table, then climb the small stairs, but dont enter the door at the end,
instead run to the end of the walkway and it'll break allowing you to fall
down, dont worry your still in that room, now check the red switch and you'll
start another puzzle. In this puzzle you have to make the bookcases alligned
in a particular way, i'll tell you the right way.... turn the left most
bookcase one right and the next one in that order to one right aswell, and
your puzzle is done.
When your done you'll see what you got from that puzzle , get it and its one
of the four plugs the BISHOP PLUG , which your gonna need later on in the game,
take it and head out the double doors in the library.
Now your in the balcony of the main hall of the RPD, you can see everything
down there from here. In this balcony there are some zombies, but they shouldnt
be a problem, run along the balcony and in the middle you'll see a machine,
use it and it'll open the emergency ladder.
But dont go down it just yet, dont worry we'll be using it alot in the game,
for now head along the balcony to the door at the very end and enter it,
this is the secretaries office, but before you do anything i advice you to
pick up the small key and head back to the room with the small desk, remember
? just before the library ? head back there and use the small key on the
desk and you'll find some parts for leon's handgun. Combine these parts with
the handgun and you'll see what these babies can do, they make leon's handgun
burst and it can now fire 3 rounds at once, and zombies wont be a threat anymore.
Now head all the way back to the secretaries office.
Once your back here take the items you see, like the ink ribbon and the file,
now use the item box and reset your inventory. Make sure that you have the 2
red gems with you right now. Save your game if you wish and exit through
the other door in this office. When your in the next room quickly head to the
door on leo's right you see. Enter it and you'll find yourself in a dark
hallway. In this hallway run forward but ignore the door you'll see in the
middle of the hallway right now, head down the hall and some crows will attack
you, quickly avoid them and enter the door at the very end of the hallway.
Your oin the roof of the RPD right now, walk a little forward and you'll see
the burning wreckage of a chopper, ignore it for now and head to leo's
right and at the end head down the stairs. You'll find yourself in a small
street with some zombies, ignore them cause they are just too easy to avoid.
Run down the street and enter the door at the end. Your in a small boiler room
now. walk forward and take the red valve handle from near the typewriter, take
the ink ribbon too, dont think of heading to the other door, cause if you go
there your just gonna get attacked by zombies and nothing else. Head back to
the previous room.
DOdge the sleepy zombies again and head to the roof of the RPD again, now head
to the area behind the wreckage and use the valve handle where required. A
small cutscene starts in which the fire of the chopper is put out, now you can
access a door previously usaccessable, now head back through the crow
hall, to the previous hall where you entered after the secretary room. Here
walk to theother end of the hall, directly to the camera and you'll see that
the cockpit of the chopper is also out of fire, see the door behind it ?
enter it right now.
In this room walk forward a little and you'll see 1 big statue and 2 small
one's again, first pick up the key from the side, check it and you'll see
that its the diamond key, now use the 2 red gems you have.. you have em
right ? .. on the 2 smaller female statues, after this is done a small FMV
will start in which the large statue will open revealing another plug, the
KING PLUG .take it and exit the room.
Now head back, all the way back to the hall with the STARS office. Head there
and one more room back where you took the stairs to get to the first floor,
enter the dark room and save your game if you want and reset your inventory,
now head out of the dark room , and head to the silvery room at the end of
the right side of the hall which was previously locked.
You will be inside the evidence room, which is realy small , but stil there
are 5 zombies in the small cramped up space, kill them all quickly ,and
when the room is clear go to the back part and search the lockers for a film,
get it developed at the dark room if you want, then check the locker in
the front part for shotgun shells, and exit through the other door in this
room.
You'll now come to a little recognizeable room, this is the same room where
you met the black cop at the start of the game, so now where could he be
? check the small joined office and you'll see him sitting on the floor.
Go to him and a small cutscene will start in which the poor man will turn into
a zombie right before your eyes, kill him out of his misery and take the
keythere,check it to find out that this is the heart key search the area where
he was sitting when you met him for the first time for an ink ribbon and exit the
other door to the main hall of the RPD.
Once your in the main hall of the RPD head to the main exit door, but dont go
there yet, climb the small stairs and head to the single door at the right
of the main door. Once you enter it you'll start hearing shuffling sounds, head
forward and you'll see some zombies coming towards you, kill em cause this
room will be passed more then once, once your done with them ignore the large
blue doors for now and head down the hall to the door at the very end. Enter
it and you'll be in another hall, walk forward and kill the zombies, then enter
the first door you see with the help of the diamond key , and discard it when
asked. In here take the first aid spray off the table, but ignore the wire
cause its almost useless, and take the third plug off the shelf in the
corner,the ROOK PLUG now head out, when your about to.. a licker
will break through the magic mirror, giving the best scare of this game. Quickly
avoid it and exit this room.
Now head all the way back to the blue double doors i told you to ignore first,
and enter them your now in a large office room, kill any zombies you find here
and take the ink ribbon off one of the tables, then enter the small joined
room and kil the zombies here, check the safe and use the combination you found
in the police memorandum file, when its opened you'll see some shotgun shells and
a map of the RPD in there, take them both and check behind the desk here
for 2 green herbs, take them both and head to the main office room,
now walk forward to the other small joined room, head to leo's left and use
the key to open the door and discard the key, ignore the other door for now
cause its useless.
Once your inside the heart key room walk forward and head down the stairs, now
your in the basement of the RPD, walk forward and kill the doggies you see
here, when your at the fork head to leo's right and enter the first double
doors you see, this room has a small puzzle but first take the 2 green herbs and
walk forward to the panel and check it. Here you have to make the voltage just
right, for taht you will have to push the switches in the right order, the
easiest way to do is push them in this order.
up, up, down, down, up
When your done you'll see a small cutscene of a door reader turning green, now
take the B1 map from the shelf nearby and head out the door agian, once your
in the main B1 hall again head to far leo's right and when you see the
last door marked with parking, enter it. Your now in a quiet large parking lot,
but its a straight way, head forward and a cutscene will start in which
you'll be introduced to another character of the game, ada, she claims to
be looking for a reporter named ben who knows where her boyfriend is, and she
asks leon to help him move the van, leon being the good cop that he is helps her
and its up to you to move the van, when your done moving go to the right side
of the parking lot for a herb and then enter the door which the van was blocking.
Once you enter ada will run off leaving leon alone, so head forward aswell,
ignore the first door you see and head down the hall and take the film off the
table then enter the chained door besides, your in the cell room now, walk
forward a little and another cutscene will start in which you finally meet
ben, he's a little stubborn isnt he... then ada walks in and they have a
nice chit chat, after hearing the large roar ben gets a little friendly all of
a sudden and tellls you how to escape and ada runs off again. Take the
manhole opener from the side and exit this room. Head to the door you
ignored before and enter it. Your in the kenel of the RPD now. There are
2 dog cells, with a red herb beyond them, if you go to take it then
the dogs will be let loose, so ignore it.
Now use the manhole opener to open the lid of the manhole and go down the
ladders, you'll be in a watery area now, head forward and you'll see 2 spiders
here, its just good to ignore them so head forward and climb the stairs at
the other end, here enter the first door you see.This is a little storage
room type thing. There is a blue herb here, take it if you were poisoned
and then take the ink ribbon and use the item box to reset your inventory, now
save your game if you want to and head out the room again, head forward and
you'll see a door marked with septic, enter this door, walk forward and you'll
see another door but this one is locked, check the panel besides it and
you'll find out that you need 4 plugs to open this door, well we already
have 3 of the 4 required, so use the 3 here, and now only one will be left,
head back out the previous door.
Now you'll see another small cutscene in which leo introduces himself to ada
but she doesnt take slightest interest in him, bad luck leon, ada asks you to
boost him on the other side and leon does so , now your gonna be in control of
ada for the first time in the game, keep in mind that she is alot faster then
leon or claire, and she can shoot much faster then leon. When your finally
in control of ada walk forward and enter the only door you see, now your in
an open area with 2 dogs, dont shoot at them and just run, turn right at the
fork and head down the small elevator, down here, head forwad and take the
shotgun ammo, now back up the elevator head to the other end of the fork ,
there will be a door there, so enter it.
In this room , first take the map off the wall, then drop down the ledges and
you'll be at the bottom, here you'll see some craters, and its time to
make them into a small bridge, meaning that we have to get them in a
straight line, err this is like a classical boxes game, really boring
sometimes, anyways, first move one of the 2 boxes togather to the very end,
then make room forthe box in the middle, then arrange the first box, make a
straight line with the wall, and when your done head up the ledges again.
Ok now go and press the switch up there, and you'll see that the water level
rises and you can now safely cross the water without getting wet, once
your on the other side of the water walk forward and take the key from
the cabinet, this is the final precient key, check it and you'll find out
that its name is the CLUB key. NOw you must head back all the way to the rooom
where leon dropped ada off, when your back there another cutscene will start in
which leon will chat with ada, but ada will only throw the things you found in
her adventure, she is unable to come back to leon is left alone to go back.
When your back in control of leon take all the items which ada dropped off and
head back to the store room, here reset your inventory and head back out the
door again, head down the stairs again and to the other side climb the ladder
and exit the kennel room, now head back through the parking lot to the main
entrace area of the B1 area . Now that you have the club key you can
open other doors, head down this hall, and look at the doors on maleo's right,
there's only one double doors so use the key and enter it. This is the autopsy
room so i think you can guess what kind of surprise you'll get in this room,
anyway, head forward and to the end take the red card key from the cabinet
and you'll be attacked by some zombies, kill the closer one and exit through
the door quickly before anything bad happens.
When your back here, go to the only other door left, the door with the card
reader on it, remember the door which turned green with the power, this is the
one, use the card on the reader and the door lock opens up allowing you access
to the armory. This maybe be named the armory but there certainly aint much for
you to take here, take the 2 handgun ammo boxes and the shotgun shells then go
forward and check the large locker for some NICE things. Namely a sub machine
gun and a sidepack which will allow you to take 2 more items with you all the
time. NOw this is your own choice time, you can either take both the items
if you wish, or leave them here and claire can pick them up later in
claire B.. Dont worry anything you leave here will remain intact, so its your
choice if you want to take it all or leave something for claire.
When your finally done with your shopping exit this room, and head to the
stairs you used to get to the B1 area in the first place, climb them and head
to the door behind the stairs, this door was previously locked but now you
have the club key and it can be opened. Open the door and enter it,
check the lockers in front of you for some shotgun ammo, and head to the back
side of the room for a dead corpse a file and a MAGNUM !! mwahaha.. tahts
right.. a magnum. Take it and exit this room again. Exit the room
, but before going anywhere, walk straight forward and press the action
key for another shotgun shells, ok now exit this room to the big double blue
doors, remember them ? head towards them.
When your at the double doors head to the door at the end of the hallway, and
enter this door remember this hall ? this is where you used the diamond key
to get one of the plugs, ok now head down this hall to the door at
the very end, the blue door. Open it with your club key and discard the
key when asked, ok in this room you'll see a licker so quickly kill it before
anything bad happens, take the film off the table and have it developed at the
dark room if you wish, then its time to solve the puzzle of this room.
First go and check the painting in the right hand corner of the room, you'll
see that the wheel of the cart if something else, and the maiin objective of
this puzzle is to get the wheel off, now to do this head to the other corner of the
room and you'll see some statues and a furnace on the left side of the statues.
First light the furnace with the ligher leon has handy and you'll see that the other
smaller one's will also be ready to ignite, the thing we have to do is light
them in a particular order so that the wheel falls down, the easiest way to
accomplish this is by going in this order..
middle, right, left
So when your done with this the painting will drop off the wheel and you can
go and pick it up. This is the G.cogwheel, this is realy importatnt so keep it
, now its time to head back to the main hall of the RPD.. go there quickly, when
your at the main hall enter the double doors you first entered and use the item
box here, make sure you have both the wheel and the crank you found earlier in the
game in your inventory, make your way back to the main hall and use the emergency
ladder to head to the second floor.
When your at the second floor you'll see a licker right besides you ,kill it
quickly and head towards the double doors which lead you to the library, when
you enter it walk a little forward and you'll hear some glasses shatter, then
you'll see a small cutscene in which you'll see that the zombies have entered
the RPD through the windows. But no time for you to see that now, for now just
head up to the small stairs and enter the only door up there your now on the third
floor of the RPD. You can see all the way down from here, anyway kill the
licker in the walkway and head towards the door at the end and enter it.
Once you enter this make sure you have the crank in your inventory again and
head to the hole in the wal , use the crank there and a staircase will
drop down, ascend it and walk forward and use the wheel you found on the
large machinery, you will be asked to press a switch, do so and the machinery will
start and a small door at the side will open.
ACtually it is a dust shoot but what the hell, take the final plug lying
there, the KNIGHT PLUG and when you are asked to go down the dust shoot do
so, you'll magically drop down to the basement area very ner ben's
cell.speaking of ben you should hear his scream just about now, you'll
witness a cutscenein which something large and with a large eye will force
feed ben something and he collapses down, now its your job to see if he's
ok , so head to ben's cell which is very near, when you enter it a cutscene
will start in which ben hands you over some files and then dies a
horrible death, after your done reading the file another cutscene starts
and ada runs in the room, after some nice chat ada runs off again. When
your back in control of leo head out again and head to the kennel, here enter
the ladder and go up the stairs at the other end, save your game at
the store room cause your about to enter your first boss battle of the
game. Once your done saving head out again and enter the door marked septic.
Once your here wlak forward a little and a small cutscene will start in which
you see that the thing which came out of ben has mutated into a larger thing,
this boss is quiet easy actually, all you have to do is make sure it
doesnt hit you itself, it will drop off more smaller one's but they shouldnt
be a problem, if they get on you just press the buttons quickly to get rid
of them, concentrate your fire power on the boss and soon it shall be dead.
Once its dead head back to the previous hall and enter this room again and
you'll see that the smaller one's would have disappeared by now, now go
to the door at the end and use your final plug there and the door lock
should open up itself. Enter this newly unlocked door. Once your in it
another cutscene shall start in which ada drops out of no where and leon says
some harsh things to her, but leon being the good cop he is tells ada that
he worried for her safety and she decides that they should work togather
from now, so this is how RE0 concept got in way.
Ok when your back in control of leon again you'll notice that ada will run
where ever leon will go so its like she's your partner for a part of
the game now. Drop down in the water and head towards the large double
doors you see and enter em. Now your heading in the Sewage system of the RPD.
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RPD
SEWAGE SYSTEM
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When your here go forward in the water until you see the ledge, climb it and
take the blue herbs here and enter the door at the end you see, now your
in a control room of sorts, take the ink ribbon near the typewriter and then
head to the large shelf you see besides the elevator, push it and you'll
reveal a door, enter it and light the alcohol lamp with leo's lighter, you'll
see something sparkling, get it and its some magnum rounds, head round the
corner and light the other alcohol lamp and take the shotgun shells under
the red barels. Now head back to the previous control room and save your game
if you wish, take the red valve handle from the item box cause its the
most impotant item here, dont forget it at any cost, now head to the small
elevator and take it down.
When you are down there another cutscene starts in which leon almost gets shot
to deaht, he goes unconscious and ada runs off to follow the shooter, a women
in a white lab coat. Now your back in control of ada again, head in the area
where the women went and take the map off the wall and enter the first door
you see, now you'll see the women runing so follow her and enter
the ladders, this is the ventelation pipe, run quickly cause there
are large cokroaches here. Get down from the other side of the ladder and
walk forward until another cutscene starts in which the women introduces
herself, she is annette, the wife of william birking, the man behing
the creation of the G virus, annete tells you some information and then
you see the BEST FMV of the entire game and you'll see what the monster
is thats doing this all and how it came to be.
After this scene is over a catfight will start in which ada will end up the
victor and she'll punch annete off the railing and she falls down
below in some water, ada will pick up her gun again and you'll be in control
of her. Run across the small bridge for now and on the other side jsut drop
down the ladders, when your down her another cutscene starts which ends with
ada's scream and leon waking up. He hears this scream and decides that he
should go and find ada.
Now your back in control of leon, head towrads the same path again and if you
didnt take the map last time do it now and enter the door again, you cannot
enter the same ventilation fan area where ada went because the fan
is moving too fast now, instead head to leon'e left, all the way left until
you see a small alcove in the corner, enter it and check
the 2 dead soldiers for 2 items, a shotgun shell box and a wold medal,
this medal is really important to keep it. Drop down to the water again and
this time head to the right side,, all the way to the right until you see
a door at the end, enter this door and you'll be in another watery room,
but this room has 2 spiders in it, spiders can poison you with their acid so it
is
wise to run away from them at once, run forward and you'll see a door being
blocked by the waterfall, you cannot enter it yet look at the panel to
the right of the door and you'll see that you need 2 medals to open the door,
and the good part is that you alredy have one of them, use the medal here and
its time to go and get the other medal , see the double doors at the left,
enter them.
Once you enter them you'll be in a room with water, so what you need is
something to cross the water with, head forward to the red light and use the
valve handle, see i told you it was important once you use the handle the
bridge above starts to come down, this was the same bridge ada used. Ok
now cross the water and when your on the other side use the valve handle again
to send the bridge up again, trust me. Now tae the shotgn shells and the herb
from the table and enter the door you see. Once your in the door you'll find
yourself in a wide hallway, head down it and along the way you'll see a light,
check it and it'll tell you that this is in case of emergency. Head down
the hall again and at the end of the hall you'll see ada shooting at something
in the water, the mother of all large alligators, it see's leon and in a
little cutscene almost bites leon in half, when your back in control run
back towards the light.. remember ?
When your at the light press the action key and a gas canister will fall down,
time to feed the gator something, when the gator gets close it will mistake
the gas canister for some food and put it in its mouth, now is your turn and
just a single shot with the handgun can kill the gator for you (( looks like mr
mikami really likes Jaws ))
Once the gator is dead in its own blood run down the hall to the now locked
door and open it and enter, leon sees ada so run towards her, when you
reach ada aother cutscene starts in which leon starts to feel the pain but
ada bandages him quickly, then she tells leon the bad news that her boyfriend
is dead and they should just get out of this place at once.
Saying his ada runs up the ladder and leon follows, when your back in control
of leon you'll see that ada's back with you, so now head to the path ada took
to get here, meaning the bridge, but instead of going towards the fan head
to the other higher side, when you reach the area's end you'll see a dead
corpse and along with it a file and the second medal you need, now take the
medal and head towards the fan, use the valve handle again on the fan's
controls and it'll stop now climb the ladder and quickly drop down
through the ladder at the other end of the vent shaft.
Now head to the room which had the panel where you have to put the panels,
dont worry about ada, she can take care of herself, she can shoot if anything
comes near, when your at the panels again use the second medal and you'll
see a small cutscene in which the water clears off and you can access
the door behind it,quickly enter this door and head down the single hall,
ignore the thump and the dust faling down and enter the door at the end,
your at the tram station now head towards the right side of the tram and use
the control panel there, and leon will turn on the electricity of the tram,
enter the tram through its only door, when your in it a small boss fight
starts, you will be attacked upon by williams claw, its quiet simple actually as
you dont even have to shoot a single round to finish him.
Just let ada shoot it off, whenever you see the dust falling on leo's head
quickly step out of the way cause that is where his claw will strike, just
let ada shoot it, and sooon one of its fingers falls off and the battle is
over, when you step out of the tram dont worry about it cause he wont bother
anymore.
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FACTORY
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Out of the tram, head to leon's left and use the lighter to turn the flare gun
on, this will show you a little sparkle, pick it up cause that is the W box
key, now head back to the only other door in this area and enter it. Your now
in a small hallway , head forward and at the fork turn to leon left, kill the
zombies you see and at the end of the hall search the dead body for
some shotgun parts, AWESOME.. these make the shotgun much more powerful
and now it looks like the shotgun from RE1. You can completely blow off
zombie torso's now.
Head back to the other end of the fork and enter the door you see, now your in
another small hallway, head forward and there will be another fork and some
zombies too, kill them and this time head to the right side of the fork
frist, take the green herbs at the end of the hall and head back to the other end
of the fork, now climb the ladder and your in another control room.
This control room has a shotgun shells box, a magnum clip, a ink ribbon
and a first aid kit in the cabinet, use the item box and reset your inventory
and dont forget to make a save game cause your about to face one of the
worst bosses in the game, when your done saving head out the door.
Go up the screem and take the ammo box from the bench like thing, and go down
the screen again and take the map off the wall, then go forward and to the back
side of the train and enter the door you see, once inside head forward and
take the magnum bullets, take the key aswell and head back out again, use the
key on the control box besides the train and now it shall start, sirens
ringing, and in a small FMV you'll see the traind decending, after that a
cutscene in which ada will get seriously wounded by mr CLAW again, but this time
leon decides to teach him a lesson, so we head out the door, but as you
are, a message tells you that you wont be able to enter back here again for
a while, how long you ask.. as long as the boss fight i tells.
Step out and you'll hear the door lock behind you, now move forward a little
and you'll see mr CLAW himself, he's huge and ugly, he'll jump down
and the battle begins, either use the magnum or the advanced shotgun for this
battle, the easiest way to make this battle easy for you is the old run and
shoot method, shoot a round and when he gets close to you run away, but dont
run too far away cause he can jump across and charge at you, shouldnt take
more then 7 or 8 magnum bullets, and the fight will be over and he will fall
down,now you can enter the door again, enter and another cutscene later
you would have arrived at.. the umbrella lab.
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UMBRELLA SECRET
LABORATORY
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Once your down here you'll see a small cutscene of leon taking ada to a room,
inside another emotional cutscene in which ada tells leon to leave her alone
cause she's just gonna slow leon down, but leon being the nice cop
he is tells her that they will be getting out of this place togather, when
your back in leo's control check the room for a magnum clip a green
herb and a ink ribbon, reset your inventory and save if you wish, then
exit the room. ((( for those of you who dont
know this is the
same elevator and the same
hall as in one of the FMV's of
RE0 in which wesker and birkin
are shown talking and walking down
to the lift )))
Head to the left of the screen to a door with a light on top of it. Enter this
pull up door and you'll find yourself in a chamsy room, head forward to see a
fork, for now take the path with teh blue light on it and enter the door at its
end, when your in ignore the other doors and head to the left and enter the frosty
door.
In here you'll see a lot of fog, head forward and take the first aid spray off
the table and the fuse case too, see the small blue light, use the fuse
case on it and a mechanical cutscene starts which ends up with you having
the main fuse, now head back to the fork and use the main fuse in the
machine in the center and the power shall be restored to the area and
you can go to the other side now, now head to the area with the red light
on it and enter the door at the end. Dont open the shutter yet and head
to the right of the screen and enter the door at the very end, here take
both the files you see and use the computer terminal to turn the anti
BOW gas now, then check the locker for an almighty flamethrower, equip it and
head to the other end of the room to see a large vein covered with oil, so
what should we do ? hmm .. howz about flaming it a little, do so and the vein
will burn off giving to access to the shaft, go thrugh it and you'll end
up in another room, here you'll see 2 gray lickers, they are like the
normal but they can take more ammo. Kill them quickly and search the
lockers for 2 boxes of shotgun ammo, take the ink ribbon and unlockd the door
and step out.
Your in the same area again , so this time go to the shutter and open it ,
you'll see 2 plants on the other side, equip the flamethrower again
and kill the veins with them for quick kills, then enter the door they
were guarding, in here kill the single vein and take the 2 herbs, now
head down the ladder and here just enter the door, equip your shotgun and walk
forward until a licker drops down from the vents above, quickly kill it
and wait for 2 more to come, kill them too and head down the hall. Here you'll
see three herbs, dont take them now, leave them for now, head down to the
final door at the end of the hall and enter it.
This rather large room is the monitor room, walk forward and check the blue
light for a map of the umbrella base, then go to the item box in the end and
reset your inventory make sure that you have the W box key with you and exit
through the door, here walk forward and turn to leon left,take the red herb and
enter the large double doors, here you'll see a locker with a blue light on
it, use the wbox key here and it shall open to reveal magnum parts..
AWESOMUNGOUS ..
Combine them with the magnum to make your magnum even more powerful, now head
to the side room through the pull up door, kill the zombie, head to the other
side door and enter it there are a few zombies here but you wont be coming
again so no point in shooting them, just go to the end and take the red
card and exit the large doors alltogather, now head to the right side and
use your newly found card to open the door. Here you'll fight a small
boss fight with a large moth, it shouldnt take alot of ammo, so kill it
quickly and kill the small critters besides the computer, unless you wont
be able to use it, use the PC and enter your name as the one you found in
the file in the room where you got the flamethrower.
You will register with umbrella now, head out the door again and head to the
monitor room again. Reset your inventory and head to the other exit, walk
forward and a licker will attack, kill it and exit through the dooor at the end
of the hall to the ladder area, climb the ladder and enter the door at the
end, now head back to the fork where you used the main fuse. This time head
to the area with the blue light again and enter the door, now enter the door
directly in front of you with the card key and discard it, here you'll see
first aid kit and a magnum bullet clip in sight, take it walk forward kill
the zombie and turn on the light switch to reveal some more zombies in this
small room, kill them all and take the mo disk at the table.
Now head out the door again and you'll have another cutscene in which annette
almost shoots leon but she gets hit herself, and after the cutscene leon is
in posession of the G virus Look at the large shutters on his left, open em and
inside use your fingerprints f you registered to partially unlock the door,
this door cant be opened in the first scenario, only in the second one, ok ? now
head back outside and to the fork road agin, head to the red light area again
and another cutscene starts in which ada's real identity is revealed, she
tried to shoot leon out cant do so, and annette shoots her in return, ada falls
off the chams and annette collapses after the cutscene leon throws the G
virus away cause everyone's been dying for this cursed thing.
Once your back in control of leon head to the door to the red light side and
enter it, head to the door with the ladder again and head down them, enter the
door and this time take the three herbs and mix them to make one big one,
before you use the MO disk head to the monitor room and use the item box,
make sure you have the magnum advanced with ammo and alot of healing items,
save your game cause its almost the end and now go back to the sealed area
and use the MO disk, the door rises, head inside and enter the only door here,
once you step inside a small cutscene informs you that your just 5 minutes away
from this place's total destruction.
Quickly run forward and press the elevator calling switch, but before the
elevator, the final boss comes crashing down, this is william, looking very
large and huge, as soon as your in control shoot it with the magnum and it
will undergo another mutation, this time it turns into a dog like thing. This
is a little harder to kill, shoot and run, shoot and run, keep an eye
for your health meter, and use a healing item at once if required.
Soon the battle will be over and the boss will be history. As soon as it falls
dead the liftwill come, and you should enter it immediately, once the lift is
down head forward and you will see a train at the end, run towards and
the ending FMV will start. Enjoy the finale.
Once your done with the FMV and the credits save your game then pop in
claire's disk for her side of the story.
____
/\ | \
/ | \
/ |_____/
\ | __ _ __ | \
\ | |__| | |_| |_ | \
\/ |__ | | | |\ |__ |______/
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STREETS OF
RACCOON
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After watching claire's side of the opening FMV you will start the game on the
other side of the crashed car as leon did, you'll find yourself on the street
with some zombies, run forward dodge em all cause they are too easy and head
to the door at the end of the street. Once in your in the RPD grounds
already, turn to claire's right, avoid the 2 zombies and head to the small
cabin, here take the key and now head to the extreme left area, and open
the door with the key and discard it. Once you enter this door you'll
find yourself in familiar grounds. This is the room where you picked up the
valve handle for Leon.
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RACCOON CITY
POLICE DEPARTMENT
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Here take the ammo and the ink ribbon and head out the door at the other end,
your in the street again, avoid the too easy to dodge zombies and head up the
stairs at the other end, now you'll watch an excellent FMV in which you'll
discover how the crashed chopper ended up on the roof of the RPD. After that
FMV is over with head to the door which leads to the crow hall. Enter the
hall, avoid the crows and enter the door in the middle of the hall, here
you'll see a herb head down the small stairs and you'll see 2
more herbs, take em all and enter the door down the stairs. Once your here,
you'll see that this is the room with the door to the heart key, cant
enter it now so enter the large office area, kill the zombies here cause you'll
be coming through this place more then once, take the red valve sticking out of
the shelf and enter the small joined office, use the same code as you did
for Leon and open the safe, take the items and take the 2 green herbs from
behind the table, then head back the way you came to the roof of the RPD.
When your at the roof put the fire of the chopper out again, and head back to
the crow hall, when your about to open the door you'll see another
FMV in which you'll be introduced to the boss of the B scenario, its big,
its huge, its ugly, its MR X. Head in the door and you'll almost get
crushed by the roof, walk forward and you'll see Mr X for the first time, its
your choice if you want to kill him now or run past him, keep in mind
he doesnt DIE until the end of the game. When ever you kill him he'll
drop an item, do what you wish and exit through the door at the end of
the hall.
If you chose to kill him you'll see a small cutscene in which he rises again,
damn. Now your in the hall where the cokpit of the chopper was burning, head
to it and its out now, head to the door beyond it and you'll hear the scream
of a woman, but cant check it right now cause the door where it came
from is blocked by the chopper wreckage so enter the door at the very end.
Here take the blue key card shining and take the ink ribbon from the large
vase, now head back to the previous room and you'll be attacked by a licker, kill
it quickly and exit this room. Now enter the door which leads to the
secretaries office, in here take all the items you see, the ink ribbon, the
file and use the item box to set up your inventory, put the knife for good
and exit through the door at the other end.
Your in the balcony of the RPD, run forward and again turn on the emergency
ladder, but dont go down it yet, head to the end of the
balcony and kill all the zombies, take the golden medal they were guarding and
NOW take the emergency ladder down to the first floor.
Down here check the table and you'll find the GRENADE LAUNCHER, the best gun
claire's got take it now, and use the terminal in the centre of the
cubical and you'll unlock the doors again. Now head towards the statue
and use the gold medal on it to see a small FMV and you'll get the spade
key. Now head towards the double doors, use the item box and reset your
inventory. Now open the small desk with claire's handy lockpick and you'll
get a first aid kit, exit through the other door in this room, your in the
first licker hall but there aint none here yet, head down the hall and use
and discard your spade key on the door in the middle of the hall.
Your in the file room again, take the ink ribbon from the shelf on claire's
left and head down the room, push the stool and take it to the end, climb it
and take the item from the top of the shelf, the item is a lighter, climb
down the stool and check the right shelves for the patrol report, take
it and exit this room, now head down the hall and take the green
herb then enter the boarded up hallway.
Head forward and as you near the double doors some zombies will break in
through the baords kill them quickly and enter the double doors, in here take
the file, then enter the small adjoint room, here take a look at
the disturbing painting in the middle of the room and use the lighter u
just found on the picture and you'll see that the painting has more then the
eye can see and you get the first red gem. Search the far area of the room for
a hidden box of handgun ammo and exit back to the boarded up hallway, here head
to the other end of the hall and enter the door at the end, no zombies in
this hall for the B scenario, head to the dark room, in there take the
handgun ammo from the shelf, the file off the table and the ink ribbon by
the typewriter, save your game if you wish and use the item box to
reset your inventory. Exit the dark room and head up the stairs to the second
floor of the RPD.
Run a little forward and you'll see a door but you wont be able to enter it ,
walk a little forward here you will see three statues, one in the middle one on
the left and the other on the right, if you check the inscription on the
middle statue you'll know that your at the start of a small puzzle.
This one's actually quiet simple, to make it easier to understand, let me put
it this way that you have to make the two statues who are facing away from
each other, look at each other, got it ? meaning that push the left statue to
the brown tile on the floor on the right side, and the right statue on the brown
tile on the left side. Once you've done this correctly, the red gem from
the fist of the central statue will drop and you can pick it up. Now check
directly behind the central statue and you'll find a handgun box ammo , now
head to the only door at the end of the hall.
Your in the hallway with the STARS office, when you enter the STARS room
you'll see the cutscene from claire's point of leon giving her chris's diary
and the radio, check the locker for a BOW gun, check the desk in the
right hand corner for a first aid kit, and check under the STARS banner for
a handgun box ammo.Now take the Precient key from chris's table and check it to
make it the diamond key .
When your about to leave the room a cutscene starts in which a fax arrives at
the spot , this fax was meant to be read by chris, but its her
sister claire who's gonna read it, read it and exit the room.
Once you exit the room you'll see another small cutscene in which you'll see a
zombie after a small girl, in advance her name is sherry and you'll be with her
for alot of time later on. When the girl runs away, either kill the zombie
or dodge it and enter the door at the end of the hall. Once your here you'll
see some zombies, kill them all, and head down the hall for some handgun
ammo, then head to the place with the small desk and open it to get some
flame rounds, then enter the door besides it and your in the library.
Walk forward a little and you'll hear some glasses shattering and a small
cutscene in which you'll see alot of zombies entering the RPD through
the broken windows. Now in the library your in for another small puzzle,
first go forward and take the red herb off the small table, then climb the
small stairs, but dont enter the door at the end, instead run to the end
of the walkway and it'll break allowing you to fall down, dont worry your
still in that room, now check the red switch and you'll start another puzzle.
In this puzzle you have to make the bookcases alligned in a particular way,
i'll tell you the right way.... turn the left most bookcase one right
and the next one in that order to one right aswell, and your puzzle is done.
Head back to the area behind the book cases to find what you got, its one of
the colored stones SERPENT STONE claire would need later in the game, take
this item and head back now, no need to enter the double doors now.
Instead head back to the STARS office hall, go to previous hall and head down
the stairs to the first floor of the RPD again, now head to the silvery
door at the corner, use your key and enter this room, your in the
evidence room now, take the bowgun shots from one of the lockers, and check
the lockers in the back area of the room for a film you can get developed at
the dark room. Now check the large locker in front of the door you entered from
and you'll find a plastic explosive.
Dont worry these things dont just blow themselves up, unlock and enter the
door at the side and your in the room where the black cop was in the first
scenario. You'll see some zombies here this time, kill them and
take the green herb and enter the small office and take the detonator off
the table, combine the plastic explosive and the detonator to make the complete
bomb, now head to the other door and exit to the main hall of the RPD.
Now head towards the emergency exit and head up the second floor, once there
head towards the secretaries room, inside make sure you setup your
inventory and you should take the 2 red gems with you asap. Head to the
crashed chopper cockpit hall and go to the door at the left corner use
the 2 red gems at the female statues and a small FMV will reveal half of
another colored stone ,JAGUAR STONE .Take it and head back to the previous room,
use the bomb on the wrecked door and in a small cutscene the door
will explode allowing you access to the next area.
Head in the new area and enter the door at the end, this looks like a nice
room, walk forward and you'll see the body of a dead girl lying on the table
check it and a cutscene starts in which your introduced to the police chief
of the RPD, mr Irons. In the cutscene he claims that the girl died cause
of the zombies, but the wound she has is clearly a bullet shot, meaning irons
shot him.
Once the scene is over head to the other door in irons room, here you'll come
face to face with a tiger, but he's stuffed , dont worry. Head down the hall
and enter the room, here you'll hear some footsteps, follow them to the dark
room, here click on the switch to the light, then walk forward and you'll see
another cutscene in which you are formally introduced to the little girl
She tells you that her parents work at the chemical plant and they asked her
to go to the police station, but after warning you of something large and
upon hearing the huge roar she escapes.
Once she's gone pick up the file and check the small box for some ammo, now
head back to the chiefs room, once here you'll see that both the chief and the
body are gone, in his place now lye's a file and a key, take the key and see
that its the heart key, read the file and exit the chiefs room all togather,
head through the secretaries office and down the emergency ladder to the first
floor.
Once your down here head towards the main entrance, climb the small stairs,
but dont exit, instead head to the left side to enter a small door, in
here you'll be attacked be a few zombies from go. Kill the closest one
quickly then run a little far to kill the other one, then stand your
ground to kill the other zombies, once they are dead head down the hall,
ignore the blue double doors for now and enter the door at the very end
of the hallway. In this hall run forward killing the zombies in your path,
open the first door you see with your diamond key and discard it when asked,
enter this room and take the first aid spray and the third colored stone,
EAGLE STONE from the shelf, now when you try to exit a licker breaks through
the
magic mirror to give the best scare of the game. Head back out ignoring the
other doors, and head to those large blue double doors.
This is the same room where you got the valve handle from the start of the
game, if you killed the zombies here before then you wont have em here,
head straight forward and to the small adjoint room at the end, turn left and
use the heart key and discard it when asked. In this new room you'll see some
zombies, kill them all and at the end head down the stairs. Your in the B1 of
the RPD now.
Here walk forward, remember that this place had dogs in leon's scenario, they
are replaced by zombies in the B game, head forward and at the fork
turn to claire's left and enter the first double doors you see, inside take
the 2 green herbs and head forward to solve the power puzzle press the switches
in this order to complete it.
up, up, down, down, up.
Once you have the power back online head to claire'e right, pick up the
grenades and take the map of the B1 and head out this room, now head to
claire's left all the way until you reach double doors at the end
of the hall, enter them, take the red herbs, ignore the dogs and
head down the ladder, in here head to the first door you see, this is a
storage room, take the blue herb and the ink ribbons, save your
game if you wish and use the item box. Head out the door for another
cutscene in which you meet sherry again, after this one's over
your gonna be in control for one of the baddest parts of the game.
NOOOOOOOOOOOOOOOOoo.
Sherry is the WORST player ever, she runs like a snail and she doesnt have
any weapon aswell, just a first aid kit, when your in control of sherry
head forward and climb the elevator, remember ada had dogs in this
area ? sherry has got acid spitting zombies here, head out of the elevator
room and run forward, at the fork turn left and enter the door at the end,
run forward and pickup the grenade rounds, then head out the door and at the
fork head the other way and enter the door at the end. Take the
map off the wall and fall down the ledges for a small puzzle. Considering that
this is sherry, your gonna be helluvalot of bored.
Here you'll see some craters, and its time to make them into a small bridge,
meaning that we have to get them in a straight line, err this is like
a classical boxes game, really boring sometimes, anyways, first move one of the
2 boxes togather to the very end, then make room for the box in the
middle, then arrange the first box, make a straight line with the
wall, and when your done head up the ledges again.
Now press the switch and the water level will rise allowing you to cross over
to the other side of the bridge, go forward and take the key, now head back
to the other side and exit. Head back to the room where you started as sherry
and another cutscene starts in which sherry tells that she cant reach back
anymore and she runs off after throwing the items she found, then leon radio's
in for a short message.
When your back in control of claire take the items which sherry dropped now
head to the store room again and BE SURE to take the lighter with you then
head back upthe ladder again, now head back through the double doors,
head forward and enter the first double doors you see with the help of your new
club key. This is the autopsy room and inside will be 2 lickers atleast,
quickly run to the corner and take the red card key and quickly run
out completely ignroing the lickers, now head to the door with the card reader
in front of it and use the card key there, enter this room which is actually
the armory. Remember with leon you had the choice to leave any items
you wanted for claire to pick up, well if you left anything then it
should be here for claire to take, take those items then take the handgun ammo
and the bolts and exit this room altogather.
Now head to claire's right and at the end you'll see a door marked with
parking, enter it here you'll see some doggies but ignore them and head
straight to the door at the other end. Here just walk forward and enter the
first door you see, 2 more doggies here, kill them and take the crank by
the manhole lid, now head back to the parking lot, back to the previous room
and back up the stairs to the first floor of the RPD.
Go to the door directly behind you and open it with the club key you have,
head inside search the lockers for grenade launcher ammo , head around the
corner to find a dead body with a file and some acid rounds there, take em
all and exit this room alltogather, now head back to the blue double doors,
remember them ? head to them.
Head to the door at the right end of the hallway and enter it, remember you
came here to use the diamond key ? this time head down the hall to the
single blue door and open it with the club key. Once your in here your
gonna see another puzzle
First go and check the painting in the right hand corner of the room, you'll
see that the wheel of the cart if something else, and the maiin objective of
this puzzle is to get the wheel off, now to do this head to the other corner
of the room and you'll see some statues and a furnace on the left side of
the statues. First light the furnace with the ligher claire has handy
and you'llsee that the other smaller one's will also be ready to ignite,
the thing we have to do is light them in a particular order so that the wheel
falls down, the easiest way to accomplish this is by going in this order..
middle, right, left
But as soon as you head to get the wheel Mr X drops breaks through the wall,
and tries to get you.but its more easier to avoid him right now, take the wheel
quickly and head out the door, now head back to the door to the exit, mr X
will again burst through the wall, this time its a little harder to avoid him
to i avoid to kill him and exit the exit door, now head to the main hall of the
RPD.
Head towards the yellow double doors and inside use the itembox, and make sure
taht you have the crank and the wheel in your inventory, head up to the
emergency ladder and take it to the second floor, now head to the library
double doors and enter them. Head up the small stairs and throught the small
door you see here, your on the third floor of the RPD now, you can see all
the way down there. Head to the only other door here and upon entering it
use the crank on the hole, a staircase will drop down, climb it, head forward
and use the wheel on the machinery there, the blue door besides will open
revealing the second piece of the half colored stone making it a complete one,
now head back down the stairs and through the door.
Once your about to exit mr X will attack you in a dramatic way, how does he do
it ? Quickly shoot him before anything bad and exit the room altogather, now
head to chief iron's room and along the way in the secretaries room make sure
that you have the 3 complete colored stones with you, enter chief's room
and anothe cutscene starts in which you see that sherry is still alive.. DAMN.
After the scene check behind the chief's seat and you will be able to press a
button, press it and you'll reveal the area to put in your 3 colored
stones, once you do that a secret area will open up revealing a file too,
enter that area take the file and head to the lift in the corner, once your
about to enter it sherry comes running and a small scene later you'll be
heading down there. Once your down, run forward and enter the only door at the
endof the hall you see, once you enter it a little long cutscene starts in
which chief irons confronts claire and agree's that he has been working for
umbrella, but he's mad at them cause they ruined his town, he says that if he's
gotta go he'll take claire with her, but before he can do anything
the wooden board breaks and a large claw pulls him down there.
Check the ladder which are revealed and the half torn corpse of irons will
come crashing through, look at his fate, take the acid rounds from the table
nearby and head down the ladder. Once your down there you'll see what killed
irons, its mr Birkin himself in his early stage of mutation, he rips
off a piece of pipe to hit claire with and the battle begins, the easiest
method to finish this is to keep away from his as far as possible cause
he has alot of range with the pipe and he can cause some major damage. Keep
your distance and shoot it with acid rounds, soon it'll be over and william
will drop over the ledge.
Now head all the way back to the room where you left sherry alone, small
cutscene later claire and sherry will be heading down, go through the irons
body room again down the ladder agian, this time nothing's here so go to the
end of this room and press the switch to reveal a ladder, climb it and head
forward for a cutscene in which the girls drop in the water, and mr X appears
to make things worse, but the girls run for it. In the next room another
small cutscene after which sherry disappears for a little time THANK GOD.
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
RPD
SEWAGE SYSTEM
'·.¸)`'·.¸)`'·.¸)
Head forward in the merky water and when you have the chance to climb do so
and take the 2 blue herbs and enter the door you see, here take the file and
the ink ribbon, then useclaire's lockpick to open the shutter like door and
climb down the stairs, down here take the bowgun bolts and the grenade launcher
ammo and head back up. Now go to the item box and set up your inventory and
make sure that you have the red valve handle in your inventory then head
down with the small elevator.
Down here you'll see an injured leon, he asks you to go and look for ada,
claire agrees and when your back in control head to the door and take the
map along the way and enter the door. Drop in the water and head to the up of
the screen, ignore the fan cause its moving too fast , in the upper corner
climb the ledge and search the 2 dead bodies for a wolf medal and flame rounds,
then head down to the water again, now head down the screen and to the
far down corner until you come to a door enter it. In this room you'll face
2 poison spitting spiders, head down the watery hall and you'll see a
door which is hidden due to a waterfall and you cant enter it now.
Use the wolf medal on the panel besides and you just need one more, now head
to the large double doors on your left and you'll see another cutscene in
which annette who just came out of the water after being punched by ada
tells claire the same story and you see the same FMV again. When the FMV
ends annette ends up collapsing, ignore her now and go forward and use
the valve handle where it is required and the bridge comes down.
Cross the bridge and use the valve handle when your on the other side to re
raise the bridge, take the grenade launcher ammo and the ink ribbon and
exit through the door. Now head down the large hall, if you killed the
alligator in Leon's scenario then it wont be here now, but if you didnt ,
then its gonna be here for the taking. Head down the hall and enter the door
at the end, run to the ledge climb it and head up the stairs, walk over
the bridge and on the fork turn to claire's left and head up, take the file
and the eagle medal, then head to the other side of the fork and use the
valve handle on the red light to slow the fan down, then enter the vent
shaft and drop down the other side, head back to the room with the medal
panel and use the eagle medal there aswell, now the water will go
down allowing you to enter the door behind it. Once inside run forward and
enter the door at the other end of this hall. Once here walk forward and
sherry will come behind you. DAMN.
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
FACTORY
'·.¸)`'·.¸)`'·.¸)
When your back in control head to the tram controls and use them to call the
tram back, enter it and you'll cross to the other side, no claw fight here
like the one leon had. Once your on the other side, take the w box key after
using the flare gun and enter the door at the end. Enter it and run down
the small hallway, at the fork turn left and kill the zombies too. Check
the corpse at the end and you'll find the SPARK SHOT !!! really amazing
weapon. It is up to 100 %.
Now head to the other end of the fork and enter the door you see, your in
another hall like the previous one, again head forward till the fork and
this time head right first, take the 2 green herbs at the end and return
to the other side of the fork, climb the ladder and your gonna be in
a control room. Here you'll 2 separate grenade launcher ammo, an ink ribbon
and a first aid spray , use the item box and reset your inventory, head out
the door, take the factory map and head to the place where the train used
to be, head down the small lift and head to the only door in sight,
inside run to the end and take the key, then use the monitor to see
something scary.
Mr X will come down and punch the camera off, head back and kill MrX along the
way , once you killed him head back to the control room, use the key on the
panel and the train would have arrived outside, now sherry's with you again,
head out and use the panel outside the train and the girls enter it, once
inside a small FMV and a cutscene later you discover that there is an
unwanted passenger aswell, claire decides to head out, but the panel
tells her that she wont be able to reenter the train for a certain period
of time, that certain period being the time it takes for the
coming boss battle i presume.
Head out the train, make sure you have the grenade launcher full of acid
rounds, head forward and you'll see what your up against, this is a
tough battle, the easiet method of finishing this fight quickly is to keep
at a medium distance from the boss, if you run away too far then he
can also jump towards you, if he raises his claws run far away cause that
means he's getting ready for a combo strike. Shoot when ever you have the
chance and keep your distance from the boss. Soon the boss will start to
bleed alot and he'll escape the battle, head back into the train, another
small FMV and cutscene later you find out tht the train has stopped due to
engine heating, head out the train again.
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
UMBRELLA SECRET
LABORATORY
'·.¸)`'·.¸)`'·.¸)
This time head to the back part of the train and enter the vent shaft, once
you drop on the other side a small cutscene and the train went down
leaving claire here. Once your back in control of claire head towards the
screen and enter the large double doors, head straight forward and use the
item box if you wish and take the green herb, now see the large black crate
its time to push it alot. First push it on the lift going down and make sure you
leave enuogh room to move around the crate easily, take the elevator down, and
get on the left side of the crate and push it all the way to the right,
get to its south and push up, then right again, get it in the small alley,
and make sure you have enough room to get on its south, once its in the
right place, push it all the way to the north until the end of the wall, if
you want to you can climb it to see where it leads, but the door is locked
right now and you'll come here later.
Now head to the south of the screens and you'll see a dead body with a file,
take it and save your game at the typewriter if you wish, then head through
the small path to the elevator leading further down, use it, in the next
area you'll hear the clicking of some lickers, these are the super gray
lickers, kill them and press the switch at the end of the room. Now head back
all the way to the room where you started this area from, meaning go back to
the area where claire fell down the vent from.
Now head to the other side and you'll see a lift, enter it and take it down
and enter the hall.
((( for those of you who dont
know this is the
same elevator and the same
hall as in one
of the FMV's of RE0 in
which wesker and
birkin
are shown talking and walking
to the lift )))
Go straight forward and enter the door on the right of the screen, here you'll
find some items, an ink ribbon, herb and some grenade launcher ammo, take em
all and save your game if you wish then go out the room again, now head to the
left of the screen to the pull up door with the light on top of it. Enter it
and head down to a fork, for now head to the path with the blue light on
it and enter the door at the end, ignore all other doors and head left to the
frosty door and enter it. Inside you'll see alot of fog, head forward in the
room and take the first aid spray and the fuse case, then use the fuse case
on the machine with the small blue light and after a mechanical cutscene you
will have the main fuse, now head back to the fork and use the main fuse
in the machine in the centre of the area, now the powers back on, this time
head to the area with the red light on it.
Enter the door and head to the right side and enter the door at the end,
search the locker for bow gun darts and take the 2 files along with
the red key card, if you have flame rounds use em ont the vein and it'll
burn allwing you access to the other room, enter the shaft and in the
other room you'll see 2 superlickkers, kill them and search the locker for 2
grenade ammo boxes take the ink ribbon too and exit through the door.
Your in the same area again, head to the shutter and open it, 2 plants will be
waiting, but they dont like fire so if you got flamers kill them quickly with
them, then enter the door beyond, here kill the single plant take the
herbs and head wdown the ladder, here just enter the door, walk forward
a little until a licker drops down, kill it and wait for 2 more to come,
kill them too and head down the hall, you'll see 3 green herbs, take em and
head to the door at the very end of the hall, this is the monitor room.
Walk forward and search the small blue light for the map of the umbrella lab,
head down and use the item box and reset your inventory , make sure you have
the W box key with you and save your game if you wish and enter the door,
head down the door and turn left and enter the large doors you see. Enter it
and use the W box key to open the locker with the light on it, it will contain
2 boxes of grenade ammo, take it and head to the pull up door, kill the
zombie and enter the other pull up door, there are alot of zombies here but
you wont be coming here again so no use in killing them all, head down the
room and take the p-room key from the table at the end and head out the double
doors again, now head to the right corner of the room and enter the door.
You will start another small boss fight with a large moth, no problem here,
kill it quickly and kill the small critters and use the computer, use the name
you found in the file in the room with the large plant vein and you'll register
claire for umbrella. Now head back to the monitor room, head down the hall
for another cutscene in which you'll confront annette and find out that sherry
is in trouble and MR X is chasing her, also you find that the G virus is in her
pendent.
When your back in control of claire head up back the hall's and rooms to the
fork, head to the path of the elevator you took originally to get to this
floor, the one wesker and birkin walk to remember ? and head down it. When you
head down it run forward to the room and to the place where you set the crates
up remember ? head up and use teh P room key to open the door, head a little
forward and a dramatic cutscene starts in which claire outsmarts mr X and
forces him to fall ALOT of feet down into the hot molten septic pool, with
some nice dialogues aswell.
After this scene is over head back out the previous room and you'll see that
mrX is still not dead, but infact something terrible has happened to it, now
when your back in control head all the way back to the elevator wesker and
birking took and use it to go up. Now head to the door with the gray light and
when you reach the fork you'll see another cutscene which will show you the
final few moments of annette's life, an emotional cutscene later, she's dead.
Take the master key which is besides her and sherry will come with you now, head back
to the same elevator and this time use the master key on the panel in the
backside of the elevator
Claire will open up a secret passage which will lead them to the escape route,
press the button and the elevator will head there , once its stopped you'll
see the gigantic train which willl be used to escape, small cutscene later your
in the train. When your finally in control of claire, head to the back cars of
the train, at the very end you'll see a item box a typewriter and a key which
will le lying on the floor, make sure you save your game and have alot of
healing items, when your done here exit the train through the same door where
you entered it from.
Now head to the top side of the screen and use and discard the key and enter
the platform door. Walk forward and you find out that you have 5 minutes till
the place blows up, no time to waste now so quickly head up the stairs
on top fo the bridge, go down the other end of the bridge and walk forward
press the switch to lower a small grid. Take the 2 plugs inside and head to
the back side of the stairs you just came down from, there will be a door there
so enter it.
ONce in here walk forward and use the 2 plugs on the machine infront, and a
cutscene, some gruesoe music and a huge roar later your in for the fight of
your life, yes folks this is the same mr X, mutated with claws on both hands,
as soon as the battle start run a little away from him cause he will charge
asap.
This battle is kinda like the final battle from the original RE, shoot at it
and run from it quickly, its slashed can cause a lot of damage so be sure
to check your health after everytime your hit, dont hesitate in using healing
items.
Shoot it a few times and a small cutscene will start in which somone will drop
a rocket launcher, claire demands to know who it is but she doesnt tell claire
and runs off
((( NOTe : THIS IS
ADA, IF YOU DONT
AGREE
THEN GO AND SHAVE
YOURSELF ))))
As soon as you get in control again quickly head towards the rocket launcher
and equip it, aim at the beast and shoot, and after some quick camera work
the battle will most definetly be over, no time to waste now so head
back to the previous room, up the bridge and through the door you originally
came, quickly unequip your rocket launcher and take something else out, kill
all the zombies you see and head directly down the screen, press the switch and
you will open the door blocking the train's passage, head inside
the train and to its cokpit and press the action key for the
ending FMV ......... or is it ???
Upon hearing the thud claire decides to go and check out whats going on, what
kinda man is leon ? When you reach the car separating gap you'll find that
the train will blow aswell in some time, no time to waste so head to the back
parts of the train, run forward and a large tenticle will attack you,
and a cutscene late you see the final boss of the game, its good old mr
Birkin mutated further yet, this time he's just a big pool of jelly.
When the fight starts quickly head as far back as you can, then equip the
rocket launcher and shoot the final rocket at it, this should make him weak,
noiw take out your strongest weapon and start shoooting at it, soon the boss
will melt down and the battle is over, run back to the car 1 and you'll see
the final action packed FMV of the game.
This was the true final of the game, to find out what happened to claire , go
and play code veronica X, and to find out what hapened to leon, wait for
Resident Evil 4.
/\ ___
/ | |
/ | |
\ | __ _ __ |---|
\ | |__| | |_| |_ | |
\/ |__ | | | |\ |__ | |
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
STREETS OF
RACCOON
'·.¸)`'·.¸)`'·.¸)
Ok, start the game and watch the great FMV with some thrills and spills, when
your finally done with the FMV and are ready to start check claire's inventory,
er handgun is different from leon's, it can only carry 13 bullets at a time
compared to his 18. When your in control of claire for the first time,
run forward, there are quiet a few zombies in the first alley but no
need to kill them all, just head down the street dodging, and enter the door at
the end with the jeep.
You think your safe but walk forward and a cutscene in which your introduced
to kendo, the owner of this small gunshop, after a slightly
preverted conversation, when your back in control of claire take the 2
handgun ammo boxes and when your about to leave some zombies will come in
and kill kendo for his pervertness, now you have a choice, either kill the
zombies and take the bowgun from kendo, or just run out the other door.
Alternately if you just exitted the door not taking the handgun ammo, then
you'll hear kendo's scream in the next alley, anyway make your way to the
next alley one way or the other and run forward, you'll see a chained door
with zombies banging it, kill the closest one right now and run forward,
head to the van at the end and take the handgun ammo , then head back and
the zombies will have opened the door by now, kill the closest one again and
head through the small court avoiding the zombie and enter the door at the end.
In this door walk forward and climb the stairs, walk to the other side and
climb down the stairs again, search the trashcans behind claire for a
hidden handgun ammo box, then climb the large dumpset and fall down the
other side, no need to shoot anyone of them, too easy to dodge, run to the
other end of the hall and enter the door. Now you'll hear some crunching
sounds, walk forward and you'll see some zombies taking a snack off
their own buddy, another zombies, ignore them all and enter the
door to the bus. In here walk to the next screen and you'll see a female zombie
crawling towards claire, shoot it quickly and the other zombie walking towards
you, then take the handgun ammo box from behind you and head out the door at
the other end of the bus.
This area will be a small test for you, if you are able to dodge all the
zombies here and exit the door at the other end , then your good at dodging,
otherwise you suck.. allright ? Head to the door at the other end, once
you enter it you wont be able to go back to the previous area's now cause
" its too dangerous to go back outside ". Your in the police station courtyard
now, you have 2 ways to get to the RPD now, the longer safer way: go through
the tunnel at the end, and you'll pop up very near the main gate of the RPD.
Shoter dangerouser way : Run through the 2 zombies in the grassy area to
claire's right, whatever path you take be sure to take the green herb from the
bushes near the area where the tunnel comes out. Then enter the large
double doors with RPD marked over them.
(`'·.¸ ¸.·'´)¸.·'´)¸.·'´)
RACCOON CITY
POLICE DEPARTMENT
'·.¸)`'·.¸)`'·.¸)
Once you enter the police station you will get a nice long view of it via a
small cutscene, when your back in control of claire , head down the small
stairs and head to the second door to the left, cause thats the only one you
can enter right now, the others are locked. Once you enter it another
cutscene starts in which claire is introduced to marvin, a cop of the RPD,
he tells claire about her brother Chris, and about the mansion incident,
then orders claire to get out after giving her a blue key card.
When you exit, he locks the door behind him, the idiot !!!. When your back in
control of claire head to the cubical in the centre and head to the computer
there, use it and you will automatically use the key card, now the other
doors of the main hall are also open. Take the handgun ammo box and the ink
ribbon here and enter the yellow double doors.
Once in here pick up the file and use the itembox if you wish, put the knife
in it for good cause its useless now, head forward and open the small desk
with claire's handy lockpick she always has with her, inside you'll find a
first aid spray, keep it in the item box and head to the other door in this
room and.. OH MY GOD WHAT THE HELL WAS THAT BY THE WINDOW ? err dont swaet
you'll soon find out.
Enter the door and immediately you'll hear some dripping sounds, run forward,
but check the head less body twice for a handgun ammo box, then go and check
the pool of blood and a small FMV starts in which claire will be introduced to
the lickers, these are the hunter substitutes for RE2. If you had kendo's bowgun
then you can kill it now, otherwise run to the end of the hall and pick up
the green herb, then enter the door there, ignore the door in the middle of the
hall cause its locked right now. Enter the boarded up hallway.
Once inside here run forward and ignore the double doors for now with claire,
she doesnt have the lighter with her now so there aint no use entering
right now, run forward and enter the door at the end of the hall. You
will come face to face with 4 zombies in this hall, kill them all quickly
cause you'll be coming through this area more then once, then pick up the 2
green herbs and enter the door besides them, this is the dark room, here
collect the handgun ammo box from the shelf the ink ribbon and the file
off the table and if you have the secret key, claire can get an extra gun
and a costume from the locker.
Save your game if you wish and reset your inventory, check the dark area of
the dark room, when ever you find a film, you can come here to have it
developed, capiche ?. Now exit the dark room and head up the strairs
you see, your in the second floor of the RPD now, run forward a little
and you'll see a door but wont be able to enter it, walk a little
forward and you'll see some statues, time for the first puzzle.
Here you will see three statues, one in the middle one on the left and the
other on the right, if you check the inscription on the middle statue
you'll know that your at the start of a small puzzle.
This one's actually quiet simple, to make it easier to understand, let me put
it this way that you have to make the two statues who are facing away from each
other, look at each other, got it ? meaning that push the left statue to the
brown tile on the floor on the right side, and the right statue on the
brown tile on the left side. Once you've done this correctly, the red gem from
the fist of the central statue will drop and you can pick it up. Now check
directly behind the central statue and you'll find a handgun box ammo , now head
to the only door at the end of the hall.
Run forward in this hall and you'll see a door in the middle of the hall,
check the plate besides it to find that this is the STARS office, enter it ,
no one's here, there are alot of things here to be done actually, first head
to the desk in the right for a first aid kit, this is the rookie's desk, then
head to the extreme left for a handgun ammo box, check the locker for a
grenade launcher claire's best weapon throughout the game. Check the STARS
group photo and see how many you can identify. Now head to chris's desk and
take the file off the table, you'll find that chris isnt even here to begin
with. Take the unicorn medal from under the file and exit the room.
Now you have to backtrack all the way to the main hall of the RPD. Nothing new
will occour but when you are going through the boarded up hallway, some hands
will try to grab you through the boards, but they dont do much damage, so ignore
them and head to the main hall of the RPD. Once your back here head to the
huge statue in the middle and use the medal you found here. A small FMV and
you'll have the first precient key with you, its the spade key, head back to
the first licker hallway an tthis time open the door in the middle of the hall
with this key, enter the room, this is the file room , take the ink
ribbon from claire's left, and head around the corner, push the stool to
the end and climb it, get the item at the top, its the crank, now drop down,
search the shelves on the right for a file and exit this room.
Now head all the way to the stairs to the second floor of the RPD, then to the
STARS office hallway, you will see a s