Note :  I have finally .. FINALLY ! added what to do if you send billy up
        with the grappling hook after nearly a thousand, (( literally ))
        mails asking me the same question.. yay :) now i can rest.


BEFORE THE MANSION INCIDENT
BEFORE THE T VIRUS CRISIS
BEFORE CHRIS TOLD JILL TO ENTER THE MANSION
BEFORE WE HEARD BARRY's DAMN VOICE ACTING
BEFORE REBECCA STARTED TO ACT SO STUPID

           EVIL IS BORN


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                  Discover the root of all evil...
                    ___   _  _   _
                      /  |_ |_\ / \
                     /_  |_ |\  \_/


   #####################################################################
   #                                                                   #
   #               Resident Evil Zero / Biohazard Zero                 # 
   #                       FAQ / Walkthrough                           #
   #                         By Adnan Javed                            #
   #                            Alias AJ                               #
   #             ChandooG on gamefaqs.com message boards               #
   #                 Returnofthemaniac@hotmail.com                     #
   #                        AJ@rebiohazard.com                         #
   #                      Updated on 06/1/04                           #
   #                     Original ver 24/6/03                          #  
   #                                                                   #
   #               www.planetdreamcast.com/residentevil                #
   #               www.rebiohazard.com *under repairs*                 #
   #                                                                   #
   #####################################################################


NOTE : Ok I'm sorry i know i didn't list alot of ink ribbons during the
       course of the main walkthrough, but to make up for that i have
       made a separate ink ribbon listing and location column.



Resident Evil Zero / Biohazard Zero
FAQ / Walkthrough
By Adnan Javed
Alias AJ
ChandooG on gamefaqs.com message boards

This walkthrough for Resident Evil Zero has been written by Adnan Javed
better known as AJ among his dearly beloved friends and as ChandooG on
the gamefaqs message boards. This is a complete walkthrough for Resident
Evil zero, so sit back and..

ENJOY...

If you have any questions about this guide or about this game then contact
me at this email address : Returnofthemaniac@Hotmail.com





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              _____________________________________________________
             |                                                     |
             |       * Guide information                           |
             |                                                     |
             |       * Game information                            |
             |                                                     |
             |       * Introduction to Resident Evil : Zero        |
             |                                                     |
             |       * Story                                       |
             |                                                     |
             |       * Characters                                  |
             |                                                     |
             |       * Control's                                   |
             |                                                     |
             |       * Monsters and Boss battles                   |
             |                                                     |
             |       * Weapons                                     |
             |                                                     |
             |       * Basic Survival Tips                         |
             |              --> Tips                               |
             |              --> Health chart                       |
             |                                                     |
             |       * Complete Walkthrough                        |
             |              ---> Main game                         |
             |              ---> Leech Hunter                      |
             |                                                     |
             |       * Game Item's listings                        |
             |                                                     |
             |       * Game File listings                          |
             |                                                     |
             |       * Tips and Cheats                             |
             |                                                     |
             |       * Misc Information and Important stuff        |
             |              ---> Official Resident evil Timeline   |
             |              ---> Wesker's Report                   |
             |              ---> Wesker's Report II                |
             |                                                     |
             |              ---> Ink ribbon chart * special *      |
             |                                                     |
             |       * Review at GAMESPY                           |
             |                                                     |
             |       * Fun stuff                                   |
             |              ---> Game observations                 |
             |              ---> Memorable quotes                  |
             |                                                     |
             |       * Boring Legal information                    |
             |              --> The Allowed - Unallowed list       |
             |              --> Legal stuff...                     |
             |_____________________________________________________|

Contact : Returnofthemaniac@hotmail.com


****************  Well here I have another one of my walkthroughs which
               *  starts off and finishes at the first version, unless
VERSION HISTORY*  someone makes me some maps for this game, i dont think
               *  we'll be seeing any updates lately.
****************


v 1.1 ... i guess not hehehe.. well added some more timeline and thats it.
          this one is done for .. cya all.. oh and i added that very important
          thing which i missed before, about billy and the hookshot.. 



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Guide for : Resident Evil Zero
System : Nintendo Gamecube
Author : Adnan Javed
Alias : AJ
Blood type : O+
Comments about game : WESKER RULES ALL
Guide size : 251 kb




END OF SECTION


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Game : Resident Evil Zero
System : Nintendo Gamecube
Developer : Capcom interactive
Publisher : Capcom interactive
Game rating : 18+
Game modes : 3, easy normal and hard
Playable Characters  : 2 Billy and Becky
Boss fights : 7
Difficulty : Normal
Endings : 1
Voice acting : Much better



END OF SECTION



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          #       INTRODUCTION              #
          #              TO                 #
          #     RESIDENT EVIL : ZERO        #
          #                                 #
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Well it looks like zero finally did arrive with a big bang didnt it ?
Resident Evil zero leads us to as back as 1997 when capcom announced
a resident evil game for the N64 but its production was halted after
Resident evil 2 was released for N64 and no one heard any word from
capcom about it, but soon capcom announced that this would be one of
the games for the opening launch of the nintendo's gamecube, but that
didnt happen aswell, after capcom's announcement that all the series
story games will be exclusive to nintendo, capcom re announced this
game and it was released short after the release of the Resident evil
Remake.  Now its here .

This game, as obvious as by name is a prequel to the original Resident
evil and it explains on most part about the true creator of the T
virus and how the mansion incident occurred in real. Boasting the
power of the gamecube this game towers even the REmake when it comes
to graphical power, with some of the most realistic looking characters
we will ever see in a game, casting real time shadows and such. This
game also has the record for introducing the most amount of new
monsters, including the monkey look alikes.

In short this game follows the original Resident evil's story from
the BRAVO team's point of view, how they landed and what went wrong
with them and what is all this about this billy coen. Story wise
this is the first true series game after the original Code veronica
back in 2000.

In terms of gameplay this game is completely different then the
REmake because first of all , this is the only resi game with the
new buddy system, the 2 main hero characters will stay together
for most part of the game and it is up to them to save each other
and you can switch between then at will. The other will be controlled
by the AI after that, also you can handle both of their inventories
at the same time, and what makes this game unique is the fact that
there are NO item boxes in this game, whenever you have to leave
an item you can just drop it anywhere and come pick it up later, the
game will remember items locations so no need to worry about that.
The character switching thing of the game is really not just to show
off the game but its also essential in most parts of the game where
you will require more then one character to solve a puzzle or move
something or get to higher grounds.

Control wise this game is exactly like the REmake, but the extra
GCN controls are only used to switch between the 2 characters.
Overall this is a fun game which boosts the graphical power of
the GCN and the fun factor of any good Resi Evil game.
A must buy for GC owners.



FROM CAPCOM :
Before the Mansion. Before the disaster. Evil is Born

Something terrible is seeping intothe once pristine mountain air.
The residents of Raccoon City go about their lives unaware of the
dark fate that surrounds them. It's only the beginning! Sent in to
investigate a series of grisly murders in the area, S.T.A.R.S.
Bravo Team scrambles into action. On the way to the scene, Bravo's
helicopter crashes. Although everyone survives, what they discover
next is a gruesome site. An overturned military transport truck,
riddled with corpses. Rookie member Rebecca Chambers is beginning
to wonder what she got herself into. Bravo team is about to discover
the evil nightmare that is growing all around them.

Game Features:

* All new prequel
* See where it all began, the prequel to the ultimatesurvival
  horror series Resident Evil!
* 2 Game Discs of nightmarish action ,play as rookie cop, Rebecca
  Chambers and escaped convict on the run, Billy Cowen.
* New Partner Zapping System. switch between each character in
  the blink of an eye.
* The most terrifyingly real gaming experience, you can smell the fear!


FROM THE Survivor's GUIDE:

Set before the events at the mansion you take control of Rebecca
Chambers. You intercept a speeding train headed for Raccoon City.
It appears to be out of control, and spells disaster for the citizens.
Arriving on board the train you discover that all the passengers
have been horribly murdered. But this was only the beginning of
the horror when they start to wake up..


END OF SECTION



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1998 RACCOON CITY :
Bizarre murder cases have recently started in raccoon and the people
of the good city are terrified to get out of their homes now, families
who mostly lived on the outskirts of the town were attacked by a group
of about 10 people, victims were eaten, thats the best way to describe it.

JULY :
Raccoon city police department chief Brian Irons who has been trying to
avoid this topic was forced to answer to the press when the murder cases
increased suddenly and it was decided that the STARS would be sent in to
the rumored hide out of these murderers and they would go and investigate.

STARS captain Albert Wesker decided to send in the BRAVO team first.

23 JULY :
In the forests outside of raccoon city on a railway track a train is
speeding towards its destination, inside the happy people are sitting
care free, they are enjoying their train rides chatting with each
other and eating their meals. But unknown to them a spectator is
watching them from a mountain top. Suddenly the train is attacked
by a swarm of large leeches, these leeches are larger then normal
in size and they kill the passengers of the train immediately. They
had no chance to escape this disaster.

A few hours later the STARS BRAVO team comes in their chopper to
investigate the hideout of the murderers, but they have no idea
about the train incident. The helicopter is on route when suddenly
its engine's burst and the helicopter is forced to crash land in
the forest. No one is injured during this landing and the BRAVO
team head out in the forest leaving the chopper pilot inside.

Pretty soon they come across a turned over military police vehicle
with the bodies of military people, their faces horribly expressed
the fate they underwent. Before Captain Enrico can completely examine
the jeep, Rebecca chambers, the new recruit of the BRAVO's finds the
report sheet of the military personals order sheet. They had the order
to transport a convict Billy Coen. But this coen fellow is no where
to be found. The BRAVO's assume that billy killed those MP's and ran
off in the forest.

Enrico asks his team to be careful cause there enemy is armed and
dangerous, then he asks the team to speed out in the forest, rebecca
goes in her own direction and soon she comes across a large train
in the middle of the forest, she is a bit surprised to see it but
decides to check it out anyways. She goes for the train and it starts
raining as she enters the train with her gun ready at all times.

After entering the train she is radio'd by enrico and he tells her
more about the convict on the loose, becky finds it eerily strange
that the train is completely abandoned.. or is it ?

---------------------------

To make the long story short RE:0 is becky's adventure and in this
game we find out about the real creator of the T virus, rebecca
must uncover the secrets of umbrella with the help of billy coen
she must ally with the convict to survive the night and make
it out alive. During the course of this game we discover about the
alliance between Albert wesker and William birkin and we find out
they were the one's who marcus is after.


END OF SECTION



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NOTE : The decription like this " # DESCRIPTION # " is given by capcom.




REBECCA CHAMBERS :

Age : 18
Blood type : AB
Height : 5ft 2in
Weight : 93 lbs.

Rebecca Chambers- Youngest Member of the S.T.A.R.S Brovo team, where
she is the residing field medic. She is only 18 people,,,  She is a
value member of the Bravo team but she lacks the physical strength
and the stamina of most of the member of the team. She is a very
intelligent women despite these weaknesses and has proven herself to
most of the Resident Evil gamers in the world as Chris's side kick
in the original Resident Evil.

She is also known take control of a situation without it letting it
take control of her. Physically weak and cannot take many hits. But
her skill with first aid makes her invaluable. She is the only one
who can mix herbs and chemicals in the BRAVO team.

Rebecca has just been transferred to the STARS BRAVO team where
she is acting as the only medic in the team, she knows herbs as well
as the other members know their guns and she can cure a life faster
then they could kill one. It hasn't been long since she her career
started and she's already taken in the team for a serious operation.
The BRAVO team respects rebecca because she is an equal member of
their team and they dont treat her like a little child because they
know that this girl is a whole dynamite in the package.

During the course of the incident rebecca had to team up with an
ex marine billy coen to survive the horror, she successfully does
that and reached the spencer estate safe, but upon reaching the spencer
estate when chris redfield meets her she seems to be more scared then
before, the probable reason for this is that after entering the
spencer estate she discovered that most of her team mates are dead which
made her scared, but when she meets chris she gets back to her action
side and helps out chris in many places.

During her first ever mission rebecca chambers experienced more action
then old war veterans experience in their whole life, surprisingly she
took the whole undead affair quiet well for a teen ager. Let see what
her future has to offer.

## The youngest member of the group, Rebecca has been recruited for her
knowledge of field medicine and First Aid. She is nervous around other
members, both because of her age and due to her lack of experience.
Rebecca is eager to please and will take on any task assigned to her
without hesitation. ##




BILLY COEN :

Age : 26
Blood Type : A
Heigh : 5ft 9in
Weight : 163 lbs

Not much is known about Billy, except that he is a former second
lieutenant for the marines who receives capital punishment for the
mass murder of 23 people. There is a long cut scene in the middle of
the game where Billy explains what really did happen about that..
The paddy wagon that was transporting him to the prison is attacked.
Chaos ensues and taking advantage of the unguarded moment, Billy escapes
to the train. This is where he meets up with Rebecca and the two team
up to try and survive the nightmare together. Oh yeah he also has this
really keel tatto going down his right arm, most speculate that it's
the source of his power... Strong and able to take alot of damage. (
(It to be that tattoo)) Billy can also move things that Rebecca
cannot. Billy weak point? He cannot mix herbs. When you are playing
Keep billy as mostly your off hand character because then you can
keep a better eye on the weaker Rebecca. Plus he's almost unstoppable
with a gun in hand. And rumor is he can fit a grenade launcher in
his pants... kidding .

Billy coen is just an innocent young man who was robbed off his
freedom when he was wrongly accused of murdering all those people.
Billy even tried to stop his commander from killing them, but maybe
that is the reason why he was blamed for the killings. Billy is a
strong man and he can do most of the things becky is unable to do
in the course of the game, and since he is also taller then becky
he can also reach higher places that becky is unable too.

Billy can handle any sort of weapon with more accuracy then rebecca
can and he has a tendency to kill the enemies more quicker then
becky can with any gun in hand. Just keep the shotgun reserved
for billy and he'll be happy for the rest of the game. Billy
has only one disadvantage that he is unable to do much of the
herbs, so its a good game strategy to keep all the ammo in billy's
inventory and keep the herbs and any other key's and stuff in becky's
inventory.



DOCTOR JAMES MARCUS :

Age : ???
Blood type : ???
Height : ???
Weight : ???

Doctor James Marcus is the man who was the original creator of the
T virus, and he also discovered the mother virus, but he wasnt
so reluctant to hand his research over to umbrella and finally
umbrella assassinated him and william birkin vowed to take over
his research. But James marcus didnt actually die, he was saved
by his own created queen leech, and now he has the power of control
over the mutated leeches, and he can also change his appearance at
will. We see his 2 forms in the course of the game.

Before James died he was incharge of the other umbrella owned mansion
in the raccoon forest, he was also the man incharge of the umbrella
training facility in which he used to test the virus's on the test
subjects.

Now that marcus is alive and well he is out to take his revenge on
all those who tried to kill him, the first of those being wesker
and birkin. He is the one who spills the T virus in the raccoon
forest area and the train and it is because of him that the whole
mansion incident occors. Marcus watches the progress of rebecca
and billy throughout the game and he only gets madder and madder
at them, he tries many ways to stop them but their determination
pushes them on.

Near the end of the game marcus decides that its time to face
his enemies one on one, will marcus succeed in his plans or will
rebecca and billy be able to do something about him ?.


ALBERT WESKER :

Age : 30
Blood type : O
Height : 6ft
Weight : 186 lbs

Albert wesker is the leader of the STARS Alpha team. After the
bizzare murders started to happen in the raccoon forest area
wesker was the one who sent the BRAVO's to the forest in the
first place, but unknown to the BRAVO's wesker has his own
plans, while the BRAVO team is getting killed one by one
wesker is sitting with his friend William Birkin and he is
making his own plans about what to do with umbrella.

Wesker's story is that of a sadistic mind, he doesnt care for
alot of people in the world and he isnt afraid of killing
anyone for his reasons. Wesker was the man who ordered the
facility and the train to be destroyed but he doesnt know who
caused that incident. After a while in the game wesker finally
finds out that the person responsible for that is someone
who he thought was dead.

After wesker was sure that the BRAVO team is dead he sends in
the ALPHA team and goes in with them, during the course of
the mansion incident wesker reveals his own plans to jill
valentine and chris redfield, two members of the ALPHA team.
But wesker is killed by his own creation and presumed dead
until chris meets him in december at rockfort base.

What does wesker want ? Why is he doing all this and when
will he come to rest with all his schemes, play the game
to find all this out.

###Wesker excelled inside the S.T.A.R.S. organization and led the
Alpha Team in Resident Evil. Viewed by many as a "cool guy,", Wesker
was recruited by a headhunter for his sharp insight. Although he
founded the S.T.A.R.S. unit in Raccoon City, he was really spying
on Umbrella. He was nearly killed by Tyrant and injected himself with
the T-virus which made him all-powerful. In Resident Evil Code: Veronica
X, he escaped the destruction and now remains at large. ###



WILLIAM BIRKIN :

Age : 36
Blood type : O
Height : 5ft 8in
Weight : 147 lbs

William Birkin is the creator of the T virus and he is also known
to be the man who created the T virus, he was just a 16 year old
boy when he joined umbrella, but because of his smarts and his
over evolved brain he was able to do more in a few years which
most of the scientists werent able to do in their entire life.
He was doing his job great until Alexia Ashford came to being and
that totally discouraged birkin and birkin almost worked 24 hours
a day trying to make new discoveries. But after Alexia ashford
disappeared Birkin got back to his usual self and again continued
his research with umbrella.

He was with wesker when James Marcus was assasinated and he is
one of the two people who Marcus wants to kill, birkin vowed that
he will take over marcus's research and that is exactly what he
did, he continued the reserach marcus left and finally in 1998
he managed to create the more strong alternative to the T virus.
The G virus.

Birkin has only one friend in the whole ranks of umbrella and that
is his partner from the start, albert wesker. They plan everything
together and they perform their operations together. Sometimes
birkin just gets irritated by wesker's cruelty and during the
course of this game we see that birkin tries to warn wesker about
what he's doing but wesker doesnt listen to him. Birkin, as a counter
measure, gives wesker the new virus he developed which causes a
human to go in temporary state of death then reanimates him with
superhuman powers.

Soon after the mansion incident birkin founds out the harsh
truth that umbrella doesnt like to play games with anyone and he
himself becomes a target for umbrella just like marcus before
him. But what happens to him ? Play Resident Evil 2 to find out.

##Father of Sherry and creator of the G-virus. He becomes mortally
wounded when Umbrella's "special forces" try to steal it from him.
To cheat death, he injects himself with the deadly virus and
mutates into a monster ##


BRAVO TEAM :

ENRICO MARINI :

Age : 41
Blood type O
Height : 6ft 3in
Weight : 186 lbs

Enrico marini is the proud captain of the BRAVO's, he is a true
leader and has a leading quality which not alot of people have.
Enrico treats his team like they are his own family and in return
the BRAVO team also respects him alot. When the BRAVO team was asked
to head into the forests Enrico led his team bravely into the forests.
But he didnt knew that this mission would be the final one of his life.
He was a proud soul and his memory shall live on forever.

When the BRAVO team lands in the forest area Enrico asks his team to
spread out in the forest and upon finding Billy Coen's report he believes
that it was Billy who killed those MP people. During the course of this
game Enrico contacts becky a few times via radio and warns him that
billy is a dangerous man and that she should watch out for him.
Enrico also shows up in the factory area later on in the game, how he
got there was a mystery which remains unanswered.

1 day later Enrico manages to make it to the spencer estate and somehow
reach the catacombs area below the mansion, there he tells chris or jill
that this all was a trap, but before he could reveal the name of that
traitor he is shot, thus ending the soldier's life in a sad way.
Killed by one of his own comrades. That is no way for a solider to go.

##Bravo Team’s leader and Wesker’s second in command for the S.T.A.R.S.
unit. Enrico feels threatened by the arrival of the Alpha Team, thinking
that Chris or Barry may end up replacing him as #2 to Wesker. Nonetheless,
Enrico is a dedicated S.T.A.R.S. operative and is always proud to lead
the unit when Wesker lets him. ##



FOREST SPAYER :

Forest spayer is the mechanic expert of the BRAVO team, in this game
he doesnt have any dialogue and you only see a slight glimpse of him
in the opening movie of the game. Forest is a good friend of chris
redfield and they used to spend alot of time togather, before the
mansion incident forest told chris that he didn't had a good feeling
about this and he was exactly right, forest spear is shown dead
in the original resident evil, he managed to make it to the Spencer
estate, but he was wounded, and pecked to death by crows. Sad fate.

##Forest is a great sniper in addition to his duties as Bravo's vehicle
specialist. He is a consummate professional and his work earns him great
respect from the other members. He instantly clicks with Chris, and it
seems they'll end up good team-mate s. ##

KENNETH SULLIVAN :

Kenneth is the chemical specialist of the BRAVO team, he also has
no dialogues in this game, he is only shown slightly in the opening
FMV of the game. This man also dies later on in the Spencer estate
and the ALPHA team find his final recording. He was killed by a single
zombie, and his face is eaten when the Alpha's find him.

##A quiet but very talented field scouting officer. Also an expert
in chemistry. He wonders why his chemical experience would be
necessary in Raccoon City but quickly discounts his hesitancy
since Wesker himself sought him to enlist in S.T.A.R.S. ##

RICHARD AIKEN :

Richer Aileen was one of the only surviving member who was able to
make contact with the ALPHA team in the Remake, he has no role
at all in this game, and like the others, is only shown in the
opening FMV, he dies in the Spencer estate when he is either killed
by a shark or by a large snake.

# A very important member of S.T.A.R.S. serving as Bravo's communications
expert. The only link back to headquarters for teams out in the field,
Richard actually has to pull double duty, as radioman for both units
since Alpha Team really has no trained operator, except for Jill.


EDWARD DEWEY :

Edward is one of the only few members of the BRAVO team who has
some dialogue in this game, nothing was known about this person
in the original or the Remake or resident evil. But in this game
becky meets him just after she meets billy coen for the first
time. Unfortunately all he can do is warn rebecca about all the
monsters out there in the forest and then he dies because he is
fatally wounded. Assumed injured by the zombie dogs. He was the
co pilot of the BRAVO's.

KEVIN DOOLY :

This is the member of the BRAVO's we least know about, he wasnt
mentioned in the original RE at all , and in the REmake we only
see his dead body in the opening FMV, in this game too all we
see is him signing off to becky and his face is covered so we
dont get to see that either, he was the pilot for BRAVO and he
stays in the chopper after the rest of the team head out. He
was murdered probably by the zombie dogs.



END OF SECTION




          #######`'·.¸ ¸.·'´)¸.·'´)##########
          #                                 #
          #                                 #
          #        GAME CONTROLS            #
          #                                 #
          #                                 #
          ##########·.¸)`'·.¸)`'·.¸)#########




Up: Move forward
Down: Move backward
Right: Turn right
Left: Turn left
Down +B : 180 quick turn

L : Change target in auto aim
R : Ready your characters weapon
Z : Quick opening for the map, otherwise just go to it throuth inventory
X : Change between the characters
Y : Open up the inventory screen
A : Action button, do all the action things with it , shoot if gun is raised
    interact with other objects, select an item in inventory, pick up something
B : Run button, press while up is pressed to run forwrad, also cancel decision
    and move back in inventory options
C : Control your partner if the other character is also present with you at
    the same time in the same room
Start: Its used to turn the gmae into solo or dual mode play, for example if
       your in a room with both of your characters in it at the same time
       then pressing it will cause the character your controlling to say a
       line then he/she will go on solo.



END OF SECTION



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          #                                 #
          #         MONSTERS                #
          #             AND                 #
          #           BOSS BATTLES          #
          #                                 #
          ##########·.¸)`'·.¸)`'·.¸)#########





###########

NORMAL ENEMIES

###########

Zombies

These are the regular enemies you find in any RE game, in this case
these are the people of the Raccoon city who have turned into zombies due
to the T virus, zombies basically bite you from front or behind, if a
zombie falls down they sometimes grab you're legs and have a bite out of
them. Pretty easy to kill but its just best to avoid zombies if they are
less and the area is wide enough to escape. Along the game you will find
various kinds of zombies, there are zombies later who can only spit acid
at you and can't bite, and later you'll even find the famous naked
zombies. But the zombies have been robbed of their power in CV because
they fall down easily and can even die easily with the help of the knife.


Cerberus

This is proof that the T virus also affects animals, these are the
dogs which have turned vicious due to the virus, their flesh is hanging
over their bodies, they move pretty quick but their attacks wont do a lot
of damage, easily killable by the knife if there are only 1 or 2 around,
otherwise use you're gun.  Once you shoot a dog he falls down for a few
seconds and gets up after a while, that is the time to keep on shooting
it while its still down and they'll soon die.


Eliminator

This is not an accidental thing but during the course of the T virus
research they also carried out some research on other animals like
monkeys and this is the result, these are the T virus infected monkeys
who have gotten more agile then usual, these can be referred to as the
smaller versions of the hunters, they are also fast just like hunters
but their attacks dont do alot of damage at the same time, the easiest
way to dispose of them is by shooting them with a fast reloading gun
because if they avoid a shot they will directly come towards you and
make sure that you dont let them get on your back cause they can slowly
make up alot of damage with their speed. Shotgun should be used when
dealing with these little critters.


SPIDERS

These wicked things also make a return in zero, but this time they have
retained their deadly poison, the best thing to do against them is
again, run away, because they are too slow and they cant catch you
and it takes them alot of time just to turn around, so while they
are still turning around looking for the player you should simply
say aloha and run away from them, or otherwise if you want to kill
them make sure you use a gun like the grenade launcher and aim for
their front part, even when they die you can sometimes get hit by
their moving legs so its best to be careful. Mostly you will find
these things in room which are sewery or dirty, be sure to have a quick
trigger finger just in case.


HUNTERS

The hunters make another successful appearance in this game and once
again take the title of the most annoying enemy in the game, this time
they have put the gorilla like hunters back in the game, not the small
weak one's from Re3, but the big one's from the original RE.
sure they look smaller , but damn they kick ass, this time its marcus who
unleashes the hunters on the heroes after a scene, keep in mind that hunters
are very very fast aswell as agile, so its best to take them out with
an equally strong gun, namely the magnum or G launcher , or if there's a single
hunter in the area then the shotgun will be able to do the trick, but dont
start reloading when hunters are around, they can still do that single
head-taking off attack just like before. They are scary looking at sight
but dont be just scared off them, if you think you have a chance of making
it out then try to run out the door, but everytime you face hunters they
are really quick to spot you so its best to fight them.


LEECHES

The leeches were the things who got rid of all the passengers in the
train in the starting movie, during the course of the main game becky
first meets them in a cutscene, but later on you can actually fight
them too, these things are just like in real life annoying and can stick
to your character slowly draining the life out of them, if your just
looking to shoot them then 1 shot from any gun should be enough to kill
them or theres another neat trick that whenever your under attack by
leeches just exit the room and in the next room the leeches would have
left you without any damage.


LEECH ZOMBIE

This is another new enemy to the Resident evil series, the leech zombie
and it gets quiet close to the most annoying enemy ever, these act like
normal zombies and you will be tempted to shoot at them with any normal
guns, but take my advice and dont shoot them with ANY normal guns, because
when your shooting they only start to loose limbs and to completely kill
them you would need to take out every limb in their body, plus the side
effect is that if you shoot at them then the smaller leeches which fall
out of them can come at you with individual attacks, the best thing to
do against them is to use fire, during the course of the game its best
to make alot of those fire bottle bombs, and whenever you come up against
a leech zombie just toss one at them and its game over, the fire burns
every leech in them and they die definitely, no more smaller leeches.


PLAGUE CRAWLERS

These are another new addition to the world of resident evil monsters
these are basically large looking insects who have a hard ass shell.
There shell is almost impenetrable with the normal handgun shots so
be sure to take out any powerful gun when facing them like the shotgun
or the magnum even, the grenade launcher works best against them and the
fire rounds really kick their asses. The best thing to do however is just
to run away when you see any of these critters.

CROWS :

These are the once beloved crows of raccoon forest , they have also turned
into more vicious things due to the virus, they fly around and hit you on
the head whenever they have the chance, its really hard to shoot at them
because they are too fast, but they wont take more then 1 handgun shot to
kill.


LURKERS :

Lurkers come in and take the spot alongside with hunters as the most
annoying enemy in the main game, these frog look alikes are not always
on your ass and they can randomly jump out of the water area, not always
and they will stick to either one of the characters, if that happens
then the other character should immediately start shooting so that
they would leave the first character, otherwise these lurkers can
do some pretty quick kills if they want to. Be on your guard in the
area's they show up in.


##########

BOSS BATTLES

##########



1. The Scorpion * king *


While you are going through the train gettng back Bill will
be attacked by a large scorpion now, how the hell did that got in here.
As soon as the battle starts head straight up to it with your rifle in
hand and shoot one shot straight to its head, it will scream and throw
its claw at you, quickly quick turn and run to avoid. Now we atleast
have the first blood :D. Learning this boss's attack patters is really
simple, when ever this boss is about to strike you it will make a scream.
and whenever its about to make a charging attack it will put its claws
together and go in a crouch. Now use the same pattern as we did with the
first blood shot and keep on hitting the scorpion right at the head.
Remember that the rifle will reload after every 2 shots so its best to
reload it manually otherwise you would be left wide open to be attacked.
Pretty soon this boss should be dead, if the rifle didnt do the trick
then take out the handgun and shoot from a distance. The boss will fall
soon.


2. The Centurion Boss

Billy will use the winch now and rebecca will take the item from under
the cage, its a fire key, but all of a sudden the huge centurion boss
will come and grab rebecca. Now head with billy and start shooting
at the boss with the grenade launcher, only shoot at this boss when he
has reared up and he is exposing his belly, dont think of shooting at his
front skin cause its too damn hard, shoot at the belly many times and
it will finally give up and drop rebecca.


3. GIANT Bat


Now once your back in the main hall of the church a giant bat will crash
through the ceiling and charge on at billy, now its time for another boss
fight, the best thing to use against this bat is the grenade launcher with
the flame rounds, remember i asked you to take it from becky, use the flame
rounds on the boss and soon smaller bats will start to come, at that point
take out the shotgun and start using it, because of the spread shots they
will hit both the large bat and the smaller one's aswell making billy's life
alot easier, once you have shot it quiet a few times this boss will finally
perish and billy will be the victor.


4. Tyrant 1

Now as soon as the fight starts the first thing you should know is that
the basic pattern for this boss is to stay away from it as far as you
can and when ever it kneels down that means its getting ready for a
lunge attack, take out the magnum now and start shooting at it from
a distance, the attack patters are much like the tyrant in code veronica
but its quiet easy to dodge him, whenever he's getting ready for a lunging
attack get behind him and shoot him from behind. The basic things to use
here are the magnum bullets, and they should probably be enough, but if
you run out of them then take out any remaining bottle bombs and use them
on the beast, pretty soon it should be dead. That wasnt so hard now
was it ?


5. Tyrant 2

Now the tyrant will be back for another fight with you, but since
it couldnt kill becky when she was alone then there is no chance
for it killing her with billy, as soon as the battle starts take
out the magnum for becky and use the shotgun for billy . Make sure
that you have ALOT of space between yourself and the tyrant and then
start shooting off with both guns, its attack patterns are very
similar to the first fight but its attack power is very high, so
if you ever get hit check your health immediately, if you keep a
steady space between you at all times then you can finish this fight
without taking any damage at all. Keep on shooting with the respective
guns and soon the tyrant will fall for the last time, so much for him.


6. James Marcus

This boss is quiet simple then it appears, for most of the part use the
same trick as you used in the second tyrant fight, hand over the shotgun
to billy and the magnum to becky, then have them both shoot at it, choose
any character to control for this battle, that wont matter, the magnum
rounds can actually push the boss back to they are quiet useful here.
Keep on shooting at the boss and be sure to run away if its getting a
little too close for comfert. Not long after this boss should fall down
see i told you it was easy.


7. Queen Leech

The first part of the final battle isnt all that hard, just think like
the tyrant fight, equip billy with the shotgun and let rebecca take
the magnum, now start shooting at the boss and no stopping now, not
long after the shooting part a scene will start.

Now the characters will find out that the only way to kill the boss
is via sunlight and becky will start opening up the valve handles
one by one now, its up to billy to protect her from the boss while
she does so.

Now the second and more harder part of the boss battle begins, as soon
as this battle begins take out your most powerful gun and start shooting
at the boss, it wont die with your gunfire but the power will force it to
turn over to you and leave rebecca, another method of doing this part is
to stick with becky and whenever she's turning a valve over you stand
right in front of her so the boss hits you and not her, cause becky is
weaker in health anyways and she'll die quickly, shoot with ANY GUN
at all, ammo shouldnt be a problem here, dont think of saving some for
later. Distract it anyway you can from rebecca. Soon becky should have
all the 4 valves turned and the  final scene begins in a short while
and this game is over.


END OF SECTION


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          #                                 #
          #                                 #
          #           WEAPONS               #
          #                                 #
          #                                 #
          ##########·.¸)`'·.¸)`'·.¸)#########



1. Knife
   Loaded : Unlimited slashes

The knife is probably the most useless weapon in the game, both Becky
and Billy start off with it, only and only use it when you're completely
out of ammo or you have a death wish or you just want to kill a lone
zombie, put this thing down on the ground as soon as you get some good
guns. Using the knife means certain death.


2. Beretta M92F
   Loaded : 15 rounds

This is the standard issue for all members of the STARS squad, the beretta
is usually a good reliable weapon when it comes to arms and gun wars, but
in here, in the case of the undead this weapon aint so good at all, only
use this gun on the normal slow zombies, and that even if there are less
zombies in the area, rebecca will use her handgun for most of the starting
part of the game, pretty soon you'll find out that becky's handgun just isnt
up to it and you should avoid using it as much as you can but a little late
in the game you'll find the parts for this handgun and THAT is when this
gun will actually shine a bit. Normally there is a slight chance that
this gun might take a head or two off, dont use it on anything greated
then zombies, and even zombies should be killed from a distance. Close shooting
will result only in them biting you.


3. Military Police Issue 9mm Handgun
   Loaded : 15 rounds

This is billy's counterpart for the beretta and by all means this gun is
better then the beretta, it has more of a chance to shoot off zombies
heads then the beretta and this gun is also slightly faster then the
beretta, but since there arent any extra parts for this gun it will get
useless pretty early on in the game then becky's handgun, the best thing
to do with these guns is to shoot at the zombie or zombies from a good
distance and make sure your aiming straight. Otherwise with billy dump
this gun after you get some powerful one's.


4. Hunting Rifle
   Loaded : 2 rounds

This can be called the low powered version of a shotgun, the hunting
rifle is found in the game just before the first boss fight with the
scorpion, this gun can use the standard shotgun shells, but at a single
time it can carry no more then 2 shells, this gun is slow and jerky and
it doesnt have the power or the spread shot capability of the shotgun
neither can it take out heads most of the time, this gun is only good
at taking out the zombies knee caps and it can also kill them in 1 shot
in close quarter combat, dont use this gun against hunters and other fast
creatures, infact dont use this gun at all once you have the shotgun
in your posession, it can reload slowly too so if your fighting with
this gun be sure to reload manually, the characters will take alot of
time reloading with this.


5. Shotgun
   Loaded : 7 shells

This is the real deal gun of the game, one of the most powerful guns
in the gaming history , the shotgun also proves to be a great gun
in resident evil zero, so good that it can be used as far as the
final boss through the game, shells can be found few and far between,
but still this gun can kill almost all zombies in one shots and aiming
up will result in definate headshots, and aiming down will cost them
their knees. If you use this gun right then it is the most deadliest
weapon in the game, more powerful then the hunting rifle it can also
spread the shots meaning that it can kill more then one enemies if they
are in a straight line. Use this mostly on zombies and bosses, only
use on hunters if there is 1 hunter in the area.


6. Moltov Cocktail
   Loaded : Unlimited

This is one of my favourite weapons in this game, a completely new
thing to the resi evil games, we can make moltov cocktails in this
game by combining the empty bottles with gas canisters we find in
alot of places, i like to call these babies bottle bombs. These
bottle bombs are really powerful and they can either kill a normal
enemy in one shot or damage it badly, the flame release can burn
enemies too, this is best used against the leech monsters because
they are very weak to fire, just lob one of these at them and watch
it burn, the flame makes sure that all the smaller leeches burn aswell.


7. Grenade Launcher
   Loaded : 240 rounds

The grenade launcher also makes an appearance in this game, slightly
change but still as good as before, again this has the 3 flavors the
explosive rounds can be used mostly on zombies and other creatures
use the flame rounds mostly on the leech monsters and centipides,
the acid rounds on the other hand are precious and they should be
saved for the hunters or as a final resort for the bosses, in this
game the flame rounds are most important because the leeches and the
leech queen are somewhat weak to flame, so its best to save every
last flame rounds for those moments. Normally dont waste this gun's
ammo on the zombies unless you have alot to spare.


8. Custom Handgun
   Loaded : 15 rounds

When you find the handgun parts later on becky's handgun can be modified
and for the first time in the game it gets good. This gun is quick and
it has alot more power then the normal handgun, this gun also has a high
rate for zombie head shots, the best use of this gun is to provide
covering fire or distraction fire while your other partner has a slow
but powerful weapon on them. The custom is one of the coolest guns in
the game.


9. .357 Magnum
   Loaded : 6 Rounds

This is the big daddy of the resi evil series and another appearance in
resident evil zero wont hurt it one bit, strictly save this gun for the
bosses or hunters, nothing else needs to see this in your hands, you
find it first in the tram car with becky alone and the first time you
really need to use it will be in the tyrant fight, very powerful gun
indeed and it can make definate headshots on zombies without the need
to aim up. One shot from this gun can kill all normal enemies except for
the bosses. Even hunters die with one shot each.


10. Magnum Revolver
    Loaded : Unlimited

This gun can be unlocked from the leech hunter minigame and it comes
with unlimited ammo from start, looks alot like barry burton's gun
from the Resident evil Remake, this gun is also seen in the ending
FMV of the game when billy uses it to finish the job up. Just like
the normal magnum this gun can kill almost every normal enemy in one
shot and is a good one for bosses, but since this one comes with
unlimited ammo i wont ask you to save it. Blow off heads with it and
kill hunters and have fun :D. Once you win this gun it can be found
in cabin 202, by the dead man.


11. Sub Machine Gun
    Fully loaded : 100 %

" Time to test out my new toys " Remember ?, well this is NOT that
sumbmachine gun, instead its a single gun which comes with a 100 %
meter, the ammo is limited and it can finish off pretty quickly,
the only way to win ammo for this game it by playing the leech hunter
minigame, otherwise in the main game this gun can be unlocked by
finishing the game in less then 5 hours. This gun can kill the normal
zombies quickly and since it shoots fast then it is also recommended
on the hunters and other creatures. Can be used in boss fights aswell.


12. Rocket Launcher
    Loaded : Unlimited

The rocket launcher is the reward if you manage to finish the game
in less then 3 hours, its the rocket launcher, and it can kill
all the enemies in 1 shot each, works on bosses aswell so if your
lucky enough to win one dont let it go for the rest of the game.
It comes with unlimited ammo so all the better for the player.


END OF SECTION






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          #      BASIC SURVIVAL TIPS        #
          #                                 #
          #                                 #
          ##########·.¸)`'·.¸)`'·.¸)#########



# TIPS #



* Save your ammo :
   I dont know why but capcom has put very little ammo in this game
   mostly because of the 2 player factor i guess, but still this game
   has less amounts of ammo compared to the other Resi games, so its
   best that you use your ammo wisely and run if there is any chance
   and even use the stinking combat knife once in a while.

* Save your ribbons :
   Well this is something which has been passed on from one resi game
   to another, always have a spear ink ribbon in the item box and be
   sure to save as many as you can, not just to save your game more
   often, but also because less saving is the sign of a good player.

* Distance does matter
   Whenever you have a gun like the handgun or magnum in your hand
   then be sure to use them from as far as you can, because these are
   single projectile guns and they will do the same damage from any
   distance you take them, the shotgun on the other hand is a different
   matter, the closer you use the shotgun from, the more damage that gun
   will do , the same cant be said for the hunting rifle however.

* Head shots make life easy
   When your playing with a shotgun in hand and you want to waste a
   zombie quicker then just wait for him to get close to you,and then
   raise your gun and just one shot and the zombie will flap like a
   headless chicken before if falls down.

* Health issues :
   This game has alot of nasty monsters who can take down alot of
   health in a matter of seconds so its best to always keep a spare
   full herb combo or a first aid spray with you just in case, on the
   same note only use herbs and other stuff whenever you need them the
   most, save them if you can because your gonna need alot of them in
   the later stages of the game.

* The MAN :
   Billy is the man of the game and he is stronger and better then
   becky in alot of cases, so its best that the player keep control
   of billy in most fights and during the most part of the game
   because not only can he take more damage, he can dish out more
   with any gun aswell. Becky on the other hand is only good with
   herbs, so a good tactic is to clear out the room with billy then
   becky can do whatever she has to.

* Bottle Bombs :
   During the course of the gmae you'll find alot of empty bottles
   scattered here and there, i've seen people ignore them like they're
   nothing important, but be sure to save up as many as you can and
   whenever you find any gas canisters, use them with the bottles and
   you will gain the moltov cocktails, these things are extremely
   powerful and are best used against the leech zombies.



*************

HEALTH CHART

*************


Something new done in Resident evil zero in regards to health is that
in this game rebecca is the only one who can mix herbs for the characters
to use, billy cant do that, this increases the game's potential a little
bit.


# Health Chart #

The health meter in this game is very similar to any other Resident evil
game, you'll see the similar green line thingy which i dont know the exact
word for, but the rest of it is pretty obvious, here are the health
status's.

GREEN FINE :
This means that your character is in top shape and they have their health
between 75% and 100%, its best to always keep your character in green
fine status, cause they run the fastest, they dodge the quickest and they
can turn around much quicker, otherwise shooting is not affected.

YELLOW CAUTION :
This means that your character is suffering a little bit and that their
health is between 50 % and 75 %. Now in caution mode your character's
running speed is effected a little bit and your character will hold their
side and run with a limp as a sign of them being hurt. If your health
is in status then its best to use just a green herb as most. Turning
around gets alot slower in this mode.

ORANGE CAUTION :
This means that your character is not in a bad way and that their heath
is between 25% and 50 %. The character stance and running action in
this mode will remain same as the yellow caution but if your in this
mode then its best to use a double herb healing item immediately.
Hunters are able to do head removing shots from this level on.

RED DANGER :
This is the death row, when your character is between 0 % and 25 %
they go from bad to worse, they start limping like hell and their
running speed is even slower then a zombies speed. If in this
mode immediately find something to heal and use it, no need to
be the hero now. Hunters will definetly kill you if you wander
into them .



# Herb Mixing Chart #

Here are the herb mixing charts and the basic explanation of the
result you'll get.


1 green + 1 green = 2 greener
This will restore medium health at once

1 green + 1 green + 1 green = 3 greener
This combo will restore full heath without question

1 green + 1 red = full healer
This combo will restore full health without question

1 green + 1 red + 1 blue = Super healer
This combo will not only restore your health but also
poison cured and makes you temporarily invulnerable.

1 green + 1 blue = Small poison curer
This combo will restore small amount of health aswell as the poison.

1 green + 1 green + 1 blue = meduim poison curer
This combo will restore half of your health and poison cured aswell.

1 green
quarter of your health is restored

1 blue
poison is restored

1 red
unable to act itself, this boosts the other herbs powers

first aid spray
instant full health but no cure for poison




END OF SECTION







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          #      COMPLETE WALKTHROUGH       #
          #                                 #
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The game starts with a narrator telling you about all the past accidents
that umbrella has caused, then the narrator asks us the question about
the t virus and what is umbrella and when was it established, then to
answer that he himself tells us that to find out the answers we need to
go back in time, before the mansion incident occured.

A train is shown running at full speed and there are people inside the
train who are enjoying their trips, but little do they know that someone
is watching them from above a hill. That man spots the train in the
distance, meanwhile inside the train a man is looking at some important
papers when suddenly he hears a sound from the window, he looks at it
but there's nothing there. But a few seconds later, something ugly and
frightening slams against the window, then another and another, the
man gets frightened out of his seat and he starts screaming and running
around, then all hell breaks loose as these hideously large leeches
start to pour in the train.

Everyone is helpless and all they can do is run around and scream
wildly, nothing could save them from their death, the train's drivers
suffer the same fate and the train comes to a screetching halt after
they all die. Horribly.

Some time later a chopper flies in on the forest zone, the camera
moves inside and we hear rebecca chamber's narration about her story.
She claims that nothing could have prepared them for the night that
insued. Each member of the bravo team is shown and suddenly the chopper
engine blows and after enrico confirms with the pilot they decide to
crash land the chopper. The chopper lands safely in the woods and all
of the BRAVO team except for the pilot step out. Rebecca raises her
thumb to the pilot before she leaves and the pilot salutes as becky
closes the chopper door.

Enrico orders the team to start investigating the area and soon after
wards rebecca spots a turned over MP vehicle. When they check it they
find horribly mauled corpses of MP personal and there's a court marshal
order for a lt BILLY COEN. This Coen was supposed to carry out his death
sentence because he was charged for murder but he was no where to be
found. The BRAVO's think that it was billy who killed the men and they
all blame him.

Enrico asks his team to spread out and search the forest area, but
he also warns them that their friend billy is highly dangerous
and armed. They should all be careful and then everyone spreads out.
Rebecca goes wandering in the forest until she finds a train track
and a whole train standing still on it. She is a bit amazed at this
sight but decides to head in it and check it out. As she is walking
towards is it starts to rain and thunder from the skies, and becky
enters the train .

Once you have started the game watch the beautiful FMV movie and after
cursing at rebecca why she had to enter the damn train in the first place.
Now the game starts.


----
----


 ###########
#          #
#THE TRAIN #
#          #
###########

As soon as the movie is over you'll come in control of rebecca, when that
happens turn to her left and head down the corridor of seats, enter the
door at the end of the corridor. Once in here a scene starts in which becky
hears something, she heads forward and after some tussel she is now in the
middle of oncoming zombies. This is your first zombie fight. Now head behind
the seats here for some cover then shoot at the zombies. Soon they should be
dead. As soon as the zombies are dead head to the door on the left.

Enter that door. Now in this new hallway enter the first door you see, in this
room you'll find a file, some handgun bullets and a first aid spray, now take
them all and head out this door again, then enter the next door in line, in
this door you'll find some handgun ammo and a green herb and your first
typewriter of the game, now head back out to the hall. Once back here head
forward and round the corner, you'll find a body with a key on it. Take it
that is the train key, once taken a scene starts in which rebecca is introduced
to the culprit. Billy coen. He isnt all that happy once he finds out that
STARS are there looking for him. Becky tries to be all grown and arrest him
but he ignores her and leaves.

Once he's gone try to head back to the previous hall and along the way another
scene in which one of your BRAVO team mates edward will come flying through
the window, after warning you he'll die, and some dogs will attack you now,
shoot them before they can even get close to rebecca, once the dogs are dead
head back to the place where you fought the first zombies. Here you'll see some
more zombies, kill them or dodge if you like to and head back to the corridor
where the game started. Once here you'll have a scene in which enrico calls in
rebecca and tells her some more information about billy coen. He killed *gasp*
23 people.

Once the scene is over head to the door on the right side and use the train
key you just got and open the door. Once you enter this new door, this is
a stairway room, here you'll have another scene in which becky meets billy
again, this time billy wants her to work with her but becky doesnt trust him
and she wants to go solo. Once your back in control of rebecca head up the
stairs. Once up head to the south side and another scene starts. After this
scene is over you'll be attacked by a new type of zombie. Run to the north
corner and start shooting from there, a few shots fired and you'll have another
scene in which billy comes and saves rebecca's life for the first time.

After this scene is over billy and rebecca decide that its best if they
work together, and you'll also see that mysterious singing man outside
the train window with all his leeches. Once your back in control head
to the north side of the room and this time search by the wall and you'll
find a ladder, climb the ladder and your at the top of the train now. Once
at the top head forward and you'll find the power controls for the kitchen
of the train. Now try to re connect the power and rebecca will fall down
the hole in a kitchen of sorts, once your back in control take the handgun
ammo and the green herb. Use it if you were injured in your battle.

Once your done here check in the kitchen for another train key, now put this
key in the dumbwaiter and send it down. Now change your character and your
billy. Head back to the dining car area where you fought the strange zombie
now head down the stairs, since rebecca turned the power on we can open the
door which was besides the stairs, this door leads to the kitchen. Once in
the kitchen head to the upper left part of the kitchen and you'll find the
dumbwaiter, open it and take the key from it.

Now head back all the way to where you met edward as rebecca, once your in
there head forward and use this new key to open the door at the end of
that hall. This is the conductors room, in this room check out the small
closet in the south corner and you'll get the briefcase, then press the
switch to the upper right of the room and you'll make a ladder come down
now take that ladder up and you'll come out in the lounge area.

Now in this lounge area head to the south and enter the far door , once
in here head to the cart and take the ice pick from it, now head down
this room and enter the door. In this door you'll find the hunting rifle
and some shotgun shells, equip the rifle right now, if you are low on
item space then this is the place to drop your combat knife. Now head
back and towards the lounge again, along the way you'll come across
some eggs but they have nothing to do now, keep on heading back to the
lounge.

Once you come back to the lounge head back to the ladder where you came
in here with the first place and along the way a scene starts, billy will
be attacked by a large scorpion now, how the hell did that got in here.
As soon as the battle starts head straight up to it with your rifle in
hand and shoot one shot straight to its head, it will scream and throw
its claw at you, quickly quick turn and run to avoid. Now we at least
have the first blood :D. Learning this boss's attack patters is really
simple, when ever this boss is about to strike you it will make a scream.
and whenever its about to make a charging attack it will put its claws
together and go in a crouch. Now use the same pattern as we did with the
first blood shot and keep on hitting the scorpion right at the head.
Remember that the rifle will reload after every 2 shots so its best to
reload it manually otherwise you would be left wide open to be attacked.
Pretty soon this boss should be dead, if the rifle didnt do the trick
then take out the handgun and shoot from a distance. The boss will fall
soon.

As soon as the boss falls down head forward and towards the wrecked bar
and here you'll find a panel opener, take it, now its time to head back
all the way to the kitchen. Once your back at the kitchen use the dumb
waiter and send the ice pick up to rebecca. Now change your character
and as rebecca take the ice pick from the dumb waiter. Now use the
ice pick and open the door, then go and meet billy at the main kitchen.

Now turn back to billy and use the panel opener on the small hatch
in the corner, then enter it. In this new area kill the doggies before
they attack, to your right is a gas canister and some shotgun shells.
Down the hall in one of the cages in the gold ring, combine the ring
with the briefcase, then go and enter the door at the end. In this
new room have rebecca wait by the door here and as billy alone head
forward and press the switch, as soon as you do immediately switch
to rebecca and take the hook which is shot off by the wall. Now
make billy and rebecca join each other and its time to do some
back tracking, its time to head back to the place where you fought
the first zombies, the seating area.

Along the way a zombie will attack from inside the fridge, kill it and
then check inside the fridge and you'll get some empty bottles, combine
them with the gas canister and you'll get some moltov cocktail styled
bombs. Now head on to the seating area. Once your in the seating area
to the right side wall is an open window, use the hook u just got on
the window and your on the roof of the train again. This time head
south and you'll see a hole in the roof. Jump down this hole.

Now in this room there should be a zombie, kill the zombie and examine
the room and you'll get some handgun ammo and a jewelry box, examine
the box and you'll get the silver ring, combine this ring with the
briefcase and you'll unlock the case, open it and you'll get the
blue key card, head back to the place where billy is waiting for
becky. Now once becky and billy are back togather head back to the
front part of the train, namely to the place where you met edward.

Once your back there use the key card on the reader there, another
scene starts now and you'll see that there are more people on this
train, more soldiers actually. The man in charge of them is none other
then mr albert wesker with his partner in crime william birkin. But
the soldiers are killed off by the cool leeches, once the scene
finished head forward, run over the dead soldiers and enter the
door at the end , this is the control room.

Once in here another scene starts in which the hero's discover that
the train is picking up speed even now, they decide that they need
to initiate the manual break, one of them would have to go to the
back part of the train to do it. You can take anyone you want but
i suggest that you keep billy here. Once your in control of billy
now take the magnetic key card from the console and head out the
control room again, now we have to do some backtracking, we have
to go all the way to the room where rebecca got the hook shot from.

Along the way in the seating room there will be a horde of 5 zombies
waiting to pounce, either shoot them all or run into them and billy
will shove all of them away, that is the time to dash to the door.
Continue your path to the hook shot room. Once your in here head to
the little console to the right, in order for the breaks to work
you must go through this puzzle, now the puzzle starts, you must
make combinations which add up to the equal of the number which
comes on screen, this is a random puzzle and any number can come
but here are the answers to the combo numbers of the most common
kind.
67: 9,9,9,9,9,5,5,5,5,2
36: 5,5,5,5,5,5,2,2,1,1
81: 9,9,9,9,9,9,9,9,8,1

Once you have entered the right combination with billy change the
control back to rebecca, once your back in control ,check the
panel and rebecca will also have to enter the numbers like billy
just did back there, the problem with becky is that you wont be
able to see the total of the current number combo's. Anywho insert
the right combo and a scene will start.

The breaks of the train come into action now but the train doesnt
seem to slow down, after heading for the tunnel the train will
derail and crash in an unknown place, billy will get up and call
for rebecca hoping to see her alive and becky comes out of the
dust, and she's fine too.


 ##############################
#                             #
# UMBRELLA TRAINING FACILITY  #
#                             #
##############################


Now your in the umbrella training facility, well not yet but we'll be
there in a little while, for now as soon as your back in control of your
hero's 3 zombies will attack you, kill them all and look around this room
you'll find all of your items lying around here, take all you can carry
here and head right towards the door which leads to the sewers. Once in
here drop in the sewage and head through the passage until you come to a
ladder at the end , climb it quickly.

Now you'll find yourself in another one of umbrella's large mansion's
this is the actual training facility building, here just place all the
items you dont want to take in the main hall, like the guns and healing
items and such. Now head up the stairs and head to the statue, behind it
is a double doors, enter them quickly. Now your in some kind of seminar
room, check the tables for a file and in one corner there is a typewriter
with some shotgun shells, take them and head through the west door and you'll
come in a cramped up hallway.

Now in this hall there are some zombies, kill them right now and enter the
double doors, in this room there is an ink ribbon and a microfilm A for
the taking, so take them. Head left from that door and you'll find a training
facility map, take it, take note of that candle besides the door, once we
have fuel for bily's lighter we'll come back here, for now nothing can be
done with it. There are also small elevators on each side of the wall and
a hole in the wall which requires a handle for it. Now ignore all this
and head back to the main hall .

Exit through the double doors in the lower east corner of the dining room.
Once your in this room you'll come acoss 4 zombies, kill them quickly and
head to the southern side of this room for some handgun ammo, once you
take them head for the northern door and enter it. In this room head to
the west side and take the stairs down.

Once your down your in the engine room here. You cannot go forward here because
the steam is blocking your path, for now head back to the way you came from
and head to the east side of the path this time, head down the corridor and
enter the door to the storage room.  Once your here you'll see 2 zombies, kill
them now and head to the other end of the room, and take the shotgun from
the other side of the shelves and another gas canister is here and also
take the black statue, give the shotgun to billy and head all the way back
to the main hall.

Now in the main hall exit through the door in the upper west area. You will
come into a little sitting room. Check in this room and you'll find a file
then check in the southern corner and you'll see the crank, take it and some
crows will come crashing through the windows, ignore them and enter the
door.

Now its time to do a little back tracking, head back to the room with the
small elevator, remember !? once you get back there have rebecca stand on
the elevator and use the crank on it as billy, he will crank the elevator
up and becky will go one level up to the clock works room. Once your back
up here you'll be attacked by new enemies, the plague crawlers, kill them
with the shotgun or alot of handgun bullets, once they are dead take the
handgun ammo, then go and check the clock face and another handgun bullets.
Take it and head for the east door.

You will come in a balcony of some sorts now, once in here ignore all the
crows and head for the door in the west corner, enter it. Now you'll find
yourself in a HUGE hallway with a winch in the west corner of it, ignore
the winch for now and head along the wall and you'll come across stairs
head down the stairs and you'll come across a door, ignore the first door
and head down to the door at the far end, open the door and then go back
in control of billy. Have billy and becky join each other again.

Once they are back together take billy in control and head to the door
which we just ignored. In this room kill the crawlers you see , then
take the grenade launcher and also the flame rounds in here, then take
the white statue and head back to the previous room, hand over the
statue to rebecca cause you'll need all the item space you can muster
up right now.

Now make sure that you have the grenade launcher equipped with billy
and also give him the shotgun and some spare shells for it, leave a
couple of healing items on top of the stairs cause you'll shortly be
needing them here, now take control of rebecca only and have her go
to the small breeding pool, once here take the ladder and in this new
room move rebecca right next to the small cage with something shining
inside it.

Billy will use the winch now and rebecca will take the item from under
the cage, its a fire key, but all of a sudden the huge centurion boss
will come and grab rebecca. Now head with billy and start shooting
at the boss with the grenade launcher, only shoot at this boss when he
has reared up and he is exposing his belly, dont think of shooting at his
front skin cause its too damn hard, shoot at the belly many times and
it will finally give up and drop rebecca.

Now its time to use the fire key, make sure that you make rebecca
equip her handgun after that boss fight, now head back to the dining
room and use the new shining fire key on the door which leads to the
kitchen and open it, once in this room you'll find some empty bottles
and some lighter fluid, use the fluid on billy's lighter and you'll
now have a working lighter for billy, now its time to do some backtracking.

Remember the room with the candle, the same room with the elevators,
now head there and use the lighter on the candle and you will
open up the door to the hidden library. Enter the library, here kill
the 2 zombies you see and head along forward with the bookshelves and
you'll find some grenade rounds, take them and climb to the upper
part of the library.

Once your up here you'll see a shelf which seems to be sticking out
of the place, use billy and push the shelf aside, and you'll find the
book of good. Examine it and you'll unlock a pair of angel wings
take them and head back to the previous room where you came from
and through to the cramped hallway.

Once your back in the cramped up hallway open the new door with the
fire key and enter this room, In this new room take note of the
glowing moose eye, ( creepy ) and climb over the table to take
the shotgun shells and handgun ammo, now as billy push the table
as far forward as it can go and then as rebecca push the table
to the right until it comes directly under the moose head. Climb
the ladder now and check the moose head and you'll get the iron
needle.

Now its time to do some more back tracking so head back all the
way to the clock works room, once you are there head to the clock
and use the iron needle on it, now your in a small puzzle where you
have to adjust the arms of the clock to unlock some doors, the
right answer can be found in the file you found in the sitting room.
To save your time the right answer is mostly 8:15, so adjust the
clock arms so that it makes the right time and you'll open some doors.

Now its time to head back to the main hall, once your back there
head to the second floor balcony and enter the door which you
just unlocked. Once you enter this room kill the 4 zombies in here
and then take the verse of poetry lying there, then take the
second microfilm and the shotgun shells before you leave and then
exit back.

Now head back to the cramped up hallway and enter the door to
the west side, once in this room ignore the leech zombie now
and run past it and head to the door at the far corner of this
hall. Enter that door.

Once inside your in a projector room, so make one of your characters
go and take the handgun ammo and the other one who has both the microfilms
go and stand next to the projector. Use both the films on the projector
and now you'll see a complete layout of the seminar hall room and in
the layout you'll see that each desk is marked with a number. You will
also get the MO disk after this.

Now its time to do some backtracking so head all the way back to
the seminar room, once your here make sure one of the character
stays in the seating area and take the other one to the computer
on the podium, use the mo disk on the computer and you'll see a code
on the screen, now quickly move the first character to the desk with
the first digit of the code and move the second character to the
desk with the second digit of the code, then use the first character
to use the keypad, then use the second character and use the keypad.
This will open up all doors which had the knights blocking them.

Now before you enter any other door head straight to the main hall of
the training facility, remember where we placed all the items when we
started in this place, ok now go there, once you are there take the
white statue and combine it with the angel wings, and place it on
the scale there. But its still not complete, we need something more
For now head back to the seminar room .

Once at the seminar room head to the door which you just unlocked with
the computer puzzle, enter it, now you'll come in a hallway with some
zombies in it. Kill them and head through the door at the end of the
hallway. Now your in the infirmary of the facility and this looks like
heaven for rebecca, there are a couple of items here for the taking,
including a first aid spray, some blue herbs and some green chemical
for rebecca's medical kit, also there is a hidden file on the left
bed. Take whatever you can from this room and head back to the door
where you came here.

Head back to the previous hallway, now in here enter the double doors
and your in the chess room now. This is quiet a chess room actually
there is an actual size chess board on the table , have rebecca check
that out and billy will do the pushing. The actual size chess board is
actually showing the solution of your puzzle, you have to move the
righe pieces to the right space to complete it.

** this solution given by my friend from his site with permission **

Have Billy push the white king one square past the black pawn. Then
move it west to the edge of the board (-> that way is west). Finally
push it up against the white rook in the top corner. Problem solved.
Remember if you make a wrong move poison gas will fill the room and
damage both characters. A panel will open on the desk revealing the
Book of Evil, take it and examine it. Inside you'll find a black wing.
Return to the main hall.

Once your back at the main hall head up to the scale and combine
the black statue with the black wings you just found, then place
it on the other end of the scale, now this will cause the weights
to balance and the portrait of the old man will slide up and now
you will be able to head to the basement.

Now before doing anything go and save your game immediately, this is
important cause a hard ass place is coming. Head through the passage
once your done saving and your about to enter the facilities basement.
OhhHHHH scary !!.

Once down here get ready for some major spider slaying.


 #############################
#                            #
# TRAINING FACILITY BASEMENT #
#                            #
#############################



Once your finally in the basement run down the hallway and kill the spiders
if you wish or just run past them and enter the door at the end. Once inside
you'll find a file a blue herb and a green herb, take this all and head through
the door at the other end of the wall.

Once your in here head forward in this small cell area, now billy will
give boost to rebecca and she will fall through the other end of the hole
now a scene starts in which rebecca finds herself in a torcher room of
some sort, what the hell happened here. While wondering this head to the
northern part of the room and you'll find a power regulator here, this is
a small puzzle in which you have to adjust the power to the right level
the simplest solution to the puzzle is by pressing the switches in this
order,

up up down up up

Once you have successfully completed the puzzle another scene starts in which
you will discover that the mystery man has been watching rebecca all this
time via a monitor room, he says some spooky things and lets a new type
of creature loose. Now the screen changes and we see 2 men walking down
a familiar hall, its good old wesker and birkin and they are walking down
a hall which should be familiar to Resident evil 2 players, while wesker
plans to take the alpha's to the site birkin says that he has his own
plans and wesker leaves. Now the screen goes back to rebecca and she is
attacked by a new monkey creature which is an eliminator and almost falls,
but she hangs on to a peace of metal and now its up to billy to save her.

Now the control will turn back to billy and you have to do some serious
backtracking to get to rebecca, we just saw in the scene that the steam
stopped spraying, right, so thats where we are going, now head back all
the way up the basement to the training facility. Once here head back
to the dining room , through the holiday then in the west corridor
head back to the area which was previously blocked by steam, remember ?

Once you have successfully reached that area dash to the back side of
the boiler and take the northern stairs, ignore any monster in this
area for now and keep on running. Run to the west and ignore any monsters
you see here until you have reached the door at the end of the hall,
take the door to the right here. Once you enter it another scene starts
and becky is just about to fall as billy saves his life once again.
Now rebecca gets serious and asks billy if he really did killed those
people, billy will now tell his side of the story and you'll see one
of the best FMV's ever in gaming history. Billy was innocent after all.

Once the excellent scene is over you'll be back in control again, now
save the game here if you wish and exit back to the hall you came from.
Once your back here there should be some eliminators here, kill them
quickly and there should be a handgun bullet pack here too. Take it
and head over to the group of animal statues you see, here another
small puzzle and you have to solve it by lighting the statues in
the right order, here is the right order for you...

Deer Wolf Horse Tiger Snake Eagle

Do this right and a new hallway will open up for you to explore.

Head through this hall and to the south direction, you'll come across a
door to the right, enter it right now. Once you enter you'll find yourself
in a bedroom of some sorts. Take the empty bottles here and the unity
tablet from the fireplace, then exit this room back to the hall where
you came from. Keep on heading south now and enter the door at the end
of the hallway.

Once you are inside the room kill the 2 zombies here and search the room
for a blue herb a green herb and one file, take these items and head
out the room again, now time for us to go back so head back to the
room where you saved rebecca just a while ago.

Once your back in this room this time head through the door on the
left. Once through there are 2 spiders in this room but ignore them
and head down the stairs. You will come across a door to your right
enter it and your in the drainage room now. Head towards the back
side of the room and here you'll see 2 crawlers munching on something
kill them with any good guns you got and take the locker key off
the crate , now exit this room through the door you came.

Head left from this door now and you'll find a double doors, enter it.
This is the armory room so head up the stairs to the main armory
room, too bad that all these babies are useless, oh well, this is
resident evil. For now open the locker with the locker key you
picked up a while ago.

Now inside here you'll find a duralumin case very similar in appearance
to the one's found in code veronica, examine it and you'll find the code
385 scratched on its side, now use this code and open the briefcase
inside much like code veronica are some handgun parts for rebecca's
gun, combine them with her gun quickly and for the first time in this
game good ol' becky becomes use full slightly. Inside the locker there
should also be some shotgun shells and magnum ammo. Now its time for some
action, so keep rebecca near the control panel and take billy down the
stairs to the lower floor.

Now take billy to the test area and keep him inside, then switch to
becky and press the L button to turn the area around, back to billy
now and take the acid rounds which are lying there then head north to
the gate and make billy stand against it. Now go back to becky and have
her press the L button again, now billy's on the other side, see the
shining thing in the cage, we'll get it. Press the red button near your
position now and the cage will open up and billy will be attacked by
2 hunters, now make quick work of them with the help of the shotgun
and quickly take the water key from the cage.

Time for some major backtracking now. Head all the way back to the
main hall of the training facility.


 ###############################
#                              #
# TRAINING FACILITY REVISITED  #
#                              #
###############################



Once your back in the umbrella training facility main hall time for
some more backtracking, getting a little boring i know, but we have
to do this. Go to the room where you found the grenade launcher in
the first place, once you have reached that room head over to the
blue door and use the water key on it, discard the key afterwards
and enter the new hallway. In this hallway there should be one zombie
kill it quickly before doing anything, then make sure that becky is
staying outside and enter the door directly to the right of the door
you entered from.

There should be a leech zombie in this room, no need to kill or even
fight it right now, if billy's alone then just run past the monster
and grab the vise handle from the shelf and just like before ignore
the zombie and exit back to the previous hall and reunite with becky.

Now head forward and enter the other brown door near the end of this
hallway, this is a piano room, much like the one in the original
resident evil, brings back old memories, and look , there's a piano
here too, have rebecca play it and, no wait, rebecca is not the right
one, have BILLY !!! play the piano and much like the original a secret
passage will open up, now with becky alone head inside the passage
and at the end of it take the battery and again like the original the
wall will slide down, play the piano as billy again and it will open
again. Now head inside and reunite with becky, then take the magnum
bullets and the bottles in here and head back to the previous hallway.

Now back in the hallway try the door at the end of the hall and your
now in another hallway. In this new hallway head down to the west
side and enter the door at the end of the hallway. In this door there
should be some handgun ammo, a green and a blue herb and some empty
bottles for the taking, take all you can and head back to the previous
hallway, now head all the way to the east end of the hallway and enter
the door there.

As soon as you enter this door change your character to rebecca and
use her custom handgun to kill all the zombies in here, no need to
waste billy's ammo, then head forward and take some handy shotgun
shells from the shelves, then head over to the south east side of
the room and you'll find a few vices here, use the vice handle on
the middle vise and you'll get another tablet like the one you got
earlier, this one is the obidience tablet.

Take this tablet and head back out the room, now head back to the
main hall of the training facility. Once your back here head out
the main doors to the courtyard outside.

Once your in the main courtyard take a look at the shining thing
on the column , were here to get this , then head over to the elevator
slot and have the character put the battery in it, now a large crate
will be lowered in the courtyard area from the heavens, since billy
is stronger and taller then becky he'll do this thing. Head over to
the crate and have billy push it in the main courtyard. Then keep on
pushing it until its right next to the pillar which has the shining
thing. Climb on to the crate and take the thing off.

Its the final of the 3 tablets, the discipline tablet, were almost
to the end of disk 1 now, its time to do some more backtracking, but
before any of that make sure that you have the hookshot you got from
the train in your inventory, you'll need it in a little while .

Now head all the way back to the room where you fought the centurian
boss with billy and exit through the double doors on the north wall.
You will come into an observatory now. Run over to the north end of
the place and try to use the double doors, but they are locked now.
So nothing else to do head down the ladder. Once down here head to
the base of the huge telescope and use the 3 tablets you have on
the slots, once you have used all 3 another scene starts and this
time the whole observatory descends a level.


###   #  #### #  #         ####
#  #  # #     # #              #
#  #  #  ###  ##   #####   ####
#  #  #     # # #          #
###   #  ###  #  #         #####



Now the double doors are unlocked so head up the ladder again and to
the double doors enter them.

Were in the open area's now again but there's a big building right
in front of us so i guess we have to go and check it out right now.
Head over to it and you'll find out that the main doors are locked,
we'll have to do something else, now split the team and take control
of becky, give billy the grenade launcher if she had it and leave billy
by the main doors. Now as becky head on over to the right tower and
stand on the plate near the shotgun shells. This will cause the doors
of the building to open up. But dont step off the tile, looks like
becky is stuck here alone while billy goes inside.

Enter the church now.

 ###################
#                  #
# UMBRELLA CHURCH  #
#                  #
###################



Once your inside the church head over to the main alter and from it turn
east and enter the door here, which leads to a small office. Once your
inside you'll find some shotgun shells and some napalm grenades, make
sure your ready cause your about to head into a boss fight. There should
be a typewriter in this room too so save your game now and head back to
the main hall of the church.

Now once your back in the main hall of the church a giant bat will crash
through the ceiling and charge on at billy, now its time for another boss
fight, the best thing to use against this bat is the grenade launcher with
the flame rounds, remember i asked you to take it from becky, use the flame
rounds on the boss and soon smaller bats will start to come, at that point
take out the shotgun and start using it, because of the spread shots they
will hit both the large bat and the smaller one's aswell making billy's life
alot easier, once you have shot it quiet a few times this boss will finally
perish and billy will be the victor.

Ok now its time to check out the hole the giant bat came through , remember
i asked you to bring the hookshot with you, but before you cehck the hole
some serious BACKTRACKING TIME !!!.

Head back to the training facility and bring back ALL THE ITEMS you left
there to the chapel main hall, doing this will give you alot of herbs
aswell so its best that you do this RIGHT NOW. This will probably take
two or three trips and there are monkey's along the way but they shouldnt
be bothering and you should make these trips easily. Do this to save yourself
alot of time and alot of nuisense. OK ?! This doesnt mean ALL The items
you can leave any useless thing back there if you want to , like the
combat knife and the hunting gun, they arent needed anymore in the
game.

Once you have done all that important backtracking head over to the hole
which the giant spider boss made and use the hookshot and billy will
climb to the roof of the chapel. Once you are at the roof run to the north
side and head down the ladder you see here.

Once you are down of the elevator head to the switch and press it, this
will bring back the power of the elevator, now its time to go and get
becky, she's prolly bored by now, head through the gates and go and
meet rebecca.

With becky take the elevator down, once your out of it head down the
hall and enter the door at the end of it. Check this room out for
some ink ribbon's and another file, take it . Now move over to the
item transport and move rebecca's custom handgun with it, now equip
her with all the fire bombs you have right now. Explore the rest of
this room and you'll find another hole in the ceiling here, use the
hookshot again and have rebecca climb to the floor above.

Now in this new room head to the desk and grab the file besides it
also there is a gas tank so you should take it too, continue on
in this room and you'll run into another leech zombie, quickly use
the bottle bombs and get rid of him quickly and easily.

Head to the corridor behind the leech monster and at the end of it
is a sample case, examine it and you'll find the leech capsule
take it, there are also some empty bottles on the shelf, combine
them with the gas tank you just found to get some more flaming
bottles. Now continue your way down the hallway and exit through
the door at the end.

Now in the B1 hallway leave the hookshot here and any other items
which you think are unnecessary and exit through the door on the
west side. Now as quickly as you entered this room quickly enter
the door on the wall opposite to the door.

Now in this room quickly head over to the item transport thing
and take your custom handgun which we placed here from the other
place, now clean house time and kill all the zombies in here with
the gun, now its time to check the place out. In this room there
is a green chemical which can be mixed with something in a while
and also there is a first aid spray and another file, take all
these items and head back to the previous room.

Now in this room head south this time, one of the zombies is
alive, the one who has his face down, kill him before you go on
and take the file off the desk too. To the left now will be a
console which you cant do anything with right now, there should
also be a red chemical here, now combine this this with the
green chemical and becky will create the stripping agent and
NO BECKY DOES NOT STRIP. Once you have made the agent combine
it with the leech capsule and you will uncover the leech charm.
Now take the shotgun shells off the desk where you got the file
too.

Now head back to the room with the item transport and send
billy the shotgun shells, the bottle bombs and the leech
charm via the transport.

Now change back the control to billy and take all the items
which becky sent up, now head back to the hallway with
the elevator but be sure to leave some room between you
and the far door, now turn back the control to becky and
with her go back to the B1 hallway room, here press
the switch on the wall and QUICKLY turn back to billy
then a wall at the end of the hall opens up and out walks
another leech zombie, TOLD YA TO LEAVE SOME ROOM.

NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE :

After about the 1000th mail i thought why not do this thing again..
the biggest question always asked is what do i do if a accidentally
sent billy up the hole instead of rebecca.. now here's the solution..

If you accidentally sent billy with the hookshot then change the
control over to rebecca and backtrack all the way to the mansion, 
more specifically in the area where you had to light the candle 
a little bit earlier with billy.. ok so there should be a bedroom
nearby , have rebecca examine it and she'll find the green capsule
in there, check it and becky will find the green chemical, now
head back to billy and then change the control over to him, raise
the wall there with the switch and then with becky kill the leech
zombie quickly, NOW go and examine the red capsule with becky and
she'll find then necessary item and your all set hehehe.. simple.

NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE :

Kill the monster quickly with the fire bombs and then head
into the newly opened hallway, here go to the end of the hall
and place the leech charm on the door at the end to open it
up. Now head inside and your in a doctors chamber, there are
some handgun bullets in this room, also take the input regulator
cell from the shelves, on the desk billy will find an old
photograph and some more discovery on the mystery man's identity.
Now exit this room through the door on the south.

In this new room kill all the zombies and head to the back area
of the room. At the far end of the room is a statue which is
holding another leech charm, take it and head all the way back
to the item transport, send that leech charm to rebecca.

Now change the control to rebecca again and take the leech charm
from the transport, now head over to the room where you got that
green chemical from, in here check the locked door and use the
leech charm on it and the door shall open. Enter it.

In this new room kill all the zombies with the handgun and run
to the far corner of the room, at the end make a right and you'll
find the sterilizing agent, this is the item we need to operate
the console so take it and time to head back to the room where
you got the red chemical from.

Once your in that room head over to the console and use the
agent on it to pump out the poisonous gas. Head inside the chamber
now and watch out for the zombie, and take the key. Its the breeding
room key.

Ok now with your new key head over to the hallway where i asked you
to drop the hook shot, remember ?! Once your there unlock the eastern
door with the new key you got. Once inside be ready for a tough fight
cause there are 2 hunters inside and becky dont got much of a weapon
here, so if you DID have any other gun for becky use it to kill the
hunters, otherwise do the dodging game and take care of them with your
handgun.

Once the hunters are finally dead you should also be hurt, use a
healing item if you were and then check out this room for a file
and a dial in one of the cages in the back. Take the dial and head
back to the transport room, send the dial to billy now.

Now as billy take the dial and head over to the hall with the door
to the doctors chamber, but use the door just before it, place the
dial on that door and enter the code 4863 to open the door for you.
Enter the door and your in the cable car room, does this remind you
of anything ?! Now a scene and billy will contact rebecca and they
will have a little chat, when your back in control of billy head
over to the control switches on the left and use them. This will
move the ladder and reveal an item from under it, head over to it
and take it, its the output regulator. Take it, now we have the
items required to get this party underway so switch back to
becky.

Now back in control of rebecca grab hold of the hookshot from
Where ever you left it before and head to the B1 hallway then
enter the first door on the northern right side. Once on the
other side of the door make sure you have some herbs, so combine
them and go and meet up with billy, but the control room door is
locked so leave billy up here alone and as becky head down the
ladder.

Once down the ladder head under the control room and you'll find
a hole in the bottom of it, use the hookshot here and becky will
use the sneaky way up into the control room, take the way and
your in the control room. Once your inside open the door to it
and call in billy too, change to billy and take the shotgun shells
now and then check out the console.

Insert both the input and output regulators in the console
and finally the tram will be able to activate now, so without
wasting any more time head directly for the tram door. Try
to open it and a scene starts and billy will be attacked by
an eliminator and he'll fall off the railing, becky goes over
to check him but fails to see something coming from behind her
its a leech zombie.

Kill the rather quick leech zombie with the bottle bombs you
have left, and before anything else go back into the control
room and replace the coils back in, how did they got out.
Now before you go and enter the cable car i suggest that you go
back and IF you have dropped any magnum ammo before GO AND TAKE
IT RIGHT NOW !!. We wont come back here anymore. GO AND GET THE
MAGNUM AMMO.

Ok, once you have all what i asked for and you are good in health
and ammo, then enter the cable car with confidence, upon entrance
be sure to check the dead guy on the right side of the car for
a magnum. AWESOME. Now think about how bad billy's fate has been
so far and wonder if he's alive or not and operate the cable car.



 ###################
#                  #
#   THE FACTORY    #
#                  #
###################


Ok now your in the catwalk area and pretty soon you'll be on familiar
grounds, what grounds ? you'll see. Now as soon as your out of the
car take the green herbs there and use them if you were injured in
the last leech boss fight, now head for the catwalk and ignore the
door in the east side, but place all your useless items like the handgun
and its ammo outside that door, dont enter it. Keep the magnum and
some healing items with you just in case. Make sure that you have some
bottle bombs with rebecca all the time cause these are the best things
against leech zombies.

Now head forward and take the stairs up, and exit through the door at
the top of the stairs. In this new room run over to the edge of the
platform and there is a lift, take it down.

Does this remind you of anything ?

Now when your down the lift run round to the door at the other corner
of the catwalk and enter it. In this ** NEW ** room run forward around
the corners and at the end of the corners is a control panel, there should
be a key at the base of it, take the factory key, then for a little chill
take a look at the only lit monitor in the control panel, you'll see
something which you'll fight later on in the game, now exit this room.

DID THAT REMIND YOU OF ANYTHING ?!

Now head back to the lift and take it up again, along the way you will
be attacked by 2 hunters, kill them with the magnum like you do and
this time head over to the south door in the factory area. Enter the
south door and your in a VERY familiar room right now, * REMEMBER the
control room from RE2 * . There should be some handgun ammo here and
some grenades and a first aid kit, take all these items and head
over to the console, use the factory key on the console and it will
call for the train.

** Note.. for those of you who are dumb enough to realize it, we are
   in the area's of Resident evil 2. See. The train's here too **

Once the train has been called head out of this room, before leaving
save your game if you wish, now outside head over to the large elevator
and to the panel on its side, turn on the control panel and you'll see
a little scene of the train going down.

** Now your in a very familiar place and if you STILL didnt figure it out
then i guess your hopeless. **

Once the elevator stops moving head forward and straight towards the
elevator on the far corner, this is the same elevator wesker took when
u saw the scene of him and birkin talking. Head over to the elevator
and another scene starts in which rebecca meets up with enrico, but
what the hell is he doing down here ! He asks rebecca to come with
him but she says that she still has to find him and ignores enrico's
request. Enrico walks away and becky never see's him again.

Now when the scene is over head over to the elevator key he dropped
and take it, dont worry you wont be able to open any other door in
this area, try it if you dont believe me. I guess only leon or claire
are able to do that.

Ok now head west to the platform and you'll get to the other elevator
head over to the control panel and use the key on it to call the elevator
but before the elevator comes something else will arrive, its the tyrant.
The one you saw back there, remember.? and becky is all alone, she has
to fight this fight on her own. Becky avoids one mad swing from the
tyrant and the fight begins.

Now as soon as the fight starts the first thing you should know is that
the basic pattern for this boss is to stay away from it as far as you
can and when ever it kneels down that means its getting ready for a
lunge attack, take out the magnum now and start shooting at it from
a distance, the attack patters are much like the tyrant in code veronica
but its quiet easy to dodge him, whenever he's getting ready for a lunging
attack get behind him and shoot him from behind. The basic things to use
here are the magnum bullets, and they should probably be enough, but if
you run out of them then take out any remaining bottle bombs and use them
on the beast, pretty soon it should be dead. That wasnt so hard now
was it ?

Ok now you can enter the elevator so take it to level 2. As soon as you
get out of the elevator your in a long hallway, just outside the elevator
door should be some magnum bullets, take them and reload your magnum with
them, then head forward and kill the hunter you see here, take the green
herb and the blue herb here too and head to the door at the end. Unlock
that door from this side and open it and your back in the place where i
asked you to leave your handgun and its ammo. Now is the right time so
take them now and head back to the elevator.

Now head in the elevator and take it to level 1 and you'll find yourself
directly in front of the train wreck, now is the time for some item hunting
so if you left any healing item or any ammo at all here or at the training
facility then now is the time to go and get it cause were in the final
parts of the game and we need all the supplies available. Once your done
with this part head back to the elevator.

Once you think your fully prepared take the elevator to the 4th level now
and another scene in which you'll see that the mystery man has been watching
all of this through the monitors, when will he show himself. Interesting.



 ###################
#                  #
# TREATMENT PLANT  #
#                  #
###################



Once you are out of the elevator another scene starts in which rebecca
finally see's billy, he's still alive, wouldnt be a game without him, now
would it ?! Now its up to becky to save him but billy's already in a bad
condition, will becky be able to do it. That is up to the player.

Now once your back in control of becky go and cross over the bridge and
enter the double doors at the end. In this room there is an elevator but
you cant use it since there is no power currently coming over to this side
of the facility, otherwise check out the rest of the room for some handgun
ammo and some green herbs, once you've taken the items head over to the
control room.

Once your in the control room head over to the power grid and check it,
you have to re route the power back to this facility, here's how to
do this simple thing.



                            o-----o
                            |     |
                            |     |
                        o---o2----o---o
                         \  |        /|
                          \ |       / |
                           \|      /  |
                        o---o     o---o
                        |   |\   /|   |
                        |   | \ / |   |
                        |   |  o  |   |
                        |   | /   |   |
                        |   o-----o   |
                        |  /|     |   |
                        | / |     |   |
                        |/  |     |   |
                        o   o1   3o---o
                        |   |     |   |
                        |   |     |   |
                        |   |     |   |
                        o---o     o---o
                           /
                          /
                         /
                        o

This is really simple and all you have to do is press the buttons in the
order that i have labeled them here, press 1 first then 2 and then finally
number 3 and your done. Power should be back on in this facility. Now there
is a typewriter here so save your game if you wish here and head back to
the previous room. Time to check out the elevator.

Now head over to the elevator and take it to the lower level, once you are
down here head forward and you'll see some zombies, becky should have
enough handgun ammo to kill them all now, otherwise use any remaining
bottle bombs you have left, there are also some extra bottles here so
if you have some gas with you then make new bombs here and now. Once your
done here exit through the door.

Now in this new room head forward and you'll come across a leech zombie
if you have any fire bombs left after the last fight use em right now
and kill this thing, otherwise run for hell and continue to run across
the catwalk to the door at the far end, ignore the door at the west wall
now, we'll come back here once we have a required item, for now enter the
far door.

Now in this new room there should be some zombies, kill them right now
and take the empty bottles here, keep them with you and head down the
stairs, in this area you'll see a fork lift but we wont be using
it right now, for now drop any item you dont want in this area.
Items like empty bottles which you have no gas for and some extra
healing items. But keep the handgun and its bullets and some extra
bombs with you once your done here head to the door and enter it.

We are very near the end of the game now so its your duty to make
sure that you dont go on and spend alot of healing items or ammo
from now on, we have to save something cause the final fights are
very hard , trust me.

This room is quiet useless for the time being because you wont
do anything here till you have billy with you, there's a valve
handle on the other side of the room but you cant reach it right
now so say bad words to it and take the south door this time.
Once taken head down the stairs in this new room and take the other
door at the bottom.

Once you enter this room another scene starts and rebecca and billy
will finally re unite, looks like becky is of some use after all.
Now that billy's back in control its time to kick some major
zombie butt and escape from this place. Head back out the door
you came in from, take the stairs up again and enter the valve
handle room now.

Now that billy is here in this room with you, we can go and get
the valve handle, but before that there should be some shotgun
shells in this room, take them up as billy, now still as billy
make him climb down into the pit and take rebecca up to the
controls. Now as billy you should begin by pushing the metal
box east all the way it goes and climb it. Now turn the control
over to rebecca and have her rotate the gate towards the right.

Now change back to billy and push the metal crate up to the
north wall, now push the eastern crate and take it all the
way to the south wall. Now push the other crate up against
the east wall and then push it down south all the way till
its against the crate which is adjacent to the south wall. Now climb
on top of the crate. Turn the control back to rebecca and have
her rotate the gate left.

Now change the control back over to billy, finally push the crate
up against the south wall, now go back up the ladder and have
rebecca fill the tank up with water, now wasnt the Resident evil 2
version of the water crate puzzle hell of a lot easier then this !?

After all that crating business is over with switch the control
over to billy and cross this bridge to the other side, now on
the other side take the valve handle and exit back to the room
with the forklift, if you didnt take the shotgun shells before
now is the time to take them, exit back to the forklift room.

Once your back in the fork lift room dumb any useless items
that billy had in his inventory like any extra healing
items or the grenade launcher and its extra rounds.

Once you have cleared your inventory of the useless items, and by
useless i do mean useless, head back to the room where we fought
the last leech zombie, the room where i asked you to ignore the
door to the west wall. Once your back there head over to that
door and use the valve handle on it and the door's open. Enter it.

Now once you enter this new room you will be greeted by some
zombies, kill them with becky's handgun cause were saving the shotgun
for bigger fish now, once the enemies are toast in here head over to
the ladder and climb it to the upper level. On this new lever there
are some zombies here, kill them quickly and check this area out for
some green herbs, a red chemical and another file, take them all
and head down the ladder again.

Once your back down the ladder head through the door on the east
but make sure becky's in the lead and she has the magnum equipped
with her and enter the door. In this new room you'll be attacked
by 2 hunters, 2 well places magnum rounds should do the trick here.
Take the east door out of here and your in the bunk rooms.

The bunk room is more like a heaven room cause there are quiet a
few items back here, there are napalm rounds, handgun bullets
red and green herbs here and a first aid spray, take all of these
items now. There is a typewriter here so you should consider
saving your game now, head over to the other door but before
you enter it take the file off the bed next to it. Enter the door.

In this new room head forward and take the stairs down, down here
enter the door. Now in this area run through it again and enter
the door at the end. Now again exit through the door at the end
of the catwalk and your in the gondola room now. Inside the
gondola room you should come across some zombies, try to kill
them with becky's handgun if you can, cause were gonna need
the rest of ammo in a short while. Once the zombies are dead
take the file and the shotgun shells in this room.

On the wall to the west is the control panel for the gondola
but to make it work we need to find the control panel. But for now
run over to the other side of the room and ride the elevator there
down. Once you are down here ignore the damn doors to the dam
and head south of this room.

Now the tyrant will be back for another fight with you, but since
it couldnt kill becky when she was alone then there is no chance
for it killing her with billy, as soon as the battle starts take
out the magnum for becky and use the shotgun for billy . Make sure
that you have ALOT of space between yourself and the tyrant and then
start shooting off with both guns, its attack patterns are very
similar to the first fight but its attack power is very high, so
if you ever get hit check your health immediately, if you keep a
steady space between you at all times then you can finish this fight
without taking any damage at all. Keep on shooting with the respective
guns and soon the tyrant will fall for the last time, so much for him.

Once the tyrant falls for the last time head over to the light
and press the switch, this will call down the ladder, take it up to
the upper level, once up here you'll encounter more zombies, but
donot waste anymore shotgun shells or magnum rounds on the normal
zombies, kill them with the handgun becky has, once they are all
dead head forward and take the motherboard, now head back all the
way to the gondola control room.

Once you are back at the control room head over to the computer
and put the motherboard back in it, with the motherboard the controls
work and the gondola will be called upon, it is actually a box used
to transport items from one control room to the other, becky is small
enough to fit in it but billy cant, so he'll have to deal with it.

After a small gondola ride becky will find herself in the other
control room so take the acid rounds here and go and check out
the control panel. With the control panel have rebecca drain out
the water in the damn area's of the dam. :) Now change the control
back to billy and take him back to the room where the tyrant fight
happened. This time head over to the dam doors and enter them.
Run across the dam and to the ladder on the other side.

Take the ladder up and exit through the door leading into the generator
room. Once your inside the generator room kill the zombies in here
and grab the handgun bullets, theres another door in here but it needs
a magnetic card to open, so ignore it for now and change the controls
back to rebecca.

Once your back as becky head through the door to the norht side which
leads to the chemical lab, once inside change the controls back to
billy and with him enter the north door in the generator room. Once
your in here there are some crawlers here, kill them immediately
then change the controls back to becky, have her go down the stairs
in the room she's in and now billy and becky are back togather again.

Now walk over to the shelves in this room and with the help of becky
grab the battery on them. Now 2 more crawlers will break out of the
test tubes, kill them and head back up the stairs. Give the acid rounds
to billy and the handgun ammo to becca now and pick up the acid grenades
as billy. Have rebecca take the blue chemical from the tank next to
the door, now combine the blue and the red chemical and you got the
sulfuric acid, grab the industrial water from the shelves and now combine
it with the acid and you have got the battery fluid. Finally combine
the battery fluid with the battery and we are through with this combining
game. Now you are in possession of the HI power battery.

Now the game takes a turn for the ending part and we are not so far from
the ending fight, but for now head back all the way to the fork lift room.
NOW YOU SEE WHY I ASKED YOU TO PLACE YOUR ITEMS THERE !!.

Once your back in the room with the fork life use your new battery
on it and it will be working , put rebecca on the controls now and
have billy stand on the lift part, now make rebecca raise the
forklift so billy can reach the damn magnetic card up there. Take
the card from up there and get down from the lift.

Now is your final chance to get all you can from here cause were
heading into the ending fights of the game and we need all we can
carry, remember that this room has alot of things which we have left
before so you should collect most of them right now, for billy take
the grenade launcher we left here and equip it with the flame rounds
and keep the acid rounds as your back up thing, keep the shotgun in
billy's hands right now and drop his sucky handgun right here and now.
Grab any shotgun shells you find in here, .  As far as rebecca is
concerned keep the magnum in her hands with the magnum bullets and
also give all the bottle bombs to becky. Fill up the rest of her
inventory with full healing items. OK ?!

Now that you have the magnetic card in your hands and your characters
are fully healed, its time to finish this thing so head over to
the generator room with the card in hand. Unlock the door we saw
here earlier with the help of the magnetic card.

Once you have opened the door enter it and you'll come to a passage
way, head forward and make sure you take the magnum bullets from
the path, fill up rebecca's magnum with the bullets and hand over
all the extra bullets to becky. Now go through the door at the end
of the hallway.

Once you enter it billy and becky finally come face to face with the
mystery man for the first and last time, just like any movie he reveals
all of his story just before the end, but his story is quiet interesting
he is actually the old man james marcus but due to the control over his
virus he can transform into another man, into his own younger state.
He tells billy and becky about his past and how umbrella had him
assassinated, but his queen leech saved his life. After that scene some
energetic dialogue exchange between billy and marcus

" You'll pay for what you've done " Billy
" We'll see which one of us is gonna die " Marcus

Immediately after that dialogue marcus starts to transform and right in
front of the eye he changes into this horrible toad like boss, and the
bad thing is that now you have to fight him.

This boss is quiet simple then it appears, for most of the part use the
same trick as you used in the second tyrant fight, hand over the shotgun
to billy and the magnum to becky, then have them both shoot at it, choose
any character to control